/* Copyright (C) 2018 * swift project Community / Contributors * * This file is part of swift Project. It is subject to the license terms in the LICENSE file found in the top-level * directory of this distribution. No part of swift project, including this file, may be copied, modified, propagated, * or distributed except according to the terms contained in the LICENSE file. */ //! \file #ifndef BLACKGUI_COMPONENTS_INSTALLFSXTERRAINPROBECOMPONENT_H #define BLACKGUI_COMPONENTS_INSTALLFSXTERRAINPROBECOMPONENT_H #include "blackmisc/simulation/settings/simulatorsettings.h" #include #include namespace Ui { class CInstallFsxTerrainProbeComponent; } namespace BlackGui { namespace Components { //! Install the FSX/P3D terrain probe class CInstallFsxTerrainProbeComponent : public QFrame { Q_OBJECT public: //! Constructor explicit CInstallFsxTerrainProbeComponent(QWidget *parent = nullptr); //! Destructors virtual ~CInstallFsxTerrainProbeComponent(); private: QScopedPointer ui; //! Select the directory void selectSimObjectsDir(); //! Copy probe void copyProbe(); //! Simulator has been changed void onSimulatorChanged(const BlackMisc::Simulation::CSimulatorInfo &simulator); BlackMisc::Simulation::Settings::CMultiSimulatorSettings m_simulatorSettings { this }; //!< for SimObjects directories }; } // ns } // ns #endif // guard