/* Copyright (C) 2013 * swift Project Community / Contributors * * This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level * directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project, * including this file, may be copied, modified, propagated, or distributed except according to the terms * contained in the LICENSE file. */ #include "simulatorfsxcommon.h" #include "simconnectsymbols.h" #include "simconnectfunctions.h" #include "blackcore/application.h" #include "blackmisc/network/textmessage.h" #include "blackmisc/simulation/fsx/simconnectutilities.h" #include "blackmisc/simulation/fscommon/aircraftcfgparser.h" #include "blackmisc/simulation/fscommon/bcdconversions.h" #include "blackmisc/simulation/fscommon/fscommonutil.h" #include "blackmisc/simulation/settings/simulatorsettings.h" #include "blackmisc/simulation/aircraftmodel.h" #include "blackmisc/simulation/interpolatormulti.h" #include "blackmisc/simulation/simulatorplugininfo.h" #include "blackmisc/aviation/airportlist.h" #include "blackmisc/geo/elevationplane.h" #include "blackmisc/math/mathutils.h" #include "blackmisc/country.h" #include "blackmisc/logmessage.h" #include "blackmisc/statusmessagelist.h" #include "blackmisc/threadutils.h" #include "blackmisc/verify.h" #include "blackconfig/buildconfig.h" #include #include #include #include using namespace BlackConfig; using namespace BlackMisc; using namespace BlackMisc::Aviation; using namespace BlackMisc::PhysicalQuantities; using namespace BlackMisc::Geo; using namespace BlackMisc::Network; using namespace BlackMisc::Math; using namespace BlackMisc::Simulation; using namespace BlackMisc::Simulation::FsCommon; using namespace BlackMisc::Simulation::Fsx; using namespace BlackMisc::Simulation::Settings; using namespace BlackMisc::Weather; using namespace BlackCore; namespace BlackSimPlugin { namespace FsxCommon { CSimulatorFsxCommon::CSimulatorFsxCommon(const CSimulatorPluginInfo &info, IOwnAircraftProvider *ownAircraftProvider, IRemoteAircraftProvider *remoteAircraftProvider, IWeatherGridProvider *weatherGridProvider, IClientProvider *clientProvider, QObject *parent) : CSimulatorFsCommon(info, ownAircraftProvider, remoteAircraftProvider, weatherGridProvider, clientProvider, parent) { Q_ASSERT_X(ownAircraftProvider, Q_FUNC_INFO, "Missing provider"); Q_ASSERT_X(remoteAircraftProvider, Q_FUNC_INFO, "Missing provider"); Q_ASSERT_X(sApp, Q_FUNC_INFO, "Missing global object"); m_simObjectTimer.setInterval(AddPendingAircraftIntervalMs); m_useFsuipc = false; // default model will be set in derived class CSimulatorFsxCommon::registerHelp(); connect(&m_simObjectTimer, &QTimer::timeout, this, &CSimulatorFsxCommon::timerBasedObjectAddOrRemove); } CSimulatorFsxCommon::~CSimulatorFsxCommon() { this->disconnectFrom(); // fsuipc is disconnected in CSimulatorFsCommon } bool CSimulatorFsxCommon::isConnected() const { return m_simConnected && m_hSimConnect; } bool CSimulatorFsxCommon::isSimulating() const { return m_simSimulating && this->isConnected(); } bool CSimulatorFsxCommon::connectTo() { if (this->isConnected()) { return true; } this->reset(); if (!loadAndResolveSimConnect(true)) { return false; } const HRESULT hr = SimConnect_Open(&m_hSimConnect, sApp->swiftVersionChar(), nullptr, 0, nullptr, 0); if (isFailure(hr)) { // reset state as expected for unconnected this->reset(); return false; } if (m_useFsuipc) { m_fsuipc->connect(); } // FSUIPC too // set structures and move on this->triggerAutoTraceSendId(); // we trace the init phase, so in case something goes wrong there this->initEvents(); this->initEventsP3D(); this->initDataDefinitionsWhenConnected(); m_timerId = this->startTimer(DispatchIntervalMs); // do not start m_addPendingAircraftTimer here, it will be started when object was added return true; } bool CSimulatorFsxCommon::disconnectFrom() { if (!m_simConnected) { return true; } m_simSimulating = false; // treat as stopped, just setting the flag here avoids overhead of on onSimStopped m_traceAutoUntilTs = -1; m_traceSendId = false; this->reset(); // mark as disconnected and reset all values if (m_hSimConnect) { SimConnect_Close(m_hSimConnect); m_hSimConnect = nullptr; m_simConnected = false; } // emit status and disconnect FSUIPC return CSimulatorFsCommon::disconnectFrom(); } bool CSimulatorFsxCommon::physicallyAddRemoteAircraft(const CSimulatedAircraft &newRemoteAircraft) { return this->physicallyAddRemoteAircraftImpl(newRemoteAircraft, ExternalCall); } bool CSimulatorFsxCommon::updateOwnSimulatorCockpit(const CSimulatedAircraft &ownAircraft, const CIdentifier &originator) { if (originator == this->identifier()) { return false; } if (!this->isSimulating()) { return false; } // actually those data should be the same as ownAircraft const CComSystem newCom1 = ownAircraft.getCom1System(); const CComSystem newCom2 = ownAircraft.getCom2System(); const CTransponder newTransponder = ownAircraft.getTransponder(); bool changed = false; if (newCom1.getFrequencyActive() != m_simCom1.getFrequencyActive()) { const CFrequency newFreq = newCom1.getFrequencyActive(); SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetCom1Active, CBcdConversions::comFrequencyToBcdHz(newFreq), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); changed = true; } if (newCom1.getFrequencyStandby() != m_simCom1.getFrequencyStandby()) { const CFrequency newFreq = newCom1.getFrequencyStandby(); SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetCom1Standby, CBcdConversions::comFrequencyToBcdHz(newFreq), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); changed = true; } if (newCom2.getFrequencyActive() != m_simCom2.getFrequencyActive()) { const CFrequency newFreq = newCom2.getFrequencyActive(); SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetCom2Active, CBcdConversions::comFrequencyToBcdHz(newFreq), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); changed = true; } if (newCom2.getFrequencyStandby() != m_simCom2.getFrequencyStandby()) { const CFrequency newFreq = newCom2.getFrequencyStandby(); SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetCom2Standby, CBcdConversions::comFrequencyToBcdHz(newFreq), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); changed = true; } if (newTransponder.getTransponderCode() != m_simTransponder.getTransponderCode()) { SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetTransponderCode, CBcdConversions::transponderCodeToBcd(newTransponder), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); changed = true; } if (newTransponder.getTransponderMode() != m_simTransponder.getTransponderMode()) { if (m_useSbOffsets) { byte ident = newTransponder.isIdentifying() ? 1U : 0U; // 1 is ident byte standby = newTransponder.isInStandby() ? 1U : 0U; // 1 is standby HRESULT hr = s_ok(); hr += SimConnect_SetClientData(m_hSimConnect, ClientAreaSquawkBox, CSimConnectDefinitions::DataClientAreaSbIdent, SIMCONNECT_CLIENT_DATA_REQUEST_FLAG_DEFAULT, 0, 1, &ident); hr += SimConnect_SetClientData(m_hSimConnect, ClientAreaSquawkBox, CSimConnectDefinitions::DataClientAreaSbStandby, SIMCONNECT_CLIENT_DATA_REQUEST_FLAG_DEFAULT, 0, 1, &standby); if (isFailure(hr)) { this->triggerAutoTraceSendId(); CLogMessage(this).warning("Setting transponder mode failed (SB offsets)"); } } changed = true; } // avoid changes of cockpit back to old values due to an outdated read back value if (changed) { m_skipCockpitUpdateCycles = SkipUpdateCyclesForCockpit; } // bye return changed; } bool CSimulatorFsxCommon::updateOwnSimulatorSelcal(const CSelcal &selcal, const CIdentifier &originator) { if (originator == this->identifier()) { return false; } if (!this->isSimulating()) { return false; } //! \fixme KB 2017/8 use SELCAL Q_UNUSED(selcal); return false; } void CSimulatorFsxCommon::displayStatusMessage(const CStatusMessage &message) const { QByteArray m = message.getMessage().toLatin1().constData(); m.append('\0'); SIMCONNECT_TEXT_TYPE type = SIMCONNECT_TEXT_TYPE_PRINT_BLACK; switch (message.getSeverity()) { case CStatusMessage::SeverityDebug: return; case CStatusMessage::SeverityInfo: type = SIMCONNECT_TEXT_TYPE_PRINT_GREEN; break; case CStatusMessage::SeverityWarning: type = SIMCONNECT_TEXT_TYPE_PRINT_YELLOW; break; case CStatusMessage::SeverityError: type = SIMCONNECT_TEXT_TYPE_PRINT_RED; break; } const HRESULT hr = SimConnect_Text(m_hSimConnect, type, 7.5, EventTextMessage, static_cast(m.size()), m.data()); Q_UNUSED(hr); } void CSimulatorFsxCommon::displayTextMessage(const CTextMessage &message) const { this->displayStatusMessage(message.asStatusMessage(true, true)); } bool CSimulatorFsxCommon::isPhysicallyRenderedAircraft(const CCallsign &callsign) const { return m_simConnectObjects.contains(callsign); } CCallsignSet CSimulatorFsxCommon::physicallyRenderedAircraft() const { CCallsignSet callsigns(m_simConnectObjects.keys()); callsigns.push_back(m_addAgainAircraftWhenRemoved.getCallsigns()); // not really rendered right now, but very soon callsigns.push_back(m_addPendingAircraft.keys()); // not really rendered, but for the logic it should look like it is return CCallsignSet(m_simConnectObjects.keys()); } CStatusMessageList CSimulatorFsxCommon::debugVerifyStateAfterAllAircraftRemoved() const { CStatusMessageList msgs; if (!CBuildConfig::isLocalDeveloperDebugBuild()) { return msgs; } msgs = CSimulatorFsCommon::debugVerifyStateAfterAllAircraftRemoved(); if (!m_simConnectObjects.isEmpty()) { msgs.push_back(CStatusMessage(this).error("m_simConnectObjects not empty: '%1'") << m_simConnectObjects.getAllCallsignStringsAsString(true)); } if (!m_simConnectObjectsPositionAndPartsTraces.isEmpty()) { msgs.push_back(CStatusMessage(this).error("m_simConnectObjectsPositionAndPartsTraces not empty: '%1'") << m_simConnectObjectsPositionAndPartsTraces.getAllCallsignStringsAsString(true)); } if (!m_addAgainAircraftWhenRemoved.isEmpty()) { msgs.push_back(CStatusMessage(this).error("m_addAgainAircraftWhenRemoved not empty: '%1'") << m_addAgainAircraftWhenRemoved.getCallsignStrings(true).join(", ")); } return msgs; } QString CSimulatorFsxCommon::getStatisticsSimulatorSpecific() const { static const QString specificInfo("dispatch #: %1 %2 times (cur/max): %3ms (%4ms) %5ms (%6ms) %7 %8 simData#: %9"); return specificInfo. arg(m_dispatchProcCount).arg(m_dispatchProcEmptyCount). arg(m_dispatchTimeMs).arg(m_dispatchProcTimeMs).arg(m_dispatchMaxTimeMs).arg(m_dispatchProcMaxTimeMs). arg(CSimConnectUtilities::simConnectReceiveIdToString(static_cast(m_dispatchReceiveIdMaxTime)), requestIdToString(m_dispatchRequestIdMaxTime)). arg(m_requestSimObjectDataCount); } bool CSimulatorFsxCommon::requestElevation(const ICoordinateGeodetic &reference, const CCallsign &aircraftCallsign) { // this is the 32bit FSX version, the P3D x64 is overridden! if (this->isShuttingDownOrDisconnected()) { return false; } if (!this->isUsingFsxTerrainProbe()) { return false; } if (reference.isNull()) { return false; } const CSimConnectObject simObject = m_simConnectObjects.getOldestNotPendingProbe(); // probes round robin if (!simObject.isConfirmedAdded()) { return false; } m_simConnectObjects[simObject.getCallsign()].resetTimestampToNow(); // mark probe as just used CCoordinateGeodetic pos(reference); pos.setGeodeticHeight(terrainProbeAltitude()); SIMCONNECT_DATA_INITPOSITION position = this->coordinateToFsxPosition(pos); const HRESULT hr = this->logAndTraceSendId( SimConnect_SetDataOnSimObject( m_hSimConnect, CSimConnectDefinitions::DataRemoteAircraftSetPosition, simObject.getObjectId(), 0, 0, sizeof(SIMCONNECT_DATA_INITPOSITION), &position), simObject, "Cannot request AI elevation", Q_FUNC_INFO, "SimConnect_SetDataOnSimObject"); if (isFailure(hr)) { return false; } const bool ok = this->requestTerrainProbeData(simObject, aircraftCallsign); if (ok) { emit this->requestedElevation(aircraftCallsign); } return ok; } bool CSimulatorFsxCommon::isTracingSendId() const { if (m_traceSendId) { return true; } // explicit if (m_traceAutoUntilTs < 0) { return false; } // no auto const qint64 ts = QDateTime::currentMSecsSinceEpoch(); const bool trace = ts <= m_traceAutoUntilTs; return trace; } void CSimulatorFsxCommon::setTractingSendId(bool trace) { m_traceSendId = trace; m_traceAutoUntilTs = -1; } void CSimulatorFsxCommon::resetAircraftStatistics() { m_dispatchProcCount = 0; m_dispatchProcEmptyCount = 0; m_dispatchMaxTimeMs = -1; m_dispatchProcMaxTimeMs = -1; m_dispatchTimeMs = -1; m_dispatchProcTimeMs = -1; m_requestSimObjectDataCount = 0; m_dispatchReceiveIdLast = SIMCONNECT_RECV_ID_NULL; m_dispatchReceiveIdMaxTime = SIMCONNECT_RECV_ID_NULL; m_dispatchRequestIdLast = CSimConnectDefinitions::RequestEndMarker; m_dispatchRequestIdMaxTime = CSimConnectDefinitions::RequestEndMarker; CSimulatorPluginCommon::resetAircraftStatistics(); } void CSimulatorFsxCommon::setFlightNetworkConnected(bool connected) { if (connected == !this->isFlightNetworkConnected()) { // toggling, we trace for a while to better monitor those "critical" phases this->triggerAutoTraceSendId(); } ISimulator::setFlightNetworkConnected(connected); } CSimConnectDefinitions::SimObjectRequest CSimulatorFsxCommon::requestToSimObjectRequest(DWORD requestId) { DWORD v = static_cast(CSimConnectDefinitions::SimObjectEndMarker); if (isRequestForSimObjAircraft(requestId)) { v = (requestId - RequestSimObjAircraftStart) / MaxSimObjAircraft; } else if (isRequestForSimObjTerrainProbe(requestId)) { v = (requestId - RequestSimObjTerrainProbeStart) / MaxSimObjProbes; } Q_ASSERT_X(v <= CSimConnectDefinitions::SimObjectEndMarker, Q_FUNC_INFO, "Invalid value"); return static_cast(v); } bool CSimulatorFsxCommon::stillDisplayReceiveExceptions() { m_receiveExceptionCount++; return m_receiveExceptionCount < IgnoreReceiveExceptions; } CSimConnectObject CSimulatorFsxCommon::getSimObjectForObjectId(DWORD objectId) const { return this->getSimConnectObjects().getSimObjectForObjectId(objectId); } void CSimulatorFsxCommon::setSimConnected() { m_simConnected = true; this->initSimulatorInternals(); this->emitSimulatorCombinedStatus(); // Internals depends on simulator data which take a while to be read // this is a trick and I re-init again after a while (which is not really expensive) const QPointer myself(this); QTimer::singleShot(2500, this, [myself] { if (!myself) { return; } myself->initSimulatorInternals(); }); } void CSimulatorFsxCommon::onSimRunning() { const QPointer myself(this); QTimer::singleShot(DeferSimulatingFlagMs, this, [ = ] { if (!myself) { return; } m_simulatingChangedTs = QDateTime::currentMSecsSinceEpoch(); this->onSimRunningDeferred(m_simulatingChangedTs); }); } void CSimulatorFsxCommon::onSimRunningDeferred(qint64 referenceTs) { if (m_simSimulating) { return; } if (referenceTs != m_simulatingChangedTs) { return; } // changed, so no longer valid m_simSimulating = true; // only place where this should be set to true m_simConnected = true; HRESULT hr1 = this->logAndTraceSendId( SimConnect_RequestDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::RequestOwnAircraft, CSimConnectDefinitions::DataOwnAircraft, SIMCONNECT_OBJECT_ID_USER, SIMCONNECT_PERIOD_VISUAL_FRAME), "Cannot request own aircraft data", Q_FUNC_INFO, "SimConnect_RequestDataOnSimObject"); HRESULT hr2 = this->logAndTraceSendId( SimConnect_RequestDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::RequestOwnAircraftTitle, CSimConnectDefinitions::DataOwnAircraftTitle, SIMCONNECT_OBJECT_ID_USER, SIMCONNECT_PERIOD_SECOND, SIMCONNECT_DATA_REQUEST_FLAG_CHANGED), "Cannot request title", Q_FUNC_INFO, "SimConnect_RequestDataOnSimObject"); HRESULT hr3 = this->logAndTraceSendId( SimConnect_RequestDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::RequestSimEnvironment, CSimConnectDefinitions::DataSimEnvironment, SIMCONNECT_OBJECT_ID_USER, SIMCONNECT_PERIOD_SECOND, SIMCONNECT_DATA_REQUEST_FLAG_CHANGED), "Cannot request sim.env.", Q_FUNC_INFO, "SimConnect_RequestDataOnSimObject"); // Request the data from SB only when its changed and only ONCE so we don't have to run a 1sec event to get/set this info ;) HRESULT hr4 = this->logAndTraceSendId( SimConnect_RequestClientData(m_hSimConnect, ClientAreaSquawkBox, CSimConnectDefinitions::RequestSbData, CSimConnectDefinitions::DataClientAreaSb, SIMCONNECT_CLIENT_DATA_PERIOD_SECOND, SIMCONNECT_CLIENT_DATA_REQUEST_FLAG_CHANGED), "Cannot request client data", Q_FUNC_INFO, "SimConnect_RequestClientData"); if (isFailure(hr1, hr2, hr3, hr4)) { return; } this->emitSimulatorCombinedStatus(); // force sending status } void CSimulatorFsxCommon::onSimStopped() { // stopping events in FSX: Load menu, weather and season CLogMessage(this).info("Simulator stopped: %1") << this->getSimulatorDetails(); const SimulatorStatus oldStatus = this->getSimulatorStatus(); m_simSimulating = false; m_simulatingChangedTs = QDateTime::currentMSecsSinceEpoch(); this->emitSimulatorCombinedStatus(oldStatus); } void CSimulatorFsxCommon::onSimFrame() { if (m_updateRemoteAircraftInProgress) { return; } QPointer myself(this); QTimer::singleShot(0, this, [ = ] { // run decoupled from simconnect event queue if (!myself) { return; } myself->updateRemoteAircraft(); }); } void CSimulatorFsxCommon::onSimExit() { CLogMessage(this).info("Simulator exit: %1") << this->getSimulatorDetails(); // reset complete state, we are going down m_simulatingChangedTs = QDateTime::currentMSecsSinceEpoch(); this->safeKillTimer(); // if called from dispatch function, avoid that SimConnectProc disconnects itself while in SimConnectProc QPointer myself(this); QTimer::singleShot(0, this, [ = ] { if (!myself) { return; } this->disconnectFrom(); }); } SIMCONNECT_DATA_REQUEST_ID CSimulatorFsxCommon::obtainRequestIdForSimObjAircraft() { const SIMCONNECT_DATA_REQUEST_ID id = m_requestIdSimObjAircraft++; if (id > RequestSimObjAircraftEnd) { m_requestIdSimObjAircraft = RequestSimObjAircraftStart; } return id; } SIMCONNECT_DATA_REQUEST_ID CSimulatorFsxCommon::obtainRequestIdForSimObjTerrainProbe() { const SIMCONNECT_DATA_REQUEST_ID id = m_requestIdSimObjTerrainProbe++; if (id > RequestSimObjTerrainProbeEnd) { m_requestIdSimObjTerrainProbe = RequestSimObjTerrainProbeStart; } return id; } bool CSimulatorFsxCommon::releaseAIControl(const CSimConnectObject &simObject, SIMCONNECT_DATA_REQUEST_ID requestId) { const SIMCONNECT_OBJECT_ID objectId = simObject.getObjectId(); const HRESULT hr1 = this->logAndTraceSendId( SimConnect_AIReleaseControl(m_hSimConnect, objectId, requestId), simObject, "Release control", Q_FUNC_INFO, "SimConnect_AIReleaseControl"); const HRESULT hr2 = this->logAndTraceSendId( SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventFreezeLat, 1, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY), simObject, "EventFreezeLat", Q_FUNC_INFO, "SimConnect_TransmitClientEvent"); const HRESULT hr3 = this->logAndTraceSendId( SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventFreezeLat, 1, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY), simObject, "EventFreezeAlt", Q_FUNC_INFO, "SimConnect_TransmitClientEvent"); const HRESULT hr4 = this->logAndTraceSendId( SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventFreezeLat, 1, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY), simObject, "EventFreezeAtt", Q_FUNC_INFO, "SimConnect_TransmitClientEvent"); return isOk(hr1, hr2, hr3, hr4); } bool CSimulatorFsxCommon::isValidSimObjectNotPendingRemoved(const CSimConnectObject &simObject) const { if (!simObject.hasValidRequestAndObjectId()) { return false; } if (simObject.isPendingRemoved()) { return false; } if (!m_simConnectObjects.contains(simObject.getCallsign())) { return false; } // removed in meantime return true; } CSimConnectObject CSimulatorFsxCommon::getSimObjectForTrace(const TraceFsxSendId &trace) const { return m_simConnectObjects.getSimObjectForOtherSimObject(trace.simObject); } bool CSimulatorFsxCommon::removeSimObjectForTrace(const TraceFsxSendId &trace) { return m_simConnectObjects.removeByOtherSimObject(trace.simObject); } bool CSimulatorFsxCommon::triggerAutoTraceSendId(qint64 traceTimeMs) { if (m_traceSendId) { return false; } // no need if (this->isShuttingDownOrDisconnected()) { return false; } const qint64 ts = QDateTime::currentMSecsSinceEpoch(); const qint64 traceUntil = traceTimeMs + ts; if (traceUntil <= m_traceAutoUntilTs) { return false; } m_traceAutoUntilTs = traceUntil; static const QString format("hh:mm:ss.zzz"); const QString untilString = QDateTime::fromMSecsSinceEpoch(traceUntil).toString(format); CLogMessage(this).info("Triggered auto trace until %1") << untilString; const QPointer myself(this); QTimer::singleShot(traceTimeMs * 1.2, this, [ = ] { // triggered by mself (ts check), otherwise ignore if (!myself) { return; } if (m_traceAutoUntilTs > QDateTime::currentMSecsSinceEpoch()) { return; } if (m_traceAutoUntilTs < 0) { return; } // alread off CLogMessage(this).info("Auto trace id off"); m_traceAutoUntilTs = -1; }); return true; } void CSimulatorFsxCommon::updateOwnAircraftFromSimulator(const DataDefinitionOwnAircraft &simulatorOwnAircraft) { CSimulatedAircraft myAircraft(getOwnAircraft()); CCoordinateGeodetic position; position.setLatitude(CLatitude(simulatorOwnAircraft.latitude, CAngleUnit::deg())); position.setLongitude(CLongitude(simulatorOwnAircraft.longitude, CAngleUnit::deg())); if (simulatorOwnAircraft.pitch < -90.0 || simulatorOwnAircraft.pitch >= 90.0) { CLogMessage(this).warning("FSX: Pitch value (own aircraft) out of limits: %1") << simulatorOwnAircraft.pitch; } CAircraftSituation aircraftSituation; aircraftSituation.setPosition(position); // MSFS has inverted pitch and bank angles aircraftSituation.setPitch(CAngle(-simulatorOwnAircraft.pitch, CAngleUnit::deg())); aircraftSituation.setBank(CAngle(-simulatorOwnAircraft.bank, CAngleUnit::deg())); aircraftSituation.setHeading(CHeading(simulatorOwnAircraft.trueHeading, CHeading::True, CAngleUnit::deg())); aircraftSituation.setGroundSpeed(CSpeed(simulatorOwnAircraft.velocity, CSpeedUnit::kts())); aircraftSituation.setGroundElevation(CAltitude(simulatorOwnAircraft.elevation, CAltitude::MeanSeaLevel, CLengthUnit::ft()), CAircraftSituation::FromProvider); aircraftSituation.setAltitude(CAltitude(simulatorOwnAircraft.altitude, CAltitude::MeanSeaLevel, CLengthUnit::ft())); aircraftSituation.setPressureAltitude(CAltitude(simulatorOwnAircraft.pressureAltitude, CAltitude::MeanSeaLevel, CAltitude::PressureAltitude, CLengthUnit::m())); // set on ground also in situation for consistency and future usage // it is duplicated in parts aircraftSituation.setOnGround(dtb(simulatorOwnAircraft.simOnGround) ? CAircraftSituation::OnGround : CAircraftSituation::NotOnGround, CAircraftSituation::OutOnGroundOwnAircraft); const CAircraftLights lights(dtb(simulatorOwnAircraft.lightStrobe), dtb(simulatorOwnAircraft.lightLanding), dtb(simulatorOwnAircraft.lightTaxi), dtb(simulatorOwnAircraft.lightBeacon), dtb(simulatorOwnAircraft.lightNav), dtb(simulatorOwnAircraft.lightLogo)); CAircraftEngineList engines; const QList helperList { dtb(simulatorOwnAircraft.engine1Combustion), dtb(simulatorOwnAircraft.engine2Combustion), dtb(simulatorOwnAircraft.engine3Combustion), dtb(simulatorOwnAircraft.engine4Combustion) }; for (int index = 0; index < simulatorOwnAircraft.numberOfEngines; ++index) { engines.push_back(CAircraftEngine(index + 1, helperList.at(index))); } const CAircraftParts parts(lights, dtb(simulatorOwnAircraft.gearHandlePosition), qRound(simulatorOwnAircraft.flapsHandlePosition * 100), dtb(simulatorOwnAircraft.spoilersHandlePosition), engines, dtb(simulatorOwnAircraft.simOnGround)); // set values this->updateOwnSituation(aircraftSituation); this->updateOwnParts(parts); // When I change cockpit values in the sim (from GUI to simulator, not originating from simulator) // it takes a little while before these values are set in the simulator. // To avoid jitters, I wait some update cylces to stabilize the values if (m_skipCockpitUpdateCycles < 1) { // defaults CComSystem com1(myAircraft.getCom1System()); // set defaults CComSystem com2(myAircraft.getCom2System()); CTransponder transponder(myAircraft.getTransponder()); // updates com1.setFrequencyActive(CFrequency(simulatorOwnAircraft.com1ActiveMHz, CFrequencyUnit::MHz())); com1.setFrequencyStandby(CFrequency(simulatorOwnAircraft.com1StandbyMHz, CFrequencyUnit::MHz())); const bool changedCom1 = myAircraft.getCom1System() != com1; m_simCom1 = com1; com2.setFrequencyActive(CFrequency(simulatorOwnAircraft.com2ActiveMHz, CFrequencyUnit::MHz())); com2.setFrequencyStandby(CFrequency(simulatorOwnAircraft.com2StandbyMHz, CFrequencyUnit::MHz())); const bool changedCom2 = myAircraft.getCom2System() != com2; m_simCom2 = com2; transponder.setTransponderCode(qRound(simulatorOwnAircraft.transponderCode)); const bool changedXpr = (myAircraft.getTransponderCode() != transponder.getTransponderCode()); if (changedCom1 || changedCom2 || changedXpr) { this->updateCockpit(com1, com2, transponder, identifier()); } } else { --m_skipCockpitUpdateCycles; } // slower updates if (m_ownAircraftUpdate % 10 == 0) { if (m_isWeatherActivated) { const auto currentPosition = CCoordinateGeodetic { aircraftSituation.latitude(), aircraftSituation.longitude() }; if (CWeatherScenario::isRealWeatherScenario(m_weatherScenarioSettings.get())) { if (m_lastWeatherPosition.isNull() || calculateGreatCircleDistance(m_lastWeatherPosition, currentPosition).value(CLengthUnit::mi()) > 20) { m_lastWeatherPosition = currentPosition; const auto weatherGrid = CWeatherGrid { { "GLOB", currentPosition } }; requestWeatherGrid(weatherGrid, { this, &CSimulatorFsxCommon::injectWeatherGrid }); } } } // init terrain probes here has the advantage we can also switch it on/off at runtime if (m_useFsxTerrainProbe && !m_initFsxTerrainProbes) { this->physicallyInitAITerrainProbes(position, 2); } } m_ownAircraftUpdate++; // with 50updates/sec long enough even for 32bit } void CSimulatorFsxCommon::triggerUpdateRemoteAircraftFromSimulator(const CSimConnectObject &simObject, const DataDefinitionPosData &remoteAircraftData) { if (this->isShuttingDownOrDisconnected()) { return; } QPointer myself(this); QTimer::singleShot(0, this, [ = ] { if (!myself) { return; } myself->updateRemoteAircraftFromSimulator(simObject, remoteAircraftData); }); } void CSimulatorFsxCommon::triggerUpdateRemoteAircraftFromSimulator(const CSimConnectObject &simObject, const DataDefinitionRemoteAircraftModel &remoteAircraftModel) { if (this->isShuttingDownOrDisconnected()) { return; } QPointer myself(this); QTimer::singleShot(0, this, [ = ] { if (!myself) { return; } myself->updateRemoteAircraftFromSimulator(simObject, remoteAircraftModel); }); } void CSimulatorFsxCommon::updateRemoteAircraftFromSimulator(const CSimConnectObject &simObject, const DataDefinitionPosData &remoteAircraftData) { if (this->isShuttingDownOrDisconnected()) { return; } // Near ground we use faster updates const CCallsign cs(simObject.getCallsign()); const CAircraftSituation lastSituation = m_lastSentSituations[cs]; const bool moving = lastSituation.isMoving(); if (moving && remoteAircraftData.aboveGroundFt() <= 100.0) { // switch to fast updates if (simObject.getSimDataPeriod() != SIMCONNECT_PERIOD_VISUAL_FRAME) { this->requestPositionDataForSimObject(simObject, SIMCONNECT_PERIOD_VISUAL_FRAME); } } else { // switch to slow updates if (simObject.getSimDataPeriod() != SIMCONNECT_PERIOD_SECOND) { this->requestPositionDataForSimObject(simObject, SIMCONNECT_PERIOD_SECOND); } } // CElevationPlane: deg, deg, feet // we only remember near ground if (remoteAircraftData.aboveGroundFt() < 250) { const CElevationPlane elevation(remoteAircraftData.latitudeDeg, remoteAircraftData.longitudeDeg, remoteAircraftData.elevationFt, CElevationPlane::singlePointRadius()); const CLength cg(remoteAircraftData.cgToGroundFt, CLengthUnit::ft()); this->rememberElevationAndCG(cs, simObject.getAircraftModelString(), elevation, cg); this->addLoopbackSituation(cs, elevation, cg); } } void CSimulatorFsxCommon::updateRemoteAircraftFromSimulator(const CSimConnectObject &simObject, const DataDefinitionRemoteAircraftModel &remoteAircraftModel) { const CCallsign cs(simObject.getCallsign()); if (!m_simConnectObjects.contains(cs)) { return; } // no longer existing CSimConnectObject &so = m_simConnectObjects[cs]; if (so.isPendingRemoved()) { return; } const QString modelString(remoteAircraftModel.title); const CLength cg(remoteAircraftModel.cgToGroundFt, CLengthUnit::ft()); so.setAircraftCG(cg); so.setAircraftModelString(modelString); this->insertCG(cg, modelString, cs); // env. provider this->updateCGAndModelString(cs, cg, modelString); // remote aircraft provider } void CSimulatorFsxCommon::updateProbeFromSimulator(const CCallsign &callsign, const DataDefinitionPosData &remoteAircraftData) { const CElevationPlane elevation(remoteAircraftData.latitudeDeg, remoteAircraftData.longitudeDeg, remoteAircraftData.elevationFt, CElevationPlane::singlePointRadius()); this->callbackReceivedRequestedElevation(elevation, callsign); } void CSimulatorFsxCommon::updateOwnAircraftFromSimulator(const DataDefinitionClientAreaSb &sbDataArea) { CTransponder::TransponderMode newMode = CTransponder::StateIdent; if (!sbDataArea.isIdent()) { newMode = sbDataArea.isStandby() ? CTransponder::StateStandby : CTransponder::ModeC; } const CSimulatedAircraft myAircraft(this->getOwnAircraft()); const bool changed = (myAircraft.getTransponderMode() != newMode); if (!changed) { return; } CTransponder xpdr = myAircraft.getTransponder(); xpdr.setTransponderMode(newMode); this->updateCockpit(myAircraft.getCom1System(), myAircraft.getCom2System(), xpdr, this->identifier()); } bool CSimulatorFsxCommon::simulatorReportedObjectAdded(DWORD objectId) { if (this->isShuttingDownOrDisconnected()) { return true; } // pretend everything is fine const CSimConnectObject simObject = m_simConnectObjects.getSimObjectForObjectId(objectId); const CCallsign callsign(simObject.getCallsign()); if (!simObject.hasValidRequestAndObjectId() || callsign.isEmpty()) { return false; } // we know the object has been created. But it can happen it is directly removed afterwards const CSimulatedAircraft verifyAircraft(simObject.getAircraft()); const QPointer myself(this); QTimer::singleShot(1000, this, [ = ] { // also triggers new add if required if (!myself) { return; } if (this->isShuttingDownOrDisconnected()) { return; } this->verifyAddedRemoteAircraft(verifyAircraft); }); return true; } void CSimulatorFsxCommon::verifyAddedRemoteAircraft(const CSimulatedAircraft &remoteAircraftIn) { if (this->isShuttingDownOrDisconnected()) { return; } if (remoteAircraftIn.isTerrainProbe()) { this->verifyAddedTerrainProbe(remoteAircraftIn); return; } CStatusMessage msg; CSimulatedAircraft remoteAircraft = remoteAircraftIn; const CCallsign callsign(remoteAircraft.getCallsign()); do { // no callsign if (callsign.isEmpty()) { msg = CLogMessage(this).error("Cannot confirm AI object, empty callsign"); break; } // removed in meantime const bool aircraftStillInRange = this->isAircraftInRange(callsign); if (!m_simConnectObjects.contains(callsign)) { if (aircraftStillInRange) { msg = CLogMessage(this).warning("Callsign '%1' removed in meantime from AI objects, but still in range") << callsign.toQString(); } else { this->removeFromAddPendingAndAddAgainAircraft(callsign); msg = CLogMessage(this).info("Callsign '%1' removed in meantime and no longer in range") << callsign.toQString(); } break; } CSimConnectObject &simObject = m_simConnectObjects[callsign]; remoteAircraft = simObject.getAircraft(); // update, if something has changed if (!simObject.hasValidRequestAndObjectId() || simObject.isPendingRemoved()) { msg = CStatusMessage(this).warning("Object for callsign '%1'/id: %2 removed in meantime/invalid") << callsign.toQString() << simObject.getObjectId(); break; } Q_ASSERT_X(simObject.isPendingAdded(), Q_FUNC_INFO, "already confirmed, this should be the only place"); simObject.setConfirmedAdded(true); // P3D also has SimConnect_AIReleaseControlEx which also allows to destroy the aircraft const SIMCONNECT_DATA_REQUEST_ID requestReleaseId = this->obtainRequestIdForSimObjAircraft(); const bool released = this->releaseAIControl(simObject, requestReleaseId); if (!released) { msg = CStatusMessage(this).error("Cannot confirm model '%1' %2") << remoteAircraft.getModelString() << simObject.toQString(); break; } // request data on object this->requestPositionDataForSimObject(simObject); this->requestLightsForSimObject(simObject); this->requestModelInfoForSimObject(simObject); this->removeFromAddPendingAndAddAgainAircraft(callsign); // no longer try to add const bool updated = this->updateAircraftRendered(callsign, true); if (updated) { emit this->aircraftRenderingChanged(simObject.getAircraft()); static const QString debugMsg("CS: '%1' model: '%2' verified, request/object id: %3 %4"); if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, debugMsg.arg(callsign.toQString(), remoteAircraft.getModelString()).arg(simObject.getRequestId()).arg(simObject.getObjectId())); } } else { CLogMessage(this).warning("Verified aircraft '%1' model '%2', request/object id: %3 %4 was already marked rendered") << callsign.asString() << remoteAircraft.getModelString() << simObject.getRequestId() << simObject.getObjectId(); } } while (false); // log errors and emit signal if (!msg.isEmpty()) { CLogMessage::preformatted(msg); emit this->physicallyAddingRemoteModelFailed(CSimulatedAircraft(), false, msg); } // trigger new adding from pending if any if (!m_addPendingAircraft.isEmpty()) { this->addPendingAircraftAfterAdded(); } } void CSimulatorFsxCommon::addingAircraftFailed(const CSimConnectObject &simObject) { if (CBuildConfig::isLocalDeveloperDebugBuild()) { Q_ASSERT_X(simObject.isAircraft(), Q_FUNC_INFO, "Need aircraft"); } if (!simObject.isAircraft()) { return; } CLogMessage(this).warning("Model failed to be added: '%1' details: %2") << simObject.getAircraftModelString() << simObject.getAircraft().toQString(true); CStatusMessage verifyMsg; const bool canBeUsed = this->verifyFailedAircraftInfo(simObject, verifyMsg); m_simConnectObjects.removeByOtherSimObject(simObject); if (verifyMsg.isEmpty()) { CLogMessage::preformatted(verifyMsg); } if (!canBeUsed || simObject.getAddingExceptions() >= ThresholdAddException) { const CStatusMessage m = !canBeUsed ? CLogMessage(this).warning("Model '%1' %2 failed verification and will be disabled") << simObject.getAircraftModelString() << simObject.toQString() : CLogMessage(this).warning("Model '%1' %2 failed %3 time(s) before and will be disabled") << simObject.getAircraftModelString() << simObject.toQString() << simObject.getAddingExceptions(); this->updateAircraftEnabled(simObject.getCallsign(), false); // disable emit this->physicallyAddingRemoteModelFailed(simObject.getAircraft(), true, m); } else { CLogMessage(this).info("Will try '%1' again, aircraft: %2") << simObject.getAircraftModelString() << simObject.getAircraft().toQString(true); CSimConnectObject simObjAddAgain(simObject); simObjAddAgain.increaseAddingExceptions(); QPointer myself(this); QTimer::singleShot(2000, this, [ = ] { if (!myself) { return; } if (this->isShuttingDownOrDisconnected()) { return; } m_addPendingAircraft.insert(simObjAddAgain, true); // add failed object }); } } bool CSimulatorFsxCommon::verifyFailedAircraftInfo(const CSimConnectObject &simObject, CStatusMessage &details) const { CAircraftModel model = simObject.getAircraftModel(); const CSpecializedSimulatorSettings settings = this->getSimulatorSettings(); const QStringList modelDirectories = settings.getModelDirectoriesFromSimulatorDirectoryOrDefault(); const bool exists = CFsCommonUtil::adjustFileDirectory(model, settings.getModelDirectoriesOrDefault()); bool canBeUsed = true; CStatusMessageList messages; if (exists) { // we can access the aircraft.cfg file bool parsed = false; const CAircraftCfgEntriesList entries = CAircraftCfgParser::performParsingOfSingleFile(model.getFileName(), parsed, messages); if (parsed && !entries.containsTitle(model.getModelString())) { messages.push_back(CStatusMessage(this).warning("Model '%1' no longer in re-parsed file '%2'. Models are: %3") << model.getModelString() << model.getFileName() << entries.getTitlesAsString(true)); canBeUsed = false; // absolute no chance to use that one } else { messages.push_back(CStatusMessage(this).warning("Cannot parse file: '%1'") << model.getFileName()); } } else { messages = model.verifyModelData(); } // as single message details = messages.toSingleMessage(); // status return canBeUsed; } bool CSimulatorFsxCommon::logVerifyFailedAircraftInfo(const CSimConnectObject &simObject) const { CStatusMessage m; const bool r = verifyFailedAircraftInfo(simObject, m); if (!m.isEmpty()) { CLogMessage::preformatted(m); } return r; } void CSimulatorFsxCommon::verifyAddedTerrainProbe(const CSimulatedAircraft &remoteAircraftIn) { bool verified = false; CCallsign cs; // no simObject reference outside that block, because it will be deleted { CSimConnectObject &simObject = m_simConnectObjects[remoteAircraftIn.getCallsign()]; simObject.setConfirmedAdded(true); simObject.resetTimestampToNow(); cs = simObject.getCallsign(); CLogMessage(this).info("Probe: '%1' '%2' confirmed, %3") << simObject.getCallsignAsString() << simObject.getAircraftModelString() << simObject.toQString(); // fails for probe // SIMCONNECT_DATA_REQUEST_ID requestId = this->obtainRequestIdForSimObjTerrainProbe(); // verified = this->releaseAIControl(simObject, requestId); // release probe verified = true; } if (!verified) { CLogMessage(this).info("Disable probes: '%1' failed to relase control") << cs.asString(); m_useFsxTerrainProbe = false; } // trigger new adding from pending if any if (!m_addPendingAircraft.isEmpty()) { this->addPendingAircraftAfterAdded(); } } void CSimulatorFsxCommon::timerBasedObjectAddOrRemove() { this->addPendingAircraft(AddByTimer); this->physicallyRemoveAircraftNotInProvider(); } void CSimulatorFsxCommon::addPendingAircraftAfterAdded() { this->addPendingAircraft(AddAfterAdded); } void CSimulatorFsxCommon::addPendingAircraft(AircraftAddMode mode) { if (m_addPendingAircraft.isEmpty()) { return; } const CCallsignSet aircraftCallsignsInRange(this->getAircraftInRangeCallsigns()); CSimulatedAircraftList toBeAddedAircraft; // aircraft still to be added CCallsignSet toBeRemovedCallsigns; for (const CSimConnectObject &pendingSimObj : m_addPendingAircraft.values()) { Q_ASSERT_X(!pendingSimObj.getCallsign().isEmpty(), Q_FUNC_INFO, "missing callsign"); if (pendingSimObj.isTerrainProbe() || aircraftCallsignsInRange.contains(pendingSimObj.getCallsign())) { toBeAddedAircraft.insert(pendingSimObj.getAircraft()); } else { toBeRemovedCallsigns.push_back(pendingSimObj.getCallsign()); } } // no longer required to be added m_addPendingAircraft.removeCallsigns(toBeRemovedCallsigns); m_addAgainAircraftWhenRemoved.removeByCallsigns(toBeRemovedCallsigns); // add aircraft, but "non blocking" if (!toBeAddedAircraft.isEmpty()) { const CSimConnectObject oldestSimObject = m_addPendingAircraft.getOldestObject(); const CSimulatedAircraft nextPendingAircraft = oldestSimObject.getAircraft(); if (nextPendingAircraft.hasModelString()) { const QPointer myself(this); QTimer::singleShot(100, this, [ = ] { if (!myself) { return; } if (this->isShuttingDownDisconnectedOrNoAircraft(nextPendingAircraft.isTerrainProbe())) { return; } this->physicallyAddRemoteAircraftImpl(nextPendingAircraft, mode); }); } else { CLogMessage(this).warning("Pending aircraft without model string will be removed"); m_addPendingAircraft.removeByOtherSimObject(oldestSimObject); } } } CSimConnectObject CSimulatorFsxCommon::removeFromAddPendingAndAddAgainAircraft(const CCallsign &callsign) { CSimConnectObject simObjectOld; if (callsign.isEmpty()) { return simObjectOld; } m_addAgainAircraftWhenRemoved.removeByCallsign(callsign); if (m_addPendingAircraft.contains(callsign)) { simObjectOld = m_addPendingAircraft[callsign]; m_addPendingAircraft.remove(callsign); } return simObjectOld; } bool CSimulatorFsxCommon::simulatorReportedObjectRemoved(DWORD objectID) { if (this->isShuttingDownOrDisconnected()) { return false; } CSimConnectObject simObject = m_simConnectObjects.getSimObjectForObjectId(objectID); if (!simObject.hasValidRequestAndObjectId()) { return false; } // object id from somewhere else const CCallsign callsign(simObject.getCallsign()); Q_ASSERT_X(!callsign.isEmpty(), Q_FUNC_INFO, "Missing callsign for removed object"); if (simObject.isPendingRemoved()) { // good case, object has been removed // we can remove the simulator object } else { // object was removed, but removal was not requested by us // this means we are out of the reality bubble or something else went wrong // Possible reasons: // 1) out of reality bubble, because we move to another airport or other reasons // 2) wrong position (in ground etc.) // 3) Simulator not running (ie in stopped mode) CStatusMessage msg; if (!simObject.getAircraftModelString().isEmpty() && simObject.getAddingDirectlyRemoved() < ThresholdAddedAndDirectlyRemoved) { simObject.increaseAddingDirectlyRemoved(); m_addPendingAircraft.insert(simObject, true); // insert removed objects and update ts m_simConnectObjects.removeByOtherSimObject(simObject); // we have it in pending now, no need to keep it in this list const CInterpolationAndRenderingSetupPerCallsign setup = this->getInterpolationSetupPerCallsignOrDefault(callsign); msg = CLogMessage(this).warning("Aircraft removed, '%1' '%2' object id '%3' out of reality bubble or other reason. Interpolator: '%4'") << callsign.toQString() << simObject.getAircraftModelString() << objectID << simObject.getInterpolatorInfo(setup.getInterpolatorMode()); } else if (simObject.getAddingDirectlyRemoved() < ThresholdAddedAndDirectlyRemoved) { const CStatusMessage m = CLogMessage(this).warning("Aircraft removed again multiple times and will be disabled, '%1' '%2' object id '%3'") << callsign.toQString() << simObject.getAircraftModelString() << objectID; this->updateAircraftEnabled(simObject.getCallsign(), false); emit this->physicallyAddingRemoteModelFailed(simObject.getAircraft(), true, m); } else { msg = CLogMessage(this).warning("Removed '%1' from simulator, but was not initiated by us (swift): %1 '%2' object id %3") << callsign.toQString() << simObject.getAircraftModelString() << objectID; } // in all cases add verification details this->logVerifyFailedAircraftInfo(simObject); // relay messages if (!msg.isEmpty()) { emit this->driverMessages(msg); } } // in all cases we remove the object const int c = m_simConnectObjects.remove(callsign); const bool removedAny = (c > 0); const bool updated = this->updateAircraftRendered(simObject.getCallsign(), false); if (updated) { emit this->aircraftRenderingChanged(simObject.getAircraft()); } // models we have to add again after removing if (m_addAgainAircraftWhenRemoved.containsCallsign(callsign)) { const CSimulatedAircraft aircraftAddAgain = m_addAgainAircraftWhenRemoved.findFirstByCallsign(callsign); m_addAgainAircraftWhenRemoved.removeByCallsign(callsign); QPointer myself(this); QTimer::singleShot(2500, this, [ = ] { if (!myself) { return; } if (this->isShuttingDownOrDisconnected()) { return; } myself->physicallyAddRemoteAircraftImpl(aircraftAddAgain, AddedAfterRemoved); }); } return removedAny; } bool CSimulatorFsxCommon::setSimConnectObjectId(DWORD requestId, DWORD objectId) { return m_simConnectObjects.setSimConnectObjectIdForRequestId(requestId, objectId); } bool CSimulatorFsxCommon::setCurrentLights(const CCallsign &callsign, const CAircraftLights &lights) { if (!m_simConnectObjects.contains(callsign)) { return false; } m_simConnectObjects[callsign].setCurrentLightsInSimulator(lights); return true; } bool CSimulatorFsxCommon::setLightsAsSent(const CCallsign &callsign, const CAircraftLights &lights) { if (!m_simConnectObjects.contains(callsign)) { return false; } m_simConnectObjects[callsign].setLightsAsSent(lights); return true; } void CSimulatorFsxCommon::timerEvent(QTimerEvent *event) { Q_UNUSED(event); if (this->isShuttingDown()) { return; } this->dispatch(); } HRESULT CSimulatorFsxCommon::initEventsP3D() { return s_ok(); } bool CSimulatorFsxCommon::parseDetails(const CSimpleCommandParser &parser) { // .driver sendid on|off if (parser.matchesPart(1, "sendid") && parser.hasPart(2)) { const bool trace = parser.toBool(2); this->setTraceSendId(trace); CLogMessage(this, CLogCategory::cmdLine()).info("Tracing %1 driver sendIds is '%2'") << this->getSimulatorPluginInfo().getIdentifier() << boolToOnOff(trace); return true; } return CSimulatorFsCommon::parseDetails(parser); } void CSimulatorFsxCommon::registerHelp() { if (CSimpleCommandParser::registered("BlackSimPlugin::CSimulatorFsxCommon::CSimulatorFsxCommon")) { return; } CSimpleCommandParser::registerCommand({".drv", "alias: .driver .plugin"}); CSimpleCommandParser::registerCommand({".drv sendid on|off", "Trace simConnect sendId on|off"}); } CCallsign CSimulatorFsxCommon::getCallsignForPendingProbeRequests(DWORD requestId, bool remove) { const CCallsign cs = m_pendingProbeRequests.value(requestId); if (remove) { m_pendingProbeRequests.remove(requestId); } return cs; } const QString &CSimulatorFsxCommon::modeToString(CSimulatorFsxCommon::AircraftAddMode mode) { static const QString e("external call"); static const QString pt("add pending by timer"); static const QString oa("add pending after object added"); static const QString ar("add again after removed"); static const QString dontKnow("???"); switch (mode) { case ExternalCall: return e; case AddByTimer: return pt; case AddAfterAdded: return oa; case AddedAfterRemoved: return ar; default: break; } return dontKnow; } void CSimulatorFsxCommon::dispatch() { // call CSimulatorFsxCommon::SimConnectProc or specialized P3D version Q_ASSERT_X(m_dispatchProc, Q_FUNC_INFO, "Missing DispatchProc"); // statistics m_dispatchReceiveIdLast = SIMCONNECT_RECV_ID_NULL; m_dispatchRequestIdLast = CSimConnectDefinitions::RequestEndMarker; const qint64 start = QDateTime::currentMSecsSinceEpoch(); // process const HRESULT hr = SimConnect_CallDispatch(m_hSimConnect, m_dispatchProc, this); // statistics const qint64 end = QDateTime::currentMSecsSinceEpoch(); m_dispatchTimeMs = end - start; if (m_dispatchMaxTimeMs < m_dispatchTimeMs) { m_dispatchMaxTimeMs = m_dispatchTimeMs; m_dispatchReceiveIdMaxTime = m_dispatchReceiveIdLast; m_dispatchRequestIdMaxTime = m_dispatchRequestIdLast; } // error handling if (isFailure(hr)) { m_dispatchErrors++; this->triggerAutoTraceSendId(); if (m_dispatchErrors == 2) { // 2nd time, an error / avoid multiple messages // idea: if it happens once ignore CLogMessage(this).error("%1: Dispatch error") << this->getSimulatorPluginInfo().getIdentifier(); } else if (m_dispatchErrors > 5) { // this normally happens during a FSX crash or shutdown with simconnect CLogMessage(this).error("%1: Multiple dispatch errors, disconnecting") << this->getSimulatorPluginInfo().getIdentifier(); this->disconnectFrom(); } return; } m_dispatchErrors = 0; if (m_useFsuipc && m_fsuipc) { CSimulatedAircraft fsuipcAircraft(getOwnAircraft()); //! \fixme split in high / low frequency reads bool ok = m_fsuipc->read(fsuipcAircraft, true, true, true); if (ok) { // do whatever is required Q_UNUSED(fsuipcAircraft); } } } bool CSimulatorFsxCommon::physicallyAddRemoteAircraftImpl(const CSimulatedAircraft &newRemoteAircraft, CSimulatorFsxCommon::AircraftAddMode addMode) { const CCallsign callsign(newRemoteAircraft.getCallsign()); const bool probe = newRemoteAircraft.isTerrainProbe(); // entry checks Q_ASSERT_X(CThreadUtils::isCurrentThreadObjectThread(this), Q_FUNC_INFO, "thread"); Q_ASSERT_X(!callsign.isEmpty(), Q_FUNC_INFO, "empty callsign"); Q_ASSERT_X(newRemoteAircraft.hasModelString(), Q_FUNC_INFO, "missing model string"); // reset timer m_simObjectTimer.start(AddPendingAircraftIntervalMs); // restart const CSimConnectObjects outdatedAdded = m_simConnectObjects.removeOutdatedPendingAdded(CSimConnectObject::AllTypes); if (!outdatedAdded.isEmpty()) { const CCallsignSet callsigns = outdatedAdded.getAllCallsigns(false); CLogMessage(this).warning("Removed %1 outdated objects pending for added: %2") << outdatedAdded.size() << callsigns.getCallsignsAsString(true); this->updateMultipleAircraftEnabled(callsigns, false); static const QString msgText("%1 oudated adding, %2"); for (const CSimConnectObject &simObjOutdated : outdatedAdded) { const CStatusMessage msg = CStatusMessage(this).warning(msgText.arg(simObjOutdated.getCallsign().asString(), simObjOutdated.toQString())); emit this->physicallyAddingRemoteModelFailed(simObjOutdated.getAircraft(), true, msg); } // if this aircraft is also outdated, ignore if (callsigns.contains(newRemoteAircraft.getCallsign())) { return false; } } const bool hasPendingAdded = m_simConnectObjects.containsPendingAdded(); bool canAdd = this->isSimulating() && !hasPendingAdded; Q_ASSERT_X(!hasPendingAdded || m_simConnectObjects.countPendingAdded() < 2, Q_FUNC_INFO, "There must be only 0..1 pending objects"); if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QString("CS: '%1' mode: '%2' model: '%3'").arg(newRemoteAircraft.getCallsignAsString(), modeToString(addMode), newRemoteAircraft.getModelString())); this->debugLogMessage(Q_FUNC_INFO, QString("CS: '%1' pending callsigns: '%2', pending objects: '%3'").arg(newRemoteAircraft.getCallsignAsString(), m_addPendingAircraft.getAllCallsignStrings(true).join(", "), m_simConnectObjects.getPendingAddedCallsigns().getCallsignStrings().join(", "))); } // do we need to remove/add again because something has changed? // this handles changed model strings or an update of the model if (m_simConnectObjects.contains(callsign)) { const CSimConnectObject simObject = m_simConnectObjects[callsign]; const QString newModelString(newRemoteAircraft.getModelString()); const QString simObjModelString(simObject.getAircraftModelString()); const bool sameModel = (simObjModelString == newModelString); // compare on string only (other attributes might change such as mode) // same model, nothing will change, otherwise add again when removed if (sameModel) { if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QString("CS: '%1' re-added same model '%2'").arg(newRemoteAircraft.getCallsignAsString(), newModelString)); } return true; } this->physicallyRemoveRemoteAircraft(newRemoteAircraft.getCallsign()); m_addAgainAircraftWhenRemoved.replaceOrAddByCallsign(newRemoteAircraft); if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QString("CS: '%1' re-added changed model '%2', will be added again").arg(newRemoteAircraft.getCallsignAsString(), newModelString)); } return false; } // situation check CAircraftSituation situation(newRemoteAircraft.getSituation()); if (canAdd && situation.isPositionOrAltitudeNull()) { // invalid position because position or altitude is null const CAircraftSituationList situations(this->remoteAircraftSituations(callsign)); if (situations.isEmpty()) { CLogMessage(this).warning("No valid situations for '%1', will be added as pending") << callsign.asString(); canAdd = false; } else { CLogMessage(this).warning("Invalid aircraft situation for new aircraft '%1', use closest situation") << callsign.asString(); situation = situations.findClosestTimeDistanceAdjusted(QDateTime::currentMSecsSinceEpoch()); Q_ASSERT_X(!situation.isPositionOrAltitudeNull(), Q_FUNC_INFO, "Invalid situation for new aircraft"); } // still invalid? const bool invalidSituation = situation.isPositionOrAltitudeNull(); canAdd = invalidSituation; if (CBuildConfig::isLocalDeveloperDebugBuild()) { BLACK_VERIFY_X(invalidSituation, Q_FUNC_INFO, "Expect valid situation"); const CStatusMessage sm = CStatusMessage(this).warning("Invalid situation for '%1'") << callsign; this->clampedLog(callsign, sm); } } // check if we can add, do not add if simulator is stopped or other objects pending if (!canAdd) { CSimConnectObject &addPendingObj = m_addPendingAircraft[newRemoteAircraft.getCallsign()]; addPendingObj.setAircraft(newRemoteAircraft); addPendingObj.resetTimestampToNow(); return false; } // remove from pending and keep for later to remember fail counters const CSimConnectObject removedPendingObj = this->removeFromAddPendingAndAddAgainAircraft(callsign); // create AI after crosschecking it if (!probe && !this->isAircraftInRange(callsign)) { CLogMessage(this).info("Skipping adding of '%1' since it is no longer in range") << callsign.asString(); return false; } // setup const CInterpolationAndRenderingSetupPerCallsign setup = this->getInterpolationSetupConsolidated(callsign); const bool sendGround = setup.isSendingGndFlagToSimulator(); // FSX/P3D adding bool adding = false; // will be added flag const SIMCONNECT_DATA_REQUEST_ID requestId = probe ? this->obtainRequestIdForSimObjTerrainProbe() : this->obtainRequestIdForSimObjAircraft(); const SIMCONNECT_DATA_INITPOSITION initialPosition = CSimulatorFsxCommon::aircraftSituationToFsxPosition(newRemoteAircraft.getSituation(), sendGround); const QString modelString(newRemoteAircraft.getModelString()); if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QString("CS: '%1' model: '%2' request: %3, init pos: %4").arg(callsign.toQString(), modelString).arg(requestId).arg(fsxPositionToString(initialPosition))); } const HRESULT hr = probe ? SimConnect_AICreateSimulatedObject(m_hSimConnect, qPrintable(modelString), initialPosition, requestId) : SimConnect_AICreateNonATCAircraft(m_hSimConnect, qPrintable(modelString), qPrintable(callsign.toQString().left(12)), initialPosition, requestId); // const HRESULT hr = SimConnect_AICreateNonATCAircraft(m_hSimConnect, qPrintable(modelString), qPrintable(callsign.toQString().left(12)), initialPosition, requestId); if (isFailure(hr)) { const CStatusMessage msg = CStatusMessage(this).error("SimConnect, can not create AI traffic: '%1' '%2'") << callsign.toQString() << modelString; CLogMessage::preformatted(msg); emit this->physicallyAddingRemoteModelFailed(newRemoteAircraft, true, msg); } else { // we will request a new aircraft by request ID, later we will receive its object id // so far this object id is 0 (DWORD) static const QString mode("mode: %1"); const CSimConnectObject simObject = this->insertNewSimConnectObject(newRemoteAircraft, requestId, removedPendingObj); this->traceSendId(simObject, Q_FUNC_INFO, mode.arg(CSimulatorFsxCommon::modeToString(addMode)), true); adding = true; } return adding; } bool CSimulatorFsxCommon::physicallyAddAITerrainProbe(const ICoordinateGeodetic &coordinate, int number) { if (coordinate.isNull()) { return false; } if (!this->isUsingFsxTerrainProbe()) { return false; } Q_ASSERT_X(CThreadUtils::isCurrentThreadObjectThread(this), Q_FUNC_INFO, "thread"); // static const QString modelString("OrcaWhale"); // static const QString modelString("Water Drop"); // not working on P3Dx86/FSX, no requests on that id possible // static const QString modelString("A321ACA"); // static const QString modelString("AI_Tracker_Object_0"); // static const QString modelString("Piper Cub"); // P3Dv86 works as nonATC/SimulatedObject // static const QString modelString("Discovery Spaceshuttle"); // P3Dx86 works as nonATC/SimulatedObject static const QString modelString("swiftTerrainProbe0"); static const QString pseudoCallsign("PROBE%1"); // max 12 chars static const CCountry ctry("SW", "SWIFT"); static const CAirlineIcaoCode swiftAirline("SWI", "swift probe", ctry, "SWIFT", false, false); static const CLivery swiftLivery(CLivery::getStandardCode(swiftAirline), swiftAirline, "swift probe"); const CCallsign cs(pseudoCallsign.arg(number)); const CAircraftModel model(modelString, CAircraftModel::TypeTerrainProbe, QStringLiteral("swift terrain probe"), CAircraftIcaoCode::unassignedIcao(), swiftLivery); CAircraftSituation situation(cs, coordinate); situation.setAltitude(terrainProbeAltitude()); situation.setZeroPBH(); const CSimulatedAircraft pseudoAircraft(cs, model, CUser("123456", "swift", cs), situation); return this->physicallyAddRemoteAircraftImpl(pseudoAircraft, ExternalCall); } int CSimulatorFsxCommon::physicallyInitAITerrainProbes(const ICoordinateGeodetic &coordinate, int number) { if (number < 1) { return 0; } if (m_initFsxTerrainProbes) { return m_addedProbes; } m_initFsxTerrainProbes = true; // no multiple inits this->triggerAutoTraceSendId(); int c = 0; for (int n = 0; n < number; ++n) { if (this->physicallyAddAITerrainProbe(coordinate, n)) { c++; } } CLogMessage(this).info("Adding %1 FSX terrain probes") << number; m_addedProbes = c; return c; } bool CSimulatorFsxCommon::physicallyRemoveRemoteAircraft(const CCallsign &callsign) { // only remove from sim Q_ASSERT_X(CThreadUtils::isCurrentThreadObjectThread(this), Q_FUNC_INFO, "wrong thread"); if (callsign.isEmpty()) { return false; } // can happen if an object is not an aircraft // clean up anyway this->removeFromAddPendingAndAddAgainAircraft(callsign); // really remove from simulator if (!m_simConnectObjects.contains(callsign)) { return false; } // already fully removed or not yet added CSimConnectObject &simObject = m_simConnectObjects[callsign]; if (simObject.isPendingRemoved()) { return true; } if (simObject.isTerrainProbe()) { return false; } // check for pending objects m_addPendingAircraft.remove(callsign); // just in case still in list of pending aircraft const bool pendingAdded = simObject.isPendingAdded(); // already added in simulator, but not yet confirmed const bool stillWaitingForLights = !simObject.hasCurrentLightsInSimulator(); if (!simObject.isRemovedWhileAdding() && (pendingAdded || stillWaitingForLights)) { // problem: we try to delete an aircraft just requested to be added // best solution so far, call remove again with a delay CLogMessage(this).warning("'%1' requested to be removed, but pending added (%2) / or pending lights(%3). Object be removed again: %4") << callsign.asString() << boolToYesNo(pendingAdded) << boolToYesNo(stillWaitingForLights) << simObject.toQString(); simObject.setRemovedWhileAdding(true); // next time kill QPointer myself(this); QTimer::singleShot(2000, this, [ = ] { if (!myself) { return; } myself->physicallyRemoveRemoteAircraft(callsign); }); return false; // not yet deleted } // no more data from simulator this->stopRequestingDataForSimObject(simObject); // mark as removed simObject.setPendingRemoved(true); if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QString("CS: '%1' request/object id: %2/%3").arg(callsign.toQString()).arg(simObject.getRequestId()).arg(simObject.getObjectId())); } // call in SIM const SIMCONNECT_DATA_REQUEST_ID requestId = simObject.getRequestId(CSimConnectDefinitions::SimObjectRemove); const HRESULT result = SimConnect_AIRemoveObject(m_hSimConnect, static_cast(simObject.getObjectId()), requestId); if (isOk(result)) { if (this->isTracingSendId()) { this->traceSendId(simObject, Q_FUNC_INFO);} } else { CLogMessage(this).warning("Removing aircraft '%1' from simulator failed") << callsign.asString(); } // mark in provider const bool updated = this->updateAircraftRendered(callsign, false); if (updated) { CSimulatedAircraft aircraft(simObject.getAircraft()); aircraft.setRendered(false); emit this->aircraftRenderingChanged(aircraft); } // cleanup function, actually this should not be needed this->physicallyRemoveAircraftNotInProviderAsync(); // bye return true; } int CSimulatorFsxCommon::physicallyRemoveAllRemoteAircraft() { // make sure they are not added again // cleaning here is somewhat redundant, but double checks this->resetHighlighting(); m_addPendingAircraft.clear(); m_addAgainAircraftWhenRemoved.clear(); // remove one by one int r = 0; const CCallsignSet callsigns = m_simConnectObjects.getAllCallsigns(); for (const CCallsign &cs : callsigns) { if (this->physicallyRemoveRemoteAircraft(cs)) { r++; } } return r; } HRESULT CSimulatorFsxCommon::initEvents() { HRESULT hr = s_ok(); // System events, see http://msdn.microsoft.com/en-us/library/cc526983.aspx#SimConnect_SubscribeToSystemEvent hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventSimStatus, "Sim"); hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventObjectAdded, "ObjectAdded"); hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventObjectRemoved, "ObjectRemoved"); hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventFrame, "Frame"); hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventPause, "Pause"); hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventFlightLoaded, "FlightLoaded"); if (isFailure(hr)) { CLogMessage(this).error("FSX plugin error: %1") << "SimConnect_SubscribeToSystemEvent failed"; return hr; } // Mapped events, see event ids here: // http://msdn.microsoft.com/en-us/library/cc526980.aspx // http://www.prepar3d.com/SDKv2/LearningCenter/utilities/variables/event_ids.html hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventPauseToggle, "PAUSE_TOGGLE"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, SystemEventSlewToggle, "SLEW_TOGGLE"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventFreezeLat, "FREEZE_LATITUDE_LONGITUDE_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventFreezeAlt, "FREEZE_ALTITUDE_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventFreezeAtt, "FREEZE_ATTITUDE_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetCom1Active, "COM_RADIO_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetCom1Standby, "COM_STBY_RADIO_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetCom2Active, "COM2_RADIO_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetCom2Standby, "COM2_STBY_RADIO_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTransponderCode, "XPNDR_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTimeZuluYear, "ZULU_YEAR_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTimeZuluDay, "ZULU_DAY_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTimeZuluHours, "ZULU_HOURS_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTimeZuluMinutes, "ZULU_MINUTES_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventLandingLightsOff, "LANDING_LIGHTS_OFF"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventLandinglightsOn, "LANDING_LIGHTS_ON"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventLandingLightsSet, "LANDING_LIGHTS_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventLandingLightsToggle, "LANDING_LIGHTS_TOGGLE"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventPanelLightsOff, "PANEL_LIGHTS_OFF"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventPanelLightsOn, "PANEL_LIGHTS_ON"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventPanelLightsSet, "PANEL_LIGHTS_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventStrobesOff, "STROBES_OFF"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventStrobesOn, "STROBES_ON"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventStrobesSet, "STROBES_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventStrobesToggle, "STROBES_TOGGLE"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleBeaconLights, "TOGGLE_BEACON_LIGHTS"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleCabinLights, "TOGGLE_CABIN_LIGHTS"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleLogoLights, "TOGGLE_LOGO_LIGHTS"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleNavLights, "TOGGLE_NAV_LIGHTS"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleRecognitionLights, "TOGGLE_RECOGNITION_LIGHTS"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleTaxiLights, "TOGGLE_TAXI_LIGHTS"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleWingLights, "TOGGLE_WING_LIGHTS"); if (isFailure(hr)) { CLogMessage(this).error("FSX plugin error: %1") << "SimConnect_MapClientEventToSimEvent failed"; return hr; } // facility SIMCONNECT_DATA_REQUEST_ID requestId = static_cast(CSimConnectDefinitions::RequestFacility); hr += SimConnect_SubscribeToFacilities(m_hSimConnect, SIMCONNECT_FACILITY_LIST_TYPE_AIRPORT, requestId); if (isFailure(hr)) { CLogMessage(this).error("FSX plugin error: %1") << "SimConnect_SubscribeToFacilities failed"; return hr; } return hr; } HRESULT CSimulatorFsxCommon::initDataDefinitionsWhenConnected() { return CSimConnectDefinitions::initDataDefinitionsWhenConnected(m_hSimConnect); } HRESULT CSimulatorFsxCommon::initWhenConnected() { // called when connected HRESULT hr = this->initEvents(); if (isFailure(hr)) { CLogMessage(this).error("FSX plugin: initEvents failed"); return hr; } // init data definitions and SB data area hr += this->initDataDefinitionsWhenConnected(); if (isFailure(hr)) { CLogMessage(this).error("FSX plugin: initDataDefinitionsWhenConnected failed"); return hr; } return hr; } void CSimulatorFsxCommon::updateRemoteAircraft() { static_assert(sizeof(DataDefinitionRemoteAircraftPartsWithoutLights) == sizeof(double) * 10, "DataDefinitionRemoteAircraftPartsWithoutLights has an incorrect size."); Q_ASSERT_X(CThreadUtils::isCurrentThreadObjectThread(this), Q_FUNC_INFO, "thread"); // Freeze interpolation while paused if (this->isPaused() && m_pausedSimFreezesInterpolation) { return; } // nothing to do, reset request id and exit const int remoteAircraftNo = this->getAircraftInRangeCount(); if (remoteAircraftNo < 1) { m_statsUpdateAircraftRuns = 0; return; } // values used for position and parts const qint64 currentTimestamp = QDateTime::currentMSecsSinceEpoch(); if (this->isUpdateAircraftLimitedWithStats(currentTimestamp)) { return; } m_updateRemoteAircraftInProgress = true; // interpolation for all remote aircraft const QList simObjects(m_simConnectObjects.values()); int simObjectNumber = 0; const bool traceSendId = this->isTracingSendId(); for (const CSimConnectObject &simObject : simObjects) { // happening if aircraft is not yet added to simulator or to be deleted if (!simObject.isReadyToSend()) { continue; } if (!simObject.hasCurrentLightsInSimulator()) { continue; } // wait until we have light state const CCallsign callsign(simObject.getCallsign()); Q_ASSERT_X(!callsign.isEmpty(), Q_FUNC_INFO, "missing callsign"); Q_ASSERT_X(simObject.hasValidRequestAndObjectId(), Q_FUNC_INFO, "Missing ids"); const DWORD objectId = simObject.getObjectId(); // setup const CInterpolationAndRenderingSetupPerCallsign setup = this->getInterpolationSetupConsolidated(callsign); const bool sendGround = setup.isSendingGndFlagToSimulator(); // Interpolated situation const CInterpolationResult result = simObject.getInterpolation(currentTimestamp, setup, simObjectNumber++); if (result.getInterpolationStatus().hasValidSituation()) { // update situation if (!this->isEqualLastSent(result)) { SIMCONNECT_DATA_INITPOSITION position = this->aircraftSituationToFsxPosition(result, sendGround); const HRESULT hr = this->logAndTraceSendId( SimConnect_SetDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::DataRemoteAircraftSetPosition, static_cast(objectId), 0, 0, sizeof(SIMCONNECT_DATA_INITPOSITION), &position), traceSendId, simObject, "Failed so set position", Q_FUNC_INFO, "SimConnect_SetDataOnSimObject"); if (isOk(hr)) { this->rememberLastSent(result); // remember this->removedClampedLog(callsign); } } } else { static const QString so("SimObject id: %1"); const QString msg = this->getInvalidSituationLogMessage(callsign, result.getInterpolationStatus(), so.arg(objectId)); const CStatusMessage sm(this, CStatusMessage::SeverityWarning, msg); this->clampedLog(callsign, sm); } // Interpolated parts this->updateRemoteAircraftParts(simObject, result); } // all callsigns // stats this->setStatsRemoteAircraftUpdate(currentTimestamp); } bool CSimulatorFsxCommon::updateRemoteAircraftParts(const CSimConnectObject &simObject, const CInterpolationResult &result) { if (!simObject.hasValidRequestAndObjectId()) { return false; } const CAircraftParts parts = result; if (parts.getPartsDetails() != CAircraftParts::GuessedParts && !result.getPartsStatus().isSupportingParts()) { return false; } if (result.getPartsStatus().isReusedParts() || this->isEqualLastSent(parts, simObject.getCallsign())) { return true; } DataDefinitionRemoteAircraftPartsWithoutLights ddRemoteAircraftPartsWithoutLights(parts); // no init, all values will be set return this->sendRemoteAircraftPartsToSimulator(simObject, ddRemoteAircraftPartsWithoutLights, parts.getAdjustedLights()); } void CSimulatorFsxCommon::triggerUpdateAirports(const CAirportList &airports) { if (this->isShuttingDownOrDisconnected()) { return; } if (airports.isEmpty()) { return; } QPointer myself(this); QTimer::singleShot(0, this, [ = ] { if (!myself) { return; } this->updateAirports(airports); }); } void CSimulatorFsxCommon::updateAirports(const CAirportList &airports) { if (airports.isEmpty()) { return; } static const CLength maxDistance(200.0, CLengthUnit::NM()); const CCoordinateGeodetic posAircraft(this->getOwnAircraftPosition()); for (const CAirport &airport : airports) { CAirport consolidatedAirport(airport); const CLength d = consolidatedAirport.calculcateAndUpdateRelativeDistanceAndBearing(posAircraft); if (d > maxDistance) { continue; } consolidatedAirport.updateMissingParts(this->getWebServiceAirport(airport.getIcao())); m_airportsInRangeFromSimulator.replaceOrAddByIcao(consolidatedAirport); if (m_airportsInRangeFromSimulator.size() > this->maxAirportsInRange()) { m_airportsInRangeFromSimulator.sortByDistanceToReferencePosition(); m_airportsInRangeFromSimulator.truncate(this->maxAirportsInRange()); } } } bool CSimulatorFsxCommon::sendRemoteAircraftPartsToSimulator(const CSimConnectObject &simObject, DataDefinitionRemoteAircraftPartsWithoutLights &ddRemoteAircraftPartsWithoutLights, const CAircraftLights &lights) { Q_ASSERT(m_hSimConnect); if (!simObject.isReadyToSend()) { return false; } const DWORD objectId = simObject.getObjectId(); const bool traceId = this->isTracingSendId(); // in case we sent, we sent everything HRESULT hr1 = this->logAndTraceSendId( SimConnect_SetDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::DataRemoteAircraftParts, static_cast(objectId), SIMCONNECT_DATA_SET_FLAG_DEFAULT, 0, sizeof(DataDefinitionRemoteAircraftPartsWithoutLights), &ddRemoteAircraftPartsWithoutLights), traceId, simObject, "Failed so set parts", Q_FUNC_INFO, "SimConnect_SetDataOnSimObject"); // lights we can set directly HRESULT hr2 = this->logAndTraceSendId( SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventLandingLightsSet, lights.isLandingOn() ? 1.0 : 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY), traceId, simObject, "Failed so set landing lights", Q_FUNC_INFO, "SimConnect_TransmitClientEvent::EventLandingLightsSet"); HRESULT hr3 = this->logAndTraceSendId( SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventStrobesSet, lights.isStrobeOn() ? 1.0 : 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY), traceId, simObject, "Failed to set strobe lights", Q_FUNC_INFO, "SimConnect_TransmitClientEvent::EventStrobesSet"); // lights we need to toggle // (potential risk with quickly changing values that we accidentally toggle back, also we need the light state before we can toggle) this->sendToggledLightsToSimulator(simObject, lights); // done return isOk(hr1, hr2, hr3); } void CSimulatorFsxCommon::sendToggledLightsToSimulator(const CSimConnectObject &simObj, const CAircraftLights &lightsWanted, bool force) { if (!simObj.isReadyToSend()) { return; } // stale const CAircraftLights lightsIsState = simObj.getCurrentLightsInSimulator(); if (lightsWanted == lightsIsState) { return; } if (!force && lightsWanted == simObj.getLightsAsSent()) { return; } const CCallsign callsign(simObj.getCallsign()); // Update data if (m_simConnectObjects.contains(callsign)) { CSimConnectObject &simObjToUpdate = m_simConnectObjects[callsign]; simObjToUpdate.setLightsAsSent(lightsWanted); } // state available, then I can toggle if (!lightsIsState.isNull()) { const DWORD objectId = simObj.getObjectId(); const bool trace = this->isTracingSendId(); if (lightsWanted.isTaxiOn() != lightsIsState.isTaxiOn()) { this->logAndTraceSendId( SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleTaxiLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY), trace, simObj, "Toggle taxi lights", Q_FUNC_INFO, "EventToggleTaxiLights"); } if (lightsWanted.isNavOn() != lightsIsState.isNavOn()) { this->logAndTraceSendId( SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleNavLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY), trace, simObj, "Toggle nav.lights", Q_FUNC_INFO, "EventToggleNavLights"); } if (lightsWanted.isBeaconOn() != lightsIsState.isBeaconOn()) { this->logAndTraceSendId( SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleBeaconLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY), trace, simObj, "Toggle becon lights", Q_FUNC_INFO, "EventToggleBeaconLights"); } if (lightsWanted.isLogoOn() != lightsIsState.isLogoOn()) { this->logAndTraceSendId( SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleLogoLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY), trace, simObj, "Toggle logo lights", Q_FUNC_INFO, "EventToggleLogoLights"); } if (lightsWanted.isRecognitionOn() != lightsIsState.isRecognitionOn()) { this->logAndTraceSendId( SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleRecognitionLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY), trace, simObj, "Toggle recognition lights", Q_FUNC_INFO, "EventToggleRecognitionLights"); } if (lightsWanted.isCabinOn() != lightsIsState.isCabinOn()) { this->logAndTraceSendId( SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleCabinLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY), trace, simObj, "Toggle cabin lights", Q_FUNC_INFO, "EventToggleCabinLights"); } return; } // missing lights info from simulator so far if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QString("Missing light state in simulator for '%1', model '%2'").arg(callsign.asString(), simObj.getAircraftModelString())); } const QPointer myself(this); QTimer::singleShot(DeferResendingLights, this, [ = ] { if (!myself) { return; } if (!m_simConnectObjects.contains(callsign)) { return; } const CSimConnectObject currentSimObject = m_simConnectObjects[callsign]; if (!currentSimObject.isReadyToSend()) { return; } // stale if (lightsWanted != currentSimObject.getLightsAsSent()) { return; } // changed in between, so another call sendToggledLightsToSimulator is pending if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QString("Resending light state for '%1', model '%2'").arg(callsign.asString(), simObj.getAircraftModelString())); } this->sendToggledLightsToSimulator(currentSimObject, lightsWanted, true); }); } SIMCONNECT_DATA_INITPOSITION CSimulatorFsxCommon::aircraftSituationToFsxPosition(const CAircraftSituation &situation, bool sendGnd) { Q_ASSERT_X(!situation.isGeodeticHeightNull(), Q_FUNC_INFO, "Missing height (altitude)"); Q_ASSERT_X(!situation.isPositionNull(), Q_FUNC_INFO, "Missing position"); SIMCONNECT_DATA_INITPOSITION position = CSimulatorFsxCommon::coordinateToFsxPosition(situation); position.Heading = situation.getHeading().value(CAngleUnit::deg()); const double gsKts = situation.getGroundSpeed().value(CSpeedUnit::kts()); position.Airspeed = static_cast(qRound(gsKts)); // sanity check if (gsKts < 0.0) { // we get negative GS for pushback and helicopters // do do we handle them her with DWORD position.Airspeed = 0U; } // MSFS has inverted pitch and bank angles position.Pitch = -situation.getPitch().value(CAngleUnit::deg()); position.Bank = -situation.getBank().value(CAngleUnit::deg()); position.OnGround = 0U; // not on ground if (sendGnd && situation.isOnGroundInfoAvailable()) { const bool onGround = (situation.getOnGround() == CAircraftSituation::OnGround); position.OnGround = onGround ? 1U : 0U; } return position; } SIMCONNECT_DATA_INITPOSITION CSimulatorFsxCommon::coordinateToFsxPosition(const ICoordinateGeodetic &coordinate) { SIMCONNECT_DATA_INITPOSITION position; position.Latitude = coordinate.latitude().value(CAngleUnit::deg()); position.Longitude = coordinate.longitude().value(CAngleUnit::deg()); position.Altitude = coordinate.geodeticHeight().value(CLengthUnit::ft()); // already corrected in interpolator if there is an underflow position.Heading = 0; position.Airspeed = 0; position.Pitch = 0; position.Bank = 0; position.OnGround = 0; return position; } void CSimulatorFsxCommon::synchronizeTime(const CTime &zuluTimeSim, const CTime &localTimeSim) { if (!m_simTimeSynced) { return; } if (!this->isConnected()) { return; } if (m_syncDeferredCounter > 0) { --m_syncDeferredCounter; } Q_UNUSED(localTimeSim); QDateTime myDateTime = QDateTime::currentDateTimeUtc(); if (!m_syncTimeOffset.isZeroEpsilonConsidered()) { int offsetSeconds = m_syncTimeOffset.valueInteger(CTimeUnit::s()); myDateTime = myDateTime.addSecs(offsetSeconds); } const QTime myTime = myDateTime.time(); const DWORD h = static_cast(myTime.hour()); const DWORD m = static_cast(myTime.minute()); const int targetMins = myTime.hour() * 60 + myTime.minute(); const int simMins = zuluTimeSim.valueInteger(CTimeUnit::min()); const int diffMins = qAbs(targetMins - simMins); if (diffMins < 2) { return; } const HRESULT hr1 = SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetTimeZuluHours, h, SIMCONNECT_GROUP_PRIORITY_STANDARD, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); const HRESULT hr2 = SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetTimeZuluMinutes, m, SIMCONNECT_GROUP_PRIORITY_STANDARD, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); if (isFailure(hr1, hr2)) { CLogMessage(this).warning("Sending time sync failed!"); } else { m_syncDeferredCounter = 5; // allow some time to sync CLogMessage(this).info("Synchronized time to UTC: '%1'") << myTime.toString(); } } void CSimulatorFsxCommon::injectWeatherGrid(const Weather::CWeatherGrid &weatherGrid) { // So far, there is only global weather auto glob = weatherGrid.frontOrDefault(); glob.setIdentifier("GLOB"); const QString metar = CSimConnectUtilities::convertToSimConnectMetar(glob); SimConnect_WeatherSetModeCustom(m_hSimConnect); SimConnect_WeatherSetModeGlobal(m_hSimConnect); SimConnect_WeatherSetObservation(m_hSimConnect, 0, qPrintable(metar)); } bool CSimulatorFsxCommon::requestPositionDataForSimObject(const CSimConnectObject &simObject, SIMCONNECT_PERIOD period) { if (this->isShuttingDownOrDisconnected()) { return false; } if (!simObject.hasValidRequestAndObjectId()) { return false; } if (simObject.isPending()) { return false; } // wait until confirmed if (simObject.getSimDataPeriod() == period) { return true; } // already queried like this if (!m_simConnectObjects.contains(simObject.getCallsign())) { return false; } // removed in meantime // always request, not only when something has changed const SIMCONNECT_DATA_REQUEST_ID reqId = static_cast(simObject.getRequestId(CSimConnectDefinitions::SimObjectPositionData)); const HRESULT result = this->logAndTraceSendId( SimConnect_RequestDataOnSimObject( m_hSimConnect, reqId, CSimConnectDefinitions::DataRemoteAircraftGetPosition, simObject.getObjectId(), period), simObject, "Cannot request simulator data", Q_FUNC_INFO, "SimConnect_RequestDataOnSimObject"); if (isOk(result)) { m_requestSimObjectDataCount++; m_simConnectObjects[simObject.getCallsign()].setSimDataPeriod(period); return true; } return false; } bool CSimulatorFsxCommon::requestTerrainProbeData(const CSimConnectObject &simObject, const CCallsign &aircraftCallsign) { static const QString w("Cannot request terrain probe data for id '%1'"); const SIMCONNECT_DATA_REQUEST_ID requestId = simObject.getRequestId(CSimConnectDefinitions::SimObjectPositionData); const DWORD objectId = simObject.getObjectId(); const HRESULT result = this->logAndTraceSendId( SimConnect_RequestDataOnSimObject( m_hSimConnect, static_cast(requestId), CSimConnectDefinitions::DataRemoteAircraftGetPosition, static_cast(objectId), SIMCONNECT_PERIOD_ONCE), simObject, w.arg(requestId), Q_FUNC_INFO, "SimConnect_RequestDataOnSimObject"); const bool ok = isOk(result); if (ok) { m_pendingProbeRequests.insert(requestId, aircraftCallsign); } return ok; } bool CSimulatorFsxCommon::requestLightsForSimObject(const CSimConnectObject &simObject) { if (!this->isValidSimObjectNotPendingRemoved(simObject)) { return false; } if (!m_hSimConnect) { return false; } // always request, not only when something has changed const SIMCONNECT_DATA_REQUEST_ID requestId = simObject.getRequestId(CSimConnectDefinitions::SimObjectLights); const HRESULT result = this->logAndTraceSendId( SimConnect_RequestDataOnSimObject( m_hSimConnect, requestId, CSimConnectDefinitions::DataRemoteAircraftLights, simObject.getObjectId(), SIMCONNECT_PERIOD_SECOND), simObject, "Cannot request lights data", Q_FUNC_INFO, "SimConnect_RequestDataOnSimObject"); return isOk(result); } bool CSimulatorFsxCommon::requestModelInfoForSimObject(const CSimConnectObject &simObject) { if (!this->isValidSimObjectNotPendingRemoved(simObject)) { return false; } if (!m_hSimConnect) { return false; } // always request, not only when something has changed const SIMCONNECT_DATA_REQUEST_ID requestId = simObject.getRequestId(CSimConnectDefinitions::SimObjectModel); const HRESULT result = this->logAndTraceSendId( SimConnect_RequestDataOnSimObject( m_hSimConnect, requestId, CSimConnectDefinitions::DataRemoteAircraftModelData, simObject.getObjectId(), SIMCONNECT_PERIOD_ONCE), simObject, "Cannot request model info", Q_FUNC_INFO, "SimConnect_RequestDataOnSimObject"); return isOk(result); } bool CSimulatorFsxCommon::stopRequestingDataForSimObject(const CSimConnectObject &simObject) { if (!simObject.hasValidRequestAndObjectId()) { return false; } if (!m_hSimConnect) { return false; } // stop by setting SIMCONNECT_PERIOD_NEVER SIMCONNECT_DATA_REQUEST_ID requestId = simObject.getRequestId(CSimConnectDefinitions::SimObjectPositionData); const HRESULT hr1 = this->logAndTraceSendId( SimConnect_RequestDataOnSimObject( m_hSimConnect, requestId, CSimConnectDefinitions::DataRemoteAircraftGetPosition, simObject.getObjectId(), SIMCONNECT_PERIOD_NEVER), simObject, "Stopping position request", Q_FUNC_INFO, "SimConnect_RequestDataOnSimObject"); requestId = simObject.getRequestId(CSimConnectDefinitions::SimObjectLights); const HRESULT hr2 = this->logAndTraceSendId( SimConnect_RequestDataOnSimObject( m_hSimConnect, requestId, CSimConnectDefinitions::DataRemoteAircraftLights, simObject.getObjectId(), SIMCONNECT_PERIOD_NEVER), simObject, "Stopping lights request", Q_FUNC_INFO, "SimConnect_RequestDataOnSimObject"); return isOk(hr1, hr2); } void CSimulatorFsxCommon::initSimulatorInternals() { CSimulatorFsCommon::initSimulatorInternals(); m_simulatorInternals.setValue("fsx/simConnectCfgFilename", CSimConnectUtilities::getSwiftLocalSimConnectCfgFilename()); m_simulatorInternals.setValue("fsx/simConnectVersion", m_simConnectVersion); } void CSimulatorFsxCommon::reset() { this->safeKillTimer(); // cleared below: // physicallyRemoveAllRemoteAircraft // m_simConnectObjects // m_simConnectObjectsPositionAndPartsTraces // m_addPendingAircraft // m_updateRemoteAircraftInProgress CSimulatorFsCommon::reset(); // clears all pending aircraft etc // reset values m_simulatingChangedTs = -1; m_simConnected = false; m_simSimulating = false; m_syncDeferredCounter = 0; m_skipCockpitUpdateCycles = 0; m_ownAircraftUpdate = 0; m_requestIdSimObjAircraft = static_cast(RequestSimObjAircraftStart); m_dispatchErrors = 0; m_receiveExceptionCount = 0; m_addedProbes = 0; m_initFsxTerrainProbes = false; m_sendIdTraces.clear(); } void CSimulatorFsxCommon::clearAllRemoteAircraftData() { const bool reinitProbe = m_useFsxTerrainProbe; this->removeAllProbes(); // m_addAgainAircraftWhenRemoved cleared below CSimulatorFsCommon::clearAllRemoteAircraftData(); // also removes aircraft m_simConnectObjects.clear(); m_addPendingAircraft.clear(); m_simConnectObjectsPositionAndPartsTraces.clear(); if (reinitProbe) { // if we are still alive we re-init the probes QPointer myself(this); QTimer::singleShot(2000, this, [ = ] { // Shutdown or unloaded if (!sApp || sApp->isShuttingDown() || !myself) { return; } m_initFsxTerrainProbes = false; // probes will re-init }); } } QString CSimulatorFsxCommon::fsxPositionToString(const SIMCONNECT_DATA_INITPOSITION &position) { static const QString positionStr("Lat: %1deg lng: %2deg alt: %3ft pitch: %4deg bank: %5deg hdg: %6deg airspeed: %7kts onGround: %8"); return positionStr. arg(position.Latitude).arg(position.Longitude).arg(position.Altitude). arg(position.Pitch).arg(position.Bank).arg(position.Heading).arg(position.Airspeed).arg(position.OnGround); } CCallsignSet CSimulatorFsxCommon::getCallsignsMissingInProvider() const { if (m_simConnectObjects.isEmpty()) { return CCallsignSet(); } const CCallsignSet simObjectCallsigns(m_simConnectObjects.getAllCallsigns(true)); const CCallsignSet providerCallsigns(this->getAircraftInRangeCallsigns()); return simObjectCallsigns.difference(providerCallsigns); } void CSimulatorFsxCommon::traceSendId(const CSimConnectObject &simObject, const QString &functionName, const QString &details, bool forceTrace) { if (!forceTrace && !this->isTracingSendId()) { return; } if (MaxSendIdTraces < 1) { return; } DWORD dwLastId = 0; const HRESULT hr = SimConnect_GetLastSentPacketID(m_hSimConnect, &dwLastId); if (isFailure(hr)) { return; } if (m_sendIdTraces.size() > MaxSendIdTraces) { m_sendIdTraces.removeLast(); } const TraceFsxSendId trace(dwLastId, simObject, details.isEmpty() ? functionName : details % QStringLiteral(", ") % functionName); m_sendIdTraces.push_front(trace); } HRESULT CSimulatorFsxCommon::logAndTraceSendId(HRESULT hr, const QString &warningMsg, const QString &functionName, const QString &functionDetails) { const CSimConnectObject empty; return this->logAndTraceSendId(hr, empty, warningMsg, functionName, functionDetails); } HRESULT CSimulatorFsxCommon::logAndTraceSendId(HRESULT hr, const CSimConnectObject &simObject, const QString &warningMsg, const QString &functionName, const QString &functionDetails) { return this->logAndTraceSendId(hr, this->isTracingSendId(), simObject, warningMsg, functionName, functionDetails); } HRESULT CSimulatorFsxCommon::logAndTraceSendId(HRESULT hr, bool traceSendId, const CSimConnectObject &simObject, const QString &warningMsg, const QString &functionName, const QString &functionDetails) { if (traceSendId) { this->traceSendId(simObject, functionName, functionDetails); } if (isOk(hr)) { return hr; } if (!warningMsg.isEmpty()) { CLogMessage(this).warning(warningMsg % QStringLiteral(" SimObject: ") % simObject.toQString()); } this->triggerAutoTraceSendId(); return hr; } TraceFsxSendId CSimulatorFsxCommon::getSendIdTrace(DWORD sendId) const { for (const TraceFsxSendId &trace : m_sendIdTraces) { if (trace.sendId == sendId) { return trace; } } return TraceFsxSendId::invalid(); } QString CSimulatorFsxCommon::getSendIdTraceDetails(DWORD sendId) const { const TraceFsxSendId trace = this->getSendIdTrace(sendId); if (trace.sendId == sendId) { return this->getSendIdTraceDetails(trace); } return ""; } QString CSimulatorFsxCommon::getSendIdTraceDetails(const TraceFsxSendId &trace) const { static const QString d("Send id: %1 obj.id.: %2 SimObj: %3 | '%4'"); if (trace.isInvalid()) { return QString(); } // update with latest sim object const CSimConnectObject simObject = this->getSimObjectForTrace(trace); return d.arg(trace.sendId).arg(simObject.getObjectId()).arg(simObject.toQString(), trace.comment); } int CSimulatorFsxCommon::removeAllProbes() { if (!m_hSimConnect) { return 0; } // already disconnected const QList probes = m_simConnectObjects.getProbes(); int c = 0; for (const CSimConnectObject &probeSimObject : probes) { if (!probeSimObject.isConfirmedAdded()) { continue; } const SIMCONNECT_DATA_REQUEST_ID requestId = probeSimObject.getRequestId(CSimConnectDefinitions::SimObjectRemove); const HRESULT result = SimConnect_AIRemoveObject(m_hSimConnect, static_cast(probeSimObject.getObjectId()), requestId); if (isOk(result)) { c++; } else { CLogMessage(this).warning("Removing probe '%1' from simulator failed") << probeSimObject.getObjectId(); } } m_simConnectObjects.removeAllProbes(); m_pendingProbeRequests.clear(); return c; } CSimConnectObject CSimulatorFsxCommon::insertNewSimConnectObject(const CSimulatedAircraft &aircraft, DWORD requestId, const CSimConnectObject &removedPendingObject) { if (m_simConnectObjects.contains(aircraft.getCallsign())) { // error, ...? CSimConnectObject &simObject = m_simConnectObjects[aircraft.getCallsign()]; simObject.copyAddingFailureCounters(removedPendingObject); simObject.resetTimestampToNow(); return simObject; } CSimConnectObject simObject; if (m_simConnectObjectsPositionAndPartsTraces.contains(aircraft.getCallsign())) { // if in traces, get the object and reuse it simObject = m_simConnectObjectsPositionAndPartsTraces[aircraft.getCallsign()]; m_simConnectObjectsPositionAndPartsTraces.remove(aircraft.getCallsign()); simObject.resetState(); simObject.setRequestId(requestId); simObject.setAircraft(aircraft); simObject.attachInterpolatorLogger(&m_interpolationLogger); // setting a logger does not start logging } else { simObject = CSimConnectObject(aircraft, requestId, this, this, this->getRemoteAircraftProvider(), &m_interpolationLogger); } simObject.copyAddingFailureCounters(removedPendingObject); m_simConnectObjects.insert(simObject, true); // update timestamp return simObject; } const CAltitude &CSimulatorFsxCommon::terrainProbeAltitude() { static const CAltitude alt(50000, CLengthUnit::ft()); return alt; } QString CSimulatorFsxCommon::fsxCharToQString(const char *fsxChar, int size) { return QString::fromLatin1(fsxChar, size); } QString CSimulatorFsxCommon::requestIdToString(DWORD requestId) { if (requestId <= CSimConnectDefinitions::RequestEndMarker) { return CSimConnectDefinitions::requestToString(static_cast(requestId)); } const CSimConnectDefinitions::SimObjectRequest simRequest = requestToSimObjectRequest(requestId); const CSimConnectObject::SimObjectType simType = CSimConnectObject::requestIdToType(requestId); static const QString req("%1 %2 %3"); return req.arg(requestId).arg(CSimConnectObject::typeToString(simType)).arg(CSimConnectDefinitions::simObjectRequestToString(simRequest)); } DWORD CSimulatorFsxCommon::unitTestRequestId(CSimConnectObject::SimObjectType type) { int start; int end; switch (type) { case CSimConnectObject::TerrainProbe: start = RequestSimObjTerrainProbeStart; end = RequestSimObjTerrainProbeEnd; break; case CSimConnectObject::Aircraft: default: start = RequestSimObjAircraftStart; end = RequestSimObjAircraftEnd; break; } const int id = CMathUtils::randomInteger(start, end); return static_cast(id); } CCallsignSet CSimulatorFsxCommon::physicallyRemoveAircraftNotInProvider() { const CCallsignSet callsignsToBeRemoved(this->getCallsignsMissingInProvider()); if (callsignsToBeRemoved.isEmpty()) { return callsignsToBeRemoved; } for (const CCallsign &callsign : callsignsToBeRemoved) { this->physicallyRemoveRemoteAircraft(callsign); } if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QString("CS: '%1'").arg(callsignsToBeRemoved.toStringList().join(", "))); } return callsignsToBeRemoved; } void CSimulatorFsxCommon::physicallyRemoveAircraftNotInProviderAsync() { const QPointer myself(this); QTimer::singleShot(100, this, [ = ] { if (!myself || !sApp || sApp->isShuttingDown()) { return; } CSimulatorFsxCommon::physicallyRemoveAircraftNotInProvider(); }); } CSimulatorFsxCommonListener::CSimulatorFsxCommonListener(const CSimulatorPluginInfo &info) : ISimulatorListener(info) { constexpr int QueryInterval = 5 * 1000; // 5 seconds m_timer.setInterval(QueryInterval); m_timer.setObjectName(this->objectName().append(":m_timer")); connect(&m_timer, &QTimer::timeout, this, &CSimulatorFsxCommonListener::checkConnection); } void CSimulatorFsxCommonListener::startImpl() { m_simulatorVersion.clear(); m_simConnectVersion.clear(); m_simulatorName.clear(); m_simulatorDetails.clear(); if (!loadAndResolveSimConnect(true)) { return; } m_timer.start(); } void CSimulatorFsxCommonListener::stopImpl() { m_timer.stop(); } void CSimulatorFsxCommonListener::checkImpl() { if (!m_timer.isActive()) { return; } if (this->isShuttingDown()) { return; } m_timer.start(); // restart because we will check just now QPointer myself(this); QTimer::singleShot(0, this, [ = ] { if (!myself) { return; } this->checkConnection(); }); } QString CSimulatorFsxCommonListener::backendInfo() const { if (m_simulatorName.isEmpty()) { return ISimulatorListener::backendInfo(); } return m_simulatorDetails; } void CSimulatorFsxCommonListener::checkConnection() { if (this->isShuttingDown()) { return; } Q_ASSERT_X(!CThreadUtils::isCurrentThreadApplicationThread(), Q_FUNC_INFO, "Expect to run in background"); HANDLE hSimConnect; HRESULT result = SimConnect_Open(&hSimConnect, sApp->swiftVersionChar(), nullptr, 0, nullptr, 0); bool check = false; if (isOk(result)) { for (int i = 0; !check && i < 3 && !this->isShuttingDown(); i++) { // result not always in first dispatch as we first have to obtain simulator name result = SimConnect_CallDispatch(hSimConnect, CSimulatorFsxCommonListener::SimConnectProc, this); if (isFailure(result)) { break; } // means serious failure check = this->checkVersionAndSimulator(); if (!check) { sApp->processEventsFor(500); } } } SimConnect_Close(hSimConnect); if (check) { emit this->simulatorStarted(this->getPluginInfo()); } } bool CSimulatorFsxCommonListener::checkVersionAndSimulator() const { const CSimulatorInfo pluginSim(getPluginInfo().getIdentifier()); const QString connectedSimName = m_simulatorName.toLower().trimmed(); if (connectedSimName.isEmpty()) { return false; } if (pluginSim.isP3D()) { // P3D drivers only works with P3D return connectedSimName.contains("lockheed") || connectedSimName.contains("martin") || connectedSimName.contains("p3d") || connectedSimName.contains("prepar"); } else if (pluginSim.isFSX()) { // FSX drivers only works with FSX return connectedSimName.contains("fsx") || connectedSimName.contains("microsoft") || connectedSimName.contains("simulator x"); } return false; } bool CSimulatorFsxCommonListener::checkSimConnectDll() const { static const CWinDllUtils::DLLInfo simConnectInfo = CSimConnectUtilities::simConnectDllInfo(); if (!simConnectInfo.errorMsg.isEmpty()) { return false; } return true; } void CSimulatorFsxCommonListener::SimConnectProc(SIMCONNECT_RECV *pData, DWORD cbData, void *pContext) { Q_UNUSED(cbData); CSimulatorFsxCommonListener *simListener = static_cast(pContext); switch (pData->dwID) { case SIMCONNECT_RECV_ID_OPEN: { SIMCONNECT_RECV_OPEN *event = static_cast(pData); simListener->m_simulatorVersion = QString("%1.%2.%3.%4").arg(event->dwApplicationVersionMajor).arg(event->dwApplicationVersionMinor).arg(event->dwApplicationBuildMajor).arg(event->dwApplicationBuildMinor); simListener->m_simConnectVersion = QString("%1.%2.%3.%4").arg(event->dwSimConnectVersionMajor).arg(event->dwSimConnectVersionMinor).arg(event->dwSimConnectBuildMajor).arg(event->dwSimConnectBuildMinor); simListener->m_simulatorName = CSimulatorFsxCommon::fsxCharToQString(event->szApplicationName); simListener->m_simulatorDetails = QString("Name: '%1' Version: %2 SimConnect: %3").arg(simListener->m_simulatorName, simListener->m_simulatorVersion, simListener->m_simConnectVersion); const CStatusMessage msg = CStatusMessage(simListener).info("Connect to %1: '%2'") << simListener->getPluginInfo().getIdentifier() << simListener->backendInfo(); // avoid the same message over and over again if (msg.getMessage() != simListener->m_lastMessage.getMessage()) { CLogMessage::preformatted(msg); simListener->m_lastMessage = msg; } break; } case SIMCONNECT_RECV_ID_EXCEPTION: break; default: break; } } } // namespace } // namespace