/* Copyright (C) 2013 * swift Project Community / Contributors * * This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level * directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project, * including this file, may be copied, modified, propagated, or distributed except according to the terms * contained in the LICENSE file. */ //! \file #ifndef BLACKCORE_CONTEXTVOICE_PROXY_H #define BLACKCORE_CONTEXTVOICE_PROXY_H #include "context_audio.h" #include "blackmisc/genericdbusinterface.h" #include "blackmisc/audiodeviceinfolist.h" #include "blackmisc/voiceroomlist.h" #include "blackmisc/nwuserlist.h" #include "blackmisc/avaircraft.h" namespace BlackCore { //! \brief Audio context proxy //! \ingroup dbus class CContextAudioProxy : public IContextAudio { Q_OBJECT Q_CLASSINFO("D-Bus Interface", BLACKCORE_CONTEXTAUDIO_INTERFACENAME) friend class IContextAudio; public: //! Destructor virtual ~CContextAudioProxy() {} private: BlackMisc::CGenericDBusInterface *m_dBusInterface; //! Relay connection signals to local signals //! No idea why this has to be wired and is not done automatically void relaySignals(const QString &serviceName, QDBusConnection &connection); protected: //! Contructor CContextAudioProxy(CRuntimeConfig::ContextMode mode, CRuntime *runtime) : IContextAudio(mode, runtime), m_dBusInterface(nullptr) {} //! DBus version constructor CContextAudioProxy(const QString &serviceName, QDBusConnection &connection, CRuntimeConfig::ContextMode mode, CRuntime *runtime); public slots: //! \copydoc IContextAudio::getComVoiceRooms() virtual BlackMisc::Audio::CVoiceRoomList getComVoiceRooms() const override; //! \copydoc IContextAudio::getComVoiceRoomsWithAudioStatus() virtual BlackMisc::Audio::CVoiceRoomList getComVoiceRoomsWithAudioStatus() const override; //! \copydoc IContextAudio::getCom1VoiceRoom virtual BlackMisc::Audio::CVoiceRoom getCom1VoiceRoom(bool withAudioStatus) const override; //! \copydoc IContextAudio::getCom2VoiceRoom virtual BlackMisc::Audio::CVoiceRoom getCom2VoiceRoom(bool withAudioStatus) const override; //! \copydoc IContextAudio::setComVoiceRooms() virtual void setComVoiceRooms(const BlackMisc::Audio::CVoiceRoomList &voiceRooms) override; //! \copydoc IContextAudio::getCom1RoomCallsigns() virtual BlackMisc::Aviation::CCallsignList getCom1RoomCallsigns() const override; //! \copydoc IContextAudio::getCom2RoomCallsigns() virtual BlackMisc::Aviation::CCallsignList getCom2RoomCallsigns() const override; //! \copydoc IContextAudio::getCom1RoomUsers() virtual BlackMisc::Network::CUserList getCom1RoomUsers() const override; //! \copydoc IContextAudio::getCom2RoomUsers() virtual BlackMisc::Network::CUserList getCom2RoomUsers() const override; //! \copydoc IContextAudio::leaveAllVoiceRooms virtual void leaveAllVoiceRooms() override; //! \copydoc IContextAudio::getAudioDevices() virtual BlackMisc::Audio::CAudioDeviceInfoList getAudioDevices() const override; //! \copydoc IContextAudio::getCurrentAudioDevices() virtual BlackMisc::Audio::CAudioDeviceInfoList getCurrentAudioDevices() const override; //! \copydoc IContextAudio::setCurrentAudioDevice() virtual void setCurrentAudioDevice(const BlackMisc::Audio::CAudioDeviceInfo &audioDevice) override; //! \copydoc IContextAudio::setVolumes() virtual void setVolumes(const BlackMisc::Aviation::CComSystem &com1, const BlackMisc::Aviation::CComSystem &com2) override; //!\copydoc IContextAudio::setVolumes virtual void setVolumes(int com1Volume, int com2Volume) override; //! \copydoc IContextAudio::setMute virtual void setMute(bool muted) override; //! \copydoc IContextAudio::isMuted() virtual bool isMuted() const override; //! \copydoc IContextAudio::playSelcalTone virtual void playSelcalTone(const BlackMisc::Aviation::CSelcal &selcal) const override; //! \copydoc IContextAudio::playNotification virtual void playNotification(uint notification, bool considerSettings) const override; //! \copydoc IContextAudio::runMicrophoneTest() virtual void runMicrophoneTest() override; //! \copydoc IContextAudio::runSquelchTest() virtual void runSquelchTest() override; //! \copydoc IContextAudio::getMicrophoneTestResult() virtual QString getMicrophoneTestResult() const override; //! \copydoc IContextAudio::getSquelchValue() virtual double getSquelchValue() const override; //! \copydoc IContextAudio::enableAudioLoopback() virtual void enableAudioLoopback(bool enable = true) override; //! \copydoc IContextOwnAircraft::parseCommandLine virtual bool parseCommandLine(const QString &commandLine) override; }; } #endif // guard