/* Copyright (C) 2013 * swift project Community / Contributors * * This file is part of swift Project. It is subject to the license terms in the LICENSE file found in the top-level * directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project, * including this file, may be copied, modified, propagated, or distributed except according to the terms * contained in the LICENSE file. */ //! \file #ifndef BLACKGUI_AUDIOVOLUME_H #define BLACKGUI_AUDIOVOLUME_H #include "blackgui/blackguiexport.h" #include #include namespace Ui { class CAudioVolumeComponent; } namespace BlackGui { namespace Components { //! Audio volume, mixer class BLACKGUI_EXPORT CAudioVolumeComponent : public QFrame { Q_OBJECT public: //! Constructor explicit CAudioVolumeComponent(QWidget *parent = nullptr); //! Destructor ~CAudioVolumeComponent(); private slots: //! Mute toggleBlackGui::Components::CHotkeyDialog void ps_onMuteChanged(bool muted); //! Volumes changed (elsewhere) void ps_onOutputVolumeChanged(int volume); //! Set volume to 100 void ps_setVolume100(); //! Change values because of volume GUI controls void ps_changeOutputVolumeFromSlider(int volume); //! Change values because of volume GUI controls void ps_changeOutputVolumeFromSpinBox(int volume); //! Requested windows mixer void ps_onWindowsMixerRequested(); private: QScopedPointer ui; }; } // namespace } // namespace #endif // guard