/* Copyright (C) 2017 * swift project Community / Contributors * * This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level * directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project, * including this file, may be copied, modified, propagated, or distributed except according to the terms * contained in the LICENSE file. */ #include "blackmisc/simulation/interpolatorspline.h" #include "blackmisc/simulation/interpolationhints.h" #include "blackmisc/logmessage.h" using namespace BlackMisc::Aviation; using namespace BlackMisc::Geo; using namespace BlackMisc::Math; using namespace BlackMisc::PhysicalQuantities; using namespace BlackMisc::Simulation; namespace BlackMisc { namespace Simulation { namespace { //! \private https://en.wikipedia.org/wiki/Tridiagonal_matrix_algorithm template std::array solveTridiagonal(std::array, N> &matrix, std::array &d) { const auto a = [&matrix](auto i) -> double& { return matrix[i][i-1]; }; // subdiagonal const auto b = [&matrix](auto i) -> double& { return matrix[i][i ]; }; // main diagonal const auto c = [&matrix](auto i) -> double& { return matrix[i][i+1]; }; // superdiagonal // forward sweep c(0) /= b(0); d[0] /= b(0); for (size_t i = 1; i < N; ++i) { const double denom = b(i) - a(i) * c(i - 1); if (i < N-1) { c(i) /= denom; } d[i] = (d[i] - a(i) * d[i - 1]) / denom; } // back substitution for (int i = N - 2; i >= 0; --i) { d[i] -= c(i) * d[i+1]; } return d; } //! \private Linear equation expressed as tridiagonal matrix. //! https://en.wikipedia.org/wiki/Spline_interpolation //! http://blog.ivank.net/interpolation-with-cubic-splines.html template std::array getDerivatives(const std::array &x, const std::array &y) { std::array, N> a {{}}; std::array b {{}}; a[0][0] = 2.0 / (x[1] - x[0]); a[0][1] = 1.0 / (x[1] - x[0]); b[0] = 3.0 * (y[1] - y[0]) / ((x[1] - x[0]) * (x[1] - x[0])); a[N-1][N-2] = 1.0 / (x[N-1] - x[N-2]); a[N-1][N-1] = 2.0 / (x[N-1] - x[N-2]); b[N-1] = 3.0 * (y[N-1] - y[N-2]) / ((x[N-1] - x[N-2]) * (x[N-1] - x[N-2])); for (size_t i = 1; i < N - 1; ++i) { a[i][i-1] = 1.0 / (x[i] - x[i-1]); a[i][i ] = 2.0 / (x[i] - x[i-1]) + 2.0 / (x[i+1] - x[i]); a[i][i+1] = 1.0 / (x[i+1] - x[i]); b[i] = 3.0 * (y[i] - y[i-1]) / ((x[i] - x[i-1]) * (x[i] - x[i-1])) + 3.0 * (y[i+1] - y[i]) / ((x[i+1] - x[i]) * (x[i+1] - x[i])); } solveTridiagonal(a, b); return b; } //! \private Cubic interpolation. double evalSplineInterval(double x, double x0, double x1, double y0, double y1, double k0, double k1) { const double t = (x - x0) / (x1 - x0); const double a = k0 * (x1 - x0) - (y1 - y0); const double b = -k1 * (x1 - x0) + (y1 - y0); const double y = (1 - t) * y0 + t * y1 + t * (1 - t) * (a * (1 - t) + b * t); return y; } } CInterpolatorSpline::Interpolant CInterpolatorSpline::getInterpolant(qint64 currentTimeMsSinceEpoc, const CInterpolationAndRenderingSetup &setup, const CInterpolationHints &hints, CInterpolationStatus &status, CInterpolationLogger::SituationLog &log) { Q_UNUSED(hints); Q_UNUSED(setup); // recalculate derivatives only if they changed if (currentTimeMsSinceEpoc > m_nextSampleTime) { // find the first situation not in the correct order, keep only the situations before that one const auto end = std::is_sorted_until(m_aircraftSituations.begin(), m_aircraftSituations.end(), [](auto && a, auto && b) { return b.getAdjustedMSecsSinceEpoch() < a.getAdjustedMSecsSinceEpoch(); }); const auto validSituations = makeRange(m_aircraftSituations.begin(), end); // find the first situation earlier than the current time const auto pivot = std::partition_point(validSituations.begin(), validSituations.end(), [ = ](auto && s) { return s.getAdjustedMSecsSinceEpoch() > currentTimeMsSinceEpoc; }); const auto situationsNewer = makeRange(validSituations.begin(), pivot); const auto situationsOlder = makeRange(pivot, validSituations.end()); if (situationsNewer.isEmpty() || situationsOlder.size() < 2) { return { *this, 0 }; } const std::array s {{ *(situationsOlder.begin() + 1), *situationsOlder.begin(), *(situationsNewer.end() - 1) }}; const std::array, 3> normals {{ s[0].getPosition().normalVectorDouble(), s[1].getPosition().normalVectorDouble(), s[2].getPosition().normalVectorDouble() }}; x = {{ normals[0][0], normals[1][0], normals[2][0] }}; y = {{ normals[0][1], normals[1][1], normals[2][1] }}; z = {{ normals[0][2], normals[1][2], normals[2][2] }}; a = {{ s[0].getCorrectedAltitude().value(), s[1].getCorrectedAltitude().value(), s[2].getCorrectedAltitude().value() }}; t = {{ static_cast(s[0].getAdjustedMSecsSinceEpoch()), static_cast(s[1].getAdjustedMSecsSinceEpoch()), static_cast(s[2].getAdjustedMSecsSinceEpoch()) }}; dx = getDerivatives(t, x); dy = getDerivatives(t, y); dz = getDerivatives(t, z); da = getDerivatives(t, a); m_prevSampleTime = situationsOlder.begin()->getAdjustedMSecsSinceEpoch(); m_nextSampleTime = (situationsNewer.end() - 1)->getAdjustedMSecsSinceEpoch(); m_altitudeUnit = situationsOlder.begin()->getAltitude().getUnit(); m_pbh = { *situationsOlder.begin(), *(situationsNewer.end() - 1) }; } log.oldSituation = m_pbh.getOldSituation(); log.newSituation = m_pbh.getNewSituation(); status.setInterpolationSucceeded(true); status.setChangedPosition(true); m_pbh.setTimeFraction(static_cast(currentTimeMsSinceEpoc - m_prevSampleTime) / static_cast(m_nextSampleTime - m_prevSampleTime)); return { *this, currentTimeMsSinceEpoc }; } CCoordinateGeodetic CInterpolatorSpline::Interpolant::interpolatePosition(const CInterpolationAndRenderingSetup &setup, const CInterpolationHints &hints) const { Q_UNUSED(setup); Q_UNUSED(hints); const double newX = evalSplineInterval(currentTimeMsSinceEpoc, i.t[1], i.t[2], i.x[1], i.x[2], i.dx[1], i.dx[2]); const double newY = evalSplineInterval(currentTimeMsSinceEpoc, i.t[1], i.t[2], i.y[1], i.y[2], i.dy[1], i.dy[2]); const double newZ = evalSplineInterval(currentTimeMsSinceEpoc, i.t[1], i.t[2], i.z[1], i.z[2], i.dz[1], i.dz[2]); CCoordinateGeodetic currentPosition; currentPosition.setNormalVector(newX, newY, newZ); return currentPosition; } CAltitude CInterpolatorSpline::Interpolant::interpolateAltitude(const CInterpolationAndRenderingSetup &setup, const CInterpolationHints &hints) const { Q_UNUSED(setup); Q_UNUSED(hints); const double newA = evalSplineInterval(currentTimeMsSinceEpoc, i.t[1], i.t[2], i.a[1], i.a[2], i.da[1], i.da[2]); return CAltitude(newA, i.m_altitudeUnit); } } }