Commit Graph

12 Commits

Author SHA1 Message Date
Klaus Basan
728b3c0473 Formatting 2018-01-14 18:46:21 +01:00
Roland Winklmeier
d68f678cc5 Upgrade to vatlib v0.9.7 2018-01-13 05:04:21 +01:00
Klaus Basan
7a87f986e2 Ref T167, renaming LocalInDBusServer and verifyModelSet 2017-10-10 00:27:17 +01:00
Klaus Basan
9748b5a442 Formatting, comments, Doxygen, minor tweaks 2017-10-10 00:27:03 +01:00
Roland Winklmeier
862794cb02 Add audio device settings
Summary:
Up to now, the audio device settings were not persistent. With this
commit, the last audio device will be restored after application
start.

Reviewers: kbasan, msutcliffe

Reviewed By: msutcliffe

Differential Revision: https://dev.swift-project.org/D7
2017-05-05 22:40:04 +01:00
Mathew Sutcliffe
b7f69c6887 refs #937 Resolved clazy warnings: unnecessary memory allocation. 2017-04-19 19:31:39 +01:00
Mathew Sutcliffe
fce1513dae refs #937 Resolved clazy warnings: unnecessary detaching of containers. 2017-04-19 19:31:38 +01:00
Klaus Basan
7203655a05 refs #892, disable audio settings when no audio context is available
* Info for which machine audio setup is displayed
* Obtain audio "location"
* Remark: Audio can run on core and in GUI which is different from other contexts
2017-04-17 23:57:05 +01:00
Roland Winklmeier
5486596335 Refactor SECLAL player into new threaded player class
The reason for moving the implementation out from CSoundGenerator into
its own class is, because CSoundGenerator was a very complex and
obscure class. It mixed many tasks in one place. CSelcalPlayer
is designed to play SELCALs only.

The following design changes have been made, compared to CSoundGenerator:
* Use pull mode instead of push mode. QBuffer is used as the QIODevice and
  is a wrapper around QByteArray. Therefore it is not necessary to
  implement our own QIODevice.
* Internally it uses a CThreadedSelcalPlayer to relieve the load of the
  main thread. CThreadedSelcalPlayer inherits CContinuousWorker, no
  low level QThread implementation was necessary.
* Push mode was not implemented.
* It is important that the QAudioOutput is allocated in the worker thread.
  QAudioOutput allocates internal objects, which cannot be moved to
  the worker thread.
* Data caching. The generated seclal audio data is cached.

refs #736
2016-08-26 21:05:24 +01:00
Mathew Sutcliffe
8275b0d9bf refs #697 BlackMisc settings renamed and reorganized. 2016-08-03 02:19:08 +01:00
Klaus Basan
19040af654 refs #704, moved VATSIM specific stuff to ns VATSIM/subdir 2016-07-14 18:49:11 +02:00
Klaus Basan
d782839cb8 refs #703, moved context to subdir
* ns: Context
* adjusted using classes
2016-07-14 18:49:08 +02:00