/* Copyright (C) 2013 * swift Project Community / Contributors * * This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level * directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project, * including this file, may be copied, modified, propagated, or distributed except according to the terms * contained in the LICENSE file. */ //! \file #ifndef BLACKCORE_CONTEXTAUDIO_IMPL_H #define BLACKCORE_CONTEXTAUDIO_IMPL_H #include "context_audio.h" #include "context_settings.h" #include "context_runtime.h" #include "dbus_server.h" #include "voice_vatlib.h" #include "voice_channel.h" #include "input_manager.h" #include "blackinput/keyboard.h" #include "blackmisc/voiceroomlist.h" #include #include #include #include namespace BlackCore { class IVoiceChannel; //! Audio context implementation class CContextAudio : public IContextAudio { Q_CLASSINFO("D-Bus Interface", BLACKCORE_CONTEXTAUDIO_INTERFACENAME) Q_OBJECT friend class CRuntime; friend class IContextAudio; public: //! Destructor virtual ~CContextAudio(); public slots: //! \copydoc IContextAudio::getComVoiceRooms() virtual BlackMisc::Audio::CVoiceRoomList getComVoiceRooms() const override; //! \copydoc IContextAudio::getComVoiceRoomsWithAudioStatus() virtual BlackMisc::Audio::CVoiceRoomList getComVoiceRoomsWithAudioStatus() const override; //! \copydoc IContextAudio::getCom1VoiceRoom virtual BlackMisc::Audio::CVoiceRoom getCom1VoiceRoom(bool withAudioStatus) const override; //! \copydoc IContextAudio::getCom2VoiceRoom virtual BlackMisc::Audio::CVoiceRoom getCom2VoiceRoom(bool withAudioStatus) const override; //! \copydoc IContextAudio::setComVoiceRooms virtual void setComVoiceRooms(const BlackMisc::Audio::CVoiceRoomList &newRooms) override; //! \copydoc IContextAudio::getCom1RoomCallsigns() virtual BlackMisc::Aviation::CCallsignList getCom1RoomCallsigns() const override; //! \copydoc IContextAudio::getCom2RoomCallsigns() virtual BlackMisc::Aviation::CCallsignList getCom2RoomCallsigns() const override; //! \copydoc IContextAudio::getCom1RoomUsers() virtual BlackMisc::Network::CUserList getCom1RoomUsers() const override; //! \copydoc IContextAudio::getCom2RoomUsers() virtual BlackMisc::Network::CUserList getCom2RoomUsers() const override; //! \copydoc IContextAudio::leaveAllVoiceRooms virtual void leaveAllVoiceRooms() override; //! \copydoc IContextAudio::getAudioDevices() virtual BlackMisc::Audio::CAudioDeviceInfoList getAudioDevices() const override; //! \copydoc IContextAudio::getCurrentAudioDevices() virtual BlackMisc::Audio::CAudioDeviceInfoList getCurrentAudioDevices() const override; //! \copydoc IContextAudio::setCurrentAudioDevice() virtual void setCurrentAudioDevice(const BlackMisc::Audio::CAudioDeviceInfo &audioDevice) override; //! \copydoc IContextAudio::setVolumes virtual void setVolumes(const BlackMisc::Aviation::CComSystem &com1, const BlackMisc::Aviation::CComSystem &com2) override; //!\copydoc IContext::setVolumes virtual void setVolumes(int com1Volume, int com2Volume) override; //! \copydoc ICOntext::setMute virtual void setMute(bool muted) override; //! \copydoc IContextAudio::isMuted() virtual bool isMuted() const override; //! \copydoc IContextAudio::playSelcalTone() virtual void playSelcalTone(const BlackMisc::Aviation::CSelcal &selcal) const override; //! \copydoc IContextAudio::playNotification() virtual void playNotification(uint notification, bool considerSettings) const override; //! \copydoc IContextAudio::runMicrophoneTest() virtual void runMicrophoneTest() override; //! \copydoc IContextAudio::runSquelchTest() virtual void runSquelchTest() override; //! \copydoc IContextAudio::getMicrophoneTestResult() virtual QString getMicrophoneTestResult() const override; //! \copydoc IContextAudio::getSquelchValue() virtual double getSquelchValue() const override; //! \copydoc IContextAudio::enableAudioLoopback() virtual void enableAudioLoopback(bool enable = true) override; //! \addtogroup commandline //! @{ //!
        //! .mute                          mute             CContextAudio
        //! .unmute                        unmute           CContextAudio
        //! .vol .volume   volume 0..100   set volume       CContextAudio
        //! .vol1 .volume1 volume 0..100   set volume COM1  CContextAudio
        //! .vol2 .volume2 volume 0..100   set volume COM2  CContextAudio
        //! 
//! @} //! \copydoc IContextAudio::parseCommandLine virtual bool parseCommandLine(const QString &commandLine) override; protected: //! Constructor CContextAudio(CRuntimeConfig::ContextMode mode, CRuntime *runtime); //! Register myself in DBus CContextAudio *registerWithDBus(CDBusServer *server) { if (!server || this->m_mode != CRuntimeConfig::LocalInDbusServer) return this; server->addObject(IContextAudio::ObjectPath(), this); return this; } private slots: //! \copydoc IVoice::connectionStatusChanged //! \sa IContextAudio::changedVoiceRooms void ps_com1ConnectionStatusChanged(IVoiceChannel::ConnectionStatus oldStatus, IVoiceChannel::ConnectionStatus newStatus); //! \copydoc IVoice::connectionStatusChanged //! \sa IContextAudio::changedVoiceRooms void ps_com2ConnectionStatusChanged(IVoiceChannel::ConnectionStatus oldStatus, IVoiceChannel::ConnectionStatus newStatus); //! Init notification sounds void ps_initNotificationSounds(); private: const int MinUnmuteVolume = 20; //!< minimum volume when unmuted const int VoiceRoomEnabledVolume = 95; //!< voice room volume when enabled //! Connection in transition bool inTransitionState() const; // TODO: see #339, MS' comment on deletion in another thread QScopedPointer m_voice; //!< underlying voice lib CInputManager *m_inputManager = nullptr; CInputManager::RegistrationHandle m_handlePtt; QPointer m_channelCom1; QPointer m_channelCom2; }; } // namespace #endif // guard