/* Copyright (C) 2013 * swift Project Community / Contributors * * This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level * directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project, * including this file, may be copied, modified, propagated, or distributed except according to the terms * contained in the LICENSE file. */ //! \file #ifndef BLACKMISC_CPROJECT_H #define BLACKMISC_CPROJECT_H #include "blackmiscexport.h" #include "blackmisc/simulation/simulatorinfo.h" #include namespace BlackMisc { /*! * Metadata about the project */ class BLACKMISC_EXPORT CProject { public: //! with BlackCore? static bool isCompiledWithBlackCore(); //! with BlackSound? static bool isCompiledWithBlackSound(); //! with BlackInput? static bool isCompiledWithBlackInput(); //! with FS9 support? static bool isCompiledWithFs9Support(); //! with FSX support? static bool isCompiledWithFsxSupport(); //! with P3D support static bool isCompiledWithP3DSupport(); //! Compiled with any MS Flight Simulator support (P3D, FSX, FS9) static bool isCompiledWithMsFlightSimulatorSupport(); //! with XPlane support? static bool isCompiledWithXPlaneSupport(); //! with any simulator libraries static bool isCompiledWithFlightSimulatorSupport(); //! with GUI? static bool isCompiledWithGui(); //! Simulator String info static const BlackMisc::Simulation::CSimulatorInfo &simulators(); //! Simulator String info static const char *simulatorsChar(); //! Version info static const QString &version(); //! System's name and version static const QString &swiftVersionString(); //! System's name and version + info if dev.environemnt static const QString &swiftVersionStringDevInfo(); //! System's name and version static const char *swiftVersionChar(); //! Version major static int versionMajor(); //! Version minor static int versionMinor(); //! Debug build? static bool isDebugBuild(); //! Release build? static bool isReleaseBuild(); //! Beta test? static bool isBetaTest(); //! Running on Windows NT platform? static bool isRunningOnWindowsNtPlatform(); //! Running in dev.environment, so on a programmers machine static bool isRunningInDeveloperEnvironment(); //! Use development setup? static bool useDevelopmentSetup(); //! Beta / dev.environment? static bool isRunningInBetaOrDeveloperEnvironment(); //! Application directory where current application is located static const QString &getApplicationDir(); //! Where resource files (static DB files, ...) etc are located static const QString &getSwiftResourceDir(); //! Private resource dir for developer's own resource files static QString getSwiftPrivateResourceDir(); //! Where static DB files are located static const QString &getSwiftStaticDbFilesDir(); //! Where images are located static const QString &getImagesDir(); //! Dump all env.variables static QString getEnvironmentVariables(const QString &separator = QString("\n")); //! Info string about compilation static const QString &compiledWithInfo(bool shortVersion = true); //! Env.information static QString environmentInfo(const QString &separator = QString("\n")); //! Whole info static QString convertToQString(const QString &separator = QString("\n")); private: //! Constructor CProject() {} //! Split version static int getMajorMinor(int index); // --------------- env.vars. ------------- // centralized in one place here so we have an overview //! Environment variable indicating "dev.environment" static const QString &envVarDevelopment(); //! Value //! //! \value true|false static QString envVarDevelopmentValue(); //! Read data from productive or development setupnding on dev. environment yes/no static const QString &envDevelopmentSetup(); //! Value //! \value true|false //! \remarks If this is set, the explicit value will be used. //! If not set, default will be used depe static QString envDevelopmentSetupValue(); //! Environment variable private resources static const QString &envVarPrivateSetupDir(); //! Value //! \value directory path static QString envVarPrivateSetupDirValue(); }; } // ns #endif // guard