refs #255 update context and sample to use the new IVoiceChannel API

This commit is contained in:
Roland Winklmeier
2014-07-23 13:28:18 +01:00
parent c05b8808b8
commit ff65f3f39d
4 changed files with 136 additions and 70 deletions

View File

@@ -7,10 +7,10 @@
#include "context_network.h"
#include "context_ownaircraft.h"
#include "context_application.h"
#include "voice_channel.h"
#include "blacksound/soundgenerator.h"
#include "blackmisc/notificationsounds.h"
#include "blackmisc/voiceroomlist.h"
#include <QTimer>
@@ -37,14 +37,21 @@ namespace BlackCore
m_keyboard = BlackInput::IKeyboard::getInstance();
// 3. own aircraft, if possible
if (this->getIContextOwnAircraft()) m_voice->setMyAircraftCallsign(this->getIContextOwnAircraft()->getOwnAircraft().getCallsign());
//if (this->getIContextOwnAircraft()) m_voice->setMyAircraftCallsign(this->getIContextOwnAircraft()->getOwnAircraft().getCallsign());
// 4. Signal / slots
connect(this->m_voice, &CVoiceVatlib::micTestFinished, this, &CContextAudio::audioTestCompleted);
connect(this->m_voice, &CVoiceVatlib::squelchTestFinished, this, &CContextAudio::audioTestCompleted);
connect(this->m_voice, &CVoiceVatlib::connectionStatusChanged, this, &CContextAudio::ps_connectionStatusChanged);
//connect(this->m_voice, &CVoiceVatlib::connectionStatusChanged, this, &CContextAudio::ps_connectionStatusChanged);
if (this->getIContextApplication()) this->connect(this->m_voice, &IVoice::statusMessage, this->getIContextApplication(), &IContextApplication::sendStatusMessage);
m_channelCom1 = m_voice->getVoiceChannel(0);
m_channelCom1->setMyAircraftCallsign(getIContextOwnAircraft()->getOwnAircraft().getCallsign());
connect(m_channelCom1.data(), &IVoiceChannel::connectionStatusChanged, this, &CContextAudio::ps_com1ConnectionStatusChanged);
m_channelCom2 = m_voice->getVoiceChannel(1);
m_channelCom2->setMyAircraftCallsign(getIContextOwnAircraft()->getOwnAircraft().getCallsign());
connect(m_channelCom2.data(), &IVoiceChannel::connectionStatusChanged, this, &CContextAudio::ps_com2ConnectionStatusChanged);
// 5. load sounds (init), not possible in own thread
QTimer::singleShot(10 * 1000, this, SLOT(ps_initNotificationSounds()));
}
@@ -66,7 +73,7 @@ namespace BlackCore
{
Q_ASSERT(this->m_voice);
if (this->getRuntime()->isSlotLogForAudioEnabled()) this->getRuntime()->logSlot(Q_FUNC_INFO);
return this->m_voice->getComVoiceRoomsWithAudioStatus();
return getComVoiceRooms();
}
/*
@@ -76,10 +83,8 @@ namespace BlackCore
{
Q_ASSERT(this->m_voice);
if (this->getRuntime()->isSlotLogForAudioEnabled()) this->getRuntime()->logSlot(Q_FUNC_INFO, withAudioStatus);
if (withAudioStatus)
return this->m_voice->getComVoiceRoomsWithAudioStatus()[0];
else
return this->m_voice->getComVoiceRooms()[0];
// We always have the audio status due to shared status
return m_channelCom1->getVoiceRoom();
}
/*
@@ -89,10 +94,8 @@ namespace BlackCore
{
Q_ASSERT(this->m_voice);
if (this->getRuntime()->isSlotLogForAudioEnabled()) this->getRuntime()->logSlot(Q_FUNC_INFO, withAudioStatus);
if (withAudioStatus)
return this->m_voice->getComVoiceRoomsWithAudioStatus()[1];
else
return this->m_voice->getComVoiceRooms()[1];
// We always have the audio status due to shared status
return m_channelCom2->getVoiceRoom();
}
/*
@@ -102,7 +105,10 @@ namespace BlackCore
{
Q_ASSERT(this->m_voice);
if (this->getRuntime()->isSlotLogForAudioEnabled()) this->getRuntime()->logSlot(Q_FUNC_INFO);
return this->m_voice->getComVoiceRooms();
CVoiceRoomList voiceRoomList;
voiceRoomList.push_back(m_channelCom1->getVoiceRoom());
voiceRoomList.push_back(m_channelCom2->getVoiceRoom());
return voiceRoomList;
}
/*
@@ -112,7 +118,8 @@ namespace BlackCore
{
Q_ASSERT(this->m_voice);
if (this->getRuntime()->isSlotLogForAudioEnabled()) this->getRuntime()->logSlot(Q_FUNC_INFO);
this->m_voice->leaveAllVoiceRooms();
m_channelCom1->leaveVoiceRoom();
m_channelCom2->leaveVoiceRoom();
}
/*
@@ -167,12 +174,12 @@ namespace BlackCore
// volumes
qint32 vol1 = com1.getVolumeOutput();
qint32 vol2 = com2.getVolumeOutput();
this->m_voice->setRoomOutputVolume(IVoice::COM1, vol1);
this->m_voice->setRoomOutputVolume(IVoice::COM2, vol2);
m_channelCom1->setRoomOutputVolume(vol1);
m_channelCom2->setRoomOutputVolume(vol2);
// enable / disable in the same step
this->m_voice->switchAudioOutput(IVoice::COM1, com1.isEnabled());
this->m_voice->switchAudioOutput(IVoice::COM2, com2.isEnabled());
m_channelCom1->switchAudioOutput(com1.isEnabled());
m_channelCom2->switchAudioOutput(com2.isEnabled());
}
/*
@@ -182,7 +189,7 @@ namespace BlackCore
{
Q_ASSERT(this->m_voice);
if (this->getRuntime()->isSlotLogForAudioEnabled()) this->getRuntime()->logSlot(Q_FUNC_INFO);
return this->m_voice->isMuted();
return m_channelCom1->isMuted() && m_channelCom2->isMuted();
}
/*
@@ -194,7 +201,7 @@ namespace BlackCore
Q_ASSERT(newRooms.size() == 2);
if (this->getRuntime()->isSlotLogForAudioEnabled()) this->getRuntime()->logSlot(Q_FUNC_INFO, newRooms.toQString());
CVoiceRoomList currentRooms = this->m_voice->getComVoiceRooms();
CVoiceRoomList currentRooms = getComVoiceRooms();
CVoiceRoom currentRoom1 = currentRooms[0];
CVoiceRoom currentRoom2 = currentRooms[1];
CVoiceRoom newRoom1 = newRooms[0];
@@ -205,14 +212,20 @@ namespace BlackCore
// changed rooms? But only compare on "URL", not status as connected etc.
if (currentRoom1.getVoiceRoomUrl() != newRoom1.getVoiceRoomUrl())
{
this->m_voice->leaveVoiceRoom(IVoice::COM1);
if (newRoom1.isValid()) this->m_voice->joinVoiceRoom(IVoice::COM1, newRoom1);
m_channelCom1->leaveVoiceRoom();
if (newRoom1.isValid())
{
m_channelCom1->joinVoiceRoom(newRoom1);
}
changed = true;
}
if (currentRoom2.getVoiceRoomUrl() != newRoom2.getVoiceRoomUrl())
{
this->m_voice->leaveVoiceRoom(IVoice::COM2);
if (newRoom2.isValid()) this->m_voice->joinVoiceRoom(IVoice::COM2, newRoom2);
m_channelCom2->leaveVoiceRoom();
if (newRoom2.isValid())
{
m_channelCom2->joinVoiceRoom(newRoom2);
}
changed = true;
}
@@ -228,8 +241,7 @@ namespace BlackCore
{
Q_ASSERT(this->m_voice);
if (this->getRuntime()->isSlotLogForAudioEnabled()) this->getRuntime()->logSlot(Q_FUNC_INFO);
CCallsignList callsigns = this->m_voice->getVoiceRoomCallsigns(IVoice::COM1);
return callsigns;
return m_channelCom1->getVoiceRoomCallsigns();
}
/*
@@ -239,8 +251,7 @@ namespace BlackCore
{
Q_ASSERT(this->m_voice);
if (this->getRuntime()->isSlotLogForAudioEnabled()) this->getRuntime()->logSlot(Q_FUNC_INFO);
CCallsignList callsigns = this->m_voice->getVoiceRoomCallsigns(IVoice::COM2);
return callsigns;
return m_channelCom2->getVoiceRoomCallsigns();
}
/*
@@ -360,7 +371,11 @@ namespace BlackCore
*/
void CContextAudio::ps_settingsChanged(uint typeValue)
{
if (this->getIContextOwnAircraft()) m_voice->setMyAircraftCallsign(this->getIContextOwnAircraft()->getOwnAircraft().getCallsign());
if (this->getIContextOwnAircraft())
{
m_channelCom1->setMyAircraftCallsign(this->getIContextOwnAircraft()->getOwnAircraft().getCallsign());
m_channelCom2->setMyAircraftCallsign(this->getIContextOwnAircraft()->getOwnAircraft().getCallsign());
}
if (!this->getIContextSettings()) return;
IContextSettings::SettingsType type = static_cast<IContextSettings::SettingsType>(typeValue);
if (type == IContextSettings::SettingsHotKeys)
@@ -376,32 +391,70 @@ namespace BlackCore
/*
* Connection status changed
*/
void CContextAudio::ps_connectionStatusChanged(IVoice::ComUnit comUnit, IVoice::ConnectionStatus oldStatus, IVoice::ConnectionStatus newStatus)
void CContextAudio::ps_com1ConnectionStatusChanged(IVoiceChannel::ConnectionStatus oldStatus, IVoiceChannel::ConnectionStatus newStatus)
{
Q_UNUSED(comUnit);
Q_UNUSED(oldStatus);
switch (newStatus)
{
case IVoice::Connected:
emit this->changedVoiceRooms(this->m_voice->getComVoiceRooms(), true);
case IVoiceChannel::Connected:
emit this->changedVoiceRooms(getComVoiceRooms(), true);
break;
case IVoice::Disconnecting:
case IVoiceChannel::Disconnecting:
break;
case IVoice::Connecting:
case IVoiceChannel::Connecting:
break;
case IVoice::ConnectingFailed:
case IVoice::DisconnectedError:
case IVoiceChannel::ConnectingFailed:
case IVoiceChannel::DisconnectedError:
{
const QString e = QString("Voice room %1 error").arg(comUnit);
const QString e = QString("Voice room COM1 error");
qWarning(e.toUtf8().constData());
// no break here!
}
case IVoice::Disconnected:
case IVoiceChannel::Disconnected:
// good chance to update aircraft
if (this->getIContextOwnAircraft()) m_voice->setMyAircraftCallsign(this->getIContextOwnAircraft()->getOwnAircraft().getCallsign());
emit this->changedVoiceRooms(this->m_voice->getComVoiceRooms(), false);
if (this->getIContextOwnAircraft())
{
m_channelCom1->setMyAircraftCallsign(this->getIContextOwnAircraft()->getOwnAircraft().getCallsign());
m_channelCom2->setMyAircraftCallsign(this->getIContextOwnAircraft()->getOwnAircraft().getCallsign());
}
emit this->changedVoiceRooms(getComVoiceRooms(), false);
break;
default:
break;
}
}
void CContextAudio::ps_com2ConnectionStatusChanged(IVoiceChannel::ConnectionStatus oldStatus, IVoiceChannel::ConnectionStatus newStatus)
{
Q_UNUSED(oldStatus);
switch (newStatus)
{
case IVoiceChannel::Connected:
emit this->changedVoiceRooms(getComVoiceRooms(), true);
break;
case IVoiceChannel::Disconnecting:
break;
case IVoiceChannel::Connecting:
break;
case IVoiceChannel::ConnectingFailed:
case IVoiceChannel::DisconnectedError:
{
const QString e = QString("Voice room COM2 error");
qWarning(e.toUtf8().constData());
// no break here!
}
case IVoiceChannel::Disconnected:
// good chance to update aircraft
if (this->getIContextOwnAircraft())
{
m_channelCom1->setMyAircraftCallsign(this->getIContextOwnAircraft()->getOwnAircraft().getCallsign());
m_channelCom2->setMyAircraftCallsign(this->getIContextOwnAircraft()->getOwnAircraft().getCallsign());
}
emit this->changedVoiceRooms(getComVoiceRooms(), false);
break;
default:
break;