Usage of this API was already discouraged, since all official
VATSIM packet handling should be in vatlib itself or for custom defined
packets in CNetworkVatlib. If a new custom packet needs to be added,
it should go into CNetworkVatlib directly and made available via normal
API methods to abstract the packets custom nature. The fact that
custom packets exist, should be kept internal. However, a debug message
is raised in case of an unknown custom packet in order to allow
detection and debugging.
refs #870
* Info for which machine audio setup is displayed
* Obtain audio "location"
* Remark: Audio can run on core and in GUI which is different from other contexts
* relative cache/settings paths are available relativeFilePath
* directories build in CDirectoryUtils
* directory comparison in CDirectoryUtils
* using CFileUtils to concatenate dir paths
* using URL encoded string for normalized directory (as it can be decoded)
Up to now we had a mixture of different methods to detect whether
network is connected, accessible or both. Even if they implied a
different meaning, they were all doing the same and internally
referred to almost the same code. Almost, since our implementation
of CNetworkUtils::hasConnectedInterface refers to code from Qt 4.4.
However, all of them returned a boolean status whether a network
interface is generally up or not. Instead of maintaining our own
version, use Qt functions.
refs #869
* SSL client certificate functionality used from utils
* support for max redirects
Remark:
QNetworkRequest::FollowRedirectsAttribute would allow auto redirect, but we use our approach as it gives us better control
* standard paths for applications
* support for Qt::DecorationRole
* QMap<QString, QPixmap> m_availableActions
* Constructor for icon only
* only leafs support actions
* delete callback when dtor is called (can use related receivers)
* added cpp file
* CActionBindings for multiple bindings (shared pointers)
* normalize action string
* removed debug messages from interpolator
* added callsign to getInterpolatedParts / getInterpolatedSituation signatures
* config for logging via CInterpolationAndRenderingSetup::addCallsignToLog etc.