* preparation for a context menu to send text messages from ATC/aircraft view
* preparation for context menu for fast pos. updates
* reverse ICAO lookup at login screen
* display fast updates / parts in GUI
* moved max- aircraft into settings
* made serverselection own component
* GUI component for aircraft parts
* remote aircraft selector component
* Adjusted GUI for internals component
* Enable / disable debug messages from GUI
* Allow to init engines directly
* Removed unused async sort in sequence
In same step fixed found issues in interpolator
* allow to set max rendered aircraft
* extended unit tests for interpolator / parts testing
* allow to skip sorting when splitting by time
* update ot aircraft to FSX in own member function
* Skip time sync parts (FSX) when disabled
(based on FSX testing)
* Only send changed situation to SIM
* Split sending of parts / situations
* Only send parts with a reduced frequency (means slower as positions)
* Mark geodetic height as null for default values (the value is usually unavailable)
* Fixed altitude to MSL for network data
* Trace which aircrafts support aircraft parts via network
* Renamed insert_fron push_front (as proposed by Roland)
Status quo / lessons learnt
* On slower PCs jitter is still noticed for interpolated aircraft.
* Running interpolation in an independent process (aka core, not in GUI) reduced load dependencies
=> it seems to make sense to run driver in own thread
* The onGround flag in parts seems clumsy as it required to retrieve parts for position updates
* In interpolation performance really matters
* using split by callsign everywhere
* helper function to insert_front
* revised linear interpolator
* renamed to remoteAircraft
* renamed to container() in providers (gettters are usually copies)
Issues why changes did so long:
* insert in list is not adding in front, but same as push_back (that was confusing)
* naming of values before/after in interpolator was ambigious
* QMap keeps values sorted by key, not arbitrarily
* keep split per callsign map in IInterpolator (so it is available for all interpolators)
* added signals to provider to add split situations / callsigns
* adjustments to airspace / context for those signals
* thread safe access to those from interpolator
* renamed from rendered to remote aircraft as discussed
* adjust samples
* removed no longer required functions in timestampobjectlist
* keep split per callsign map in IInterpolator (so it is available for all interpolators)
* Interpolator using CWorker, so it can run in background
* added signals to provider to add split situations / callsigns
* adjustments to airspace / context for those signals
* thread safe access to those from interpolator
* renamed from rendered to remote aircraft as discussed
* adjust samples
* removed no longer required functions in timestampobjectlist
* changed connectioStatusChanged from uint -> int
* only init QDbusServer for P2P
* changed init order of contexts in runtime
* use "fake" signal to call setComVoiceRooms (remote in GUI)
* added slot to change voice room callsign
* used "org.swift" instead of "net.vatim" (just style)
* used const QString for serviceName
* added correct copyright header (just style)
* common base class BlackCore::CSimulatorCommon
* using providers IOwnAircraftProvider, IRenderedAircraftProvider
* using revers lookup in mapping
* using CSimulatedAircraft / CSimulatedAircraftList
* return values (success/failed) for member functions (e.g. setTimeSynchronization)
* getMaxRenderedAircraft / setMaxRenderedAircraft prepared
* common base class for FS drivers
* moved mapper into common base class
* reflect changes for own aircraft provider
** removed member functions
** removed unused members
* consolidated ICoordinateGeodetic (e.g. fixed nested properties)
* shifted common functionality for objects/containers with callsign into interface
* shifted common functionality for objects/containers with geo position into interface
* shifted common functionality for objects/containers with timestamp into interface
* updated corresponding value objects / specialized lists
* adjusted all places where renamed functions are used
* isRunning → isSimulating
* adjusted addRemoteAircraft signature (remark: CClient as parameter will be removed)
* renamed to "ownAircraft" when referring to own aircraft
* functions to access installed models/matched models
* model matching in CSimulatorFsx::addRemoteAircraft
* added SB client area support
* renamed member functions to better reflect meaning
* added all structures required for SB client area
* changed to new logging
* new signal sending all 3 states together (connected, running, paused)
* renamed ISimulator::Status to ConnectionStatus
* consolidated some member / signal names
* for FS9/XPlane implemented stub functions