The following issues were fixed
* Fixed wrong/missing namespaces
* Fixed obvious typos in documentation
* Documentation not in sync with source code
refs #544
* X-Plane plugin is now called just "X-Plane" instead of "X-Plane generic plugin"
* "Listening for ..." uses full simulator name instead of its abbreviation
The big swift.pro is refactored by the correct usage of SUBDIRS
template. The following additional changes are made:
- Removed '_' from all targets and folder names
- Aligned parent folder and target name
refs #461
* CPluginConfigWindow is now base class for all plugin config windows
* CPluginConfigWindow is styled properly
* Fixed behaviour in CSimulatorXPlaneConfigWindow
In case the model name is empty, xbus falls back to its former
behaviour and lets libxplanemp do the matching. If aircraft matcher
does provide a model this will be used instead.
Until model mapping database is ready, a dummy provider has been added.
Hence CAircraftMatcher will always return a default model.
* simulator common, many members now private (info -> read only)
* renamed printDirectPlayError -> logDirectPlayError
* (re)added ASSERT for FS9
* removed parent from listener (with parent no moveToThread)
* removed QFuture / QConcurrent as we have agreed to do
* unloading a plugin no longer automatically restarts all listeners
this allows a user to set one particualar simulator in the GUI and ony wait for that
* stop listener from own signal
* fixed isCurrentThreadCreatingThread and renamed to isCurrentThreadObjectThread (this check was never working), added 2 more thread checks
* changed remove aircraft function to return number of returned aircraft (like with the containers this allows to avoid unnecessary signals)
* removed unused function ps_recalculateRenderedAircraft() / SimulatorCommon
* using Queued airspaceAircraftSnapshot signal for binding (functor connect does not provide connection type)
* extened ASSERTs to check threads
* simulator: initial situation function with return value (success?)
* simulator: avoid unneccessary copy and provide correct rendered flag in add aircraft function
* added snapshot class
* added snapshot in analyzer, signal for new snapshot
* made all provider signals available in CSimulator
* added finders in CSimulatedAircraftList
* moved COwnAircraftProviderDummy into own file