Ref T180, formatting and renaming of member/function

This commit is contained in:
Klaus Basan
2017-11-06 18:07:53 +01:00
parent 4fb30fdbc3
commit fd62ef80e0
5 changed files with 16 additions and 16 deletions

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@@ -574,7 +574,7 @@ namespace BlackCore
void CSimulatorCommon::clearAllAircraft() void CSimulatorCommon::clearAllAircraft()
{ {
m_aircraftToAddAgainWhenRemoved.clear(); m_addAgainAircraftWhenRemoved.clear();
m_highlightedAircraft.clear(); m_highlightedAircraft.clear();
m_callsignsToBeRendered.clear(); m_callsignsToBeRendered.clear();
m_hints.clear(); m_hints.clear();

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@@ -220,7 +220,7 @@ namespace BlackCore
BlackMisc::Simulation::CInterpolationAndRenderingSetup m_interpolationRenderingSetup; //!< logging, rendering etc. BlackMisc::Simulation::CInterpolationAndRenderingSetup m_interpolationRenderingSetup; //!< logging, rendering etc.
// some optional functionality which can be used by the sims as needed // some optional functionality which can be used by the sims as needed
BlackMisc::Simulation::CSimulatedAircraftList m_aircraftToAddAgainWhenRemoved; //!< add this model again when removed, normally used to change model BlackMisc::Simulation::CSimulatedAircraftList m_addAgainAircraftWhenRemoved; //!< add this model again when removed, normally used to change model
QHash<BlackMisc::Aviation::CCallsign, BlackMisc::Simulation::CInterpolationHints> m_hints; //!< last ground elevation fetched QHash<BlackMisc::Aviation::CCallsign, BlackMisc::Simulation::CInterpolationHints> m_hints; //!< last ground elevation fetched
bool m_isWeatherActivated = false; //!< Is simulator weather activated? bool m_isWeatherActivated = false; //!< Is simulator weather activated?

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@@ -22,7 +22,7 @@ namespace BlackMisc
for (CAircraftModel &simModel : modelToBeModified) for (CAircraftModel &simModel : modelToBeModified)
{ {
if (!force && simModel.hasValidAircraftAndAirlineDesignator()) { continue; } // already done if (!force && simModel.hasValidAircraftAndAirlineDesignator()) { continue; } // already done
CAircraftModel vPilotModel(vPilotModels.findFirstByModelStringOrDefault(simModel.getModelString())); const CAircraftModel vPilotModel(vPilotModels.findFirstByModelStringOrDefault(simModel.getModelString()));
if (!vPilotModel.hasValidDbKey()) if (!vPilotModel.hasValidDbKey())
{ {
continue; // not found continue; // not found

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@@ -235,7 +235,7 @@ namespace BlackSimPlugin
CCallsignSet CSimulatorFsxCommon::physicallyRenderedAircraft() const CCallsignSet CSimulatorFsxCommon::physicallyRenderedAircraft() const
{ {
CCallsignSet callsigns(m_simConnectObjects.keys()); CCallsignSet callsigns(m_simConnectObjects.keys());
callsigns.push_back(m_aircraftToAddAgainWhenRemoved.getCallsigns()); // not really rendered right now, but very soon callsigns.push_back(m_addAgainAircraftWhenRemoved.getCallsigns()); // not really rendered right now, but very soon
callsigns.push_back(m_addPendingAircraft.getCallsigns()); // not really rendered, but for the logic it should look like it is callsigns.push_back(m_addPendingAircraft.getCallsigns()); // not really rendered, but for the logic it should look like it is
return CCallsignSet(m_simConnectObjects.keys()); return CCallsignSet(m_simConnectObjects.keys());
} }
@@ -539,7 +539,7 @@ namespace BlackSimPlugin
} }
else else
{ {
this->removeFromPendingAndAddAgainAircraft(callsign); this->removeFromAddPendingAndAddAgainAircraft(callsign);
msg = CLogMessage(this).info("Callsign '%1' removed in meantime and no longer in range") << callsign.toQString(); msg = CLogMessage(this).info("Callsign '%1' removed in meantime and no longer in range") << callsign.toQString();
} }
break; break;
@@ -578,7 +578,7 @@ namespace BlackSimPlugin
this->requestDataForSimObject(simObject); this->requestDataForSimObject(simObject);
this->requestLightsForSimObject(simObject); this->requestLightsForSimObject(simObject);
this->removeFromPendingAndAddAgainAircraft(callsign); // no longer try to add this->removeFromAddPendingAndAddAgainAircraft(callsign); // no longer try to add
const bool updated = this->updateAircraftRendered(callsign, true); const bool updated = this->updateAircraftRendered(callsign, true);
if (updated) if (updated)
{ {
@@ -633,7 +633,7 @@ namespace BlackSimPlugin
// no longer required to be added // no longer required to be added
m_addPendingAircraft.removeByCallsigns(toBeRemovedCallsigns); m_addPendingAircraft.removeByCallsigns(toBeRemovedCallsigns);
m_aircraftToAddAgainWhenRemoved.removeByCallsigns(toBeRemovedCallsigns); m_addAgainAircraftWhenRemoved.removeByCallsigns(toBeRemovedCallsigns);
// add aircraft, but "non blocking" // add aircraft, but "non blocking"
if (!toBeAddedAircraft.isEmpty()) if (!toBeAddedAircraft.isEmpty())
@@ -646,11 +646,11 @@ namespace BlackSimPlugin
} }
} }
void CSimulatorFsxCommon::removeFromPendingAndAddAgainAircraft(const CCallsign &callsign) void CSimulatorFsxCommon::removeFromAddPendingAndAddAgainAircraft(const CCallsign &callsign)
{ {
if (callsign.isEmpty()) { return; } if (callsign.isEmpty()) { return; }
m_addPendingAircraft.removeByCallsign(callsign); m_addPendingAircraft.removeByCallsign(callsign);
m_aircraftToAddAgainWhenRemoved.removeByCallsign(callsign); m_addAgainAircraftWhenRemoved.removeByCallsign(callsign);
} }
bool CSimulatorFsxCommon::simulatorReportedObjectRemoved(DWORD objectID) bool CSimulatorFsxCommon::simulatorReportedObjectRemoved(DWORD objectID)
@@ -696,10 +696,10 @@ namespace BlackSimPlugin
} }
// models we have to add again after removing // models we have to add again after removing
if (m_aircraftToAddAgainWhenRemoved.containsCallsign(callsign)) if (m_addAgainAircraftWhenRemoved.containsCallsign(callsign))
{ {
const CSimulatedAircraft aircraftAddAgain = m_aircraftToAddAgainWhenRemoved.findFirstByCallsign(callsign); const CSimulatedAircraft aircraftAddAgain = m_addAgainAircraftWhenRemoved.findFirstByCallsign(callsign);
m_aircraftToAddAgainWhenRemoved.removeByCallsign(callsign); m_addAgainAircraftWhenRemoved.removeByCallsign(callsign);
QTimer::singleShot(2500, this, [ = ] QTimer::singleShot(2500, this, [ = ]
{ {
this->physicallyAddRemoteAircraftImpl(aircraftAddAgain, AddedAfterRemoved); this->physicallyAddRemoteAircraftImpl(aircraftAddAgain, AddedAfterRemoved);
@@ -844,7 +844,7 @@ namespace BlackSimPlugin
} }
this->physicallyRemoveRemoteAircraft(newRemoteAircraft.getCallsign()); this->physicallyRemoveRemoteAircraft(newRemoteAircraft.getCallsign());
m_aircraftToAddAgainWhenRemoved.replaceOrAddByCallsign(newRemoteAircraft); m_addAgainAircraftWhenRemoved.replaceOrAddByCallsign(newRemoteAircraft);
if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QString("Cs: '%1' re-added changed model '%2', will be added again").arg(newRemoteAircraft.getCallsignAsString(), newModelString)); } if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QString("Cs: '%1' re-added changed model '%2', will be added again").arg(newRemoteAircraft.getCallsignAsString(), newModelString)); }
return false; return false;
} }
@@ -856,7 +856,7 @@ namespace BlackSimPlugin
return false; return false;
} }
this->removeFromPendingAndAddAgainAircraft(callsign); this->removeFromAddPendingAndAddAgainAircraft(callsign);
// create AI // create AI
bool adding = false; bool adding = false;
@@ -892,7 +892,7 @@ namespace BlackSimPlugin
Q_ASSERT_X(CThreadUtils::isCurrentThreadObjectThread(this), Q_FUNC_INFO, "wrong thread"); Q_ASSERT_X(CThreadUtils::isCurrentThreadObjectThread(this), Q_FUNC_INFO, "wrong thread");
if (callsign.isEmpty()) { return false; } // can happen if an object is not an aircraft if (callsign.isEmpty()) { return false; } // can happen if an object is not an aircraft
this->removeFromPendingAndAddAgainAircraft(callsign); this->removeFromAddPendingAndAddAgainAircraft(callsign);
if (!m_simConnectObjects.contains(callsign)) { return false; } // already fully removed or not yet added if (!m_simConnectObjects.contains(callsign)) { return false; } // already fully removed or not yet added
CSimConnectObject &simObject = m_simConnectObjects[callsign]; CSimConnectObject &simObject = m_simConnectObjects[callsign];

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@@ -208,7 +208,7 @@ namespace BlackSimPlugin
void addPendingAircraft(AircraftAddMode mode); void addPendingAircraft(AircraftAddMode mode);
//! Remove as m_addPendingAircraft and m_aircraftToAddAgainWhenRemoved //! Remove as m_addPendingAircraft and m_aircraftToAddAgainWhenRemoved
void removeFromPendingAndAddAgainAircraft(const BlackMisc::Aviation::CCallsign &callsign); void removeFromAddPendingAndAddAgainAircraft(const BlackMisc::Aviation::CCallsign &callsign);
//! Call this method to declare the simulator connected //! Call this method to declare the simulator connected
void setSimConnected(); void setSimConnected();