/* Copyright (C) 2014 * swift Project Community / Contributors * * This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level * directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project, * including this file, may be copied, modified, propagated, or distributed except according to the terms * contained in the LICENSE file. */ //! \file #ifndef BLACKINPUT_JOYSTICK_H #define BLACKINPUT_JOYSTICK_H #include "blackinputexport.h" #include "blackmisc/input/hotkeycombination.h" #include #include namespace BlackInput { /*! * Abstract interface for native joystick handling. */ class BLACKINPUT_EXPORT IJoystick : public QObject { Q_OBJECT public: //! Constructor IJoystick(QObject *parent = nullptr); //! Destructor virtual ~IJoystick() {} //! Creates a native joystick handler object static std::unique_ptr create(QObject *parent = nullptr); signals: //! Joystick button combination has changed void buttonCombinationChanged(const BlackMisc::Input::CHotkeyCombination &); }; } #endif // BLACKINPUT_JOYSTICK_H