* show menus even if DB is not present
* avoid selection of too big data set (which takes to long to handle)
* remaining renamings
* show all sims in menu, even if not intalled
* set sort order automatically to IndexOrder when changing order of items
* call onChanged when model is changed and then update view (needed when model is changed directly, not via view)
* support for digest signal so redundant updates can be avoided
* renamed rowCountChanged (signal) to modelDataChanged - detecting row count changes only was useless
* updated Doxygen / fixed typos
* allow to send status message to main window (from everywhere)
* Use sGui::changedStylesheet where possible
* message when model is stashed
* improved application startup
* invalid models can be highlighted on stash
* selection mode can be toggled between single/multi selection (where applicable)
* color for highlighting can be set
* finetuning of menus
* added required signal slots
* moved models for stashing into aircraft model view
* allow to unselect when stashed
* fixed DB object highlighting and resize row height automatically
* add functions to apply changes to selected objects
* allow to highlight models by their model strings
* Utility function to show which parts come from DB
* model strings can be obtained sorted/unsorted
* will allow to highlight entities
* nested custom menus
* moved displayAutomatically() menus in view base class
* fixed which menus are displayed for aircraft models
* also changed to QStandardItem model to see if this is causing any trouble (the real bigger changes will follow in #530)
* for new value objects (e.g. distributor, ...)
* new modes are required (e.g. CStatusMessageListModel::Simplified)
* model filter allowing to filter models