The config is loaded from json files by qmake, and we define the qmake
function `swiftConfig` for checking whether a feature is enabled.
This function can be directly used in `buildconfig_gen.cpp.in`,
so the trick with C++ comment tokens in variables is not needed.
* Use correct version of loadAndResolveP3DSimConnect/loadAndResolveFsxSimConnect
* use CLogCategory::driver() for SimConnectSymbols
* added load(common_pre/post)
This is an intermediate step to have smaller unit tests. It is a trade off
between having many many test executables compared to a few bigger ones. But
this comes a lot closer to what QtTest is meant to be used.
The big swift.pro is refactored by the correct usage of SUBDIRS
template. The following additional changes are made:
- Removed '_' from all targets and folder names
- Aligned parent folder and target name
refs #461