/* Copyright (C) 2018 * swift project Community / Contributors * * This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level * directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project, * including this file, may be copied, modified, propagated, or distributed except according to the terms * contained in the LICENSE file. */ //! \file #ifndef BLACKGUI_COMPONENTS_SETTINGSMATCHINGCOMPONENT_H #define BLACKGUI_COMPONENTS_SETTINGSMATCHINGCOMPONENT_H #include #include namespace BlackCore { namespace Context { class IContextSimulator; }} namespace Ui { class CSettingsMatchingComponent; } namespace BlackGui { namespace Components { //! Settings for matching component class CSettingsMatchingComponent : public QFrame { Q_OBJECT public: //! Constructor explicit CSettingsMatchingComponent(QWidget *parent = nullptr); //! Destructor virtual ~CSettingsMatchingComponent() override; private: QScopedPointer ui; //! Save pressed void onSavePressed() const; //! Reload pressed void onReloadPressed(); //! Do re-matching void onMatchingsAgainPressed(); //! Setup has been changed void onSetupChanged(); //! Deferred reload void deferredReload(int deferMs); //! Network context static BlackCore::Context::IContextSimulator *simulatorContext(); }; } // ns } // ns #endif // guard