/* Copyright (C) 2014 * swift Project Community / Contributors * * This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level * directory of this distribution and at http://www.swift-project.org/license.html. No part of Swift Project, * including this file, may be copied, modified, propagated, or distributed except according to the terms * contained in the LICENSE file. */ #include "joystick_mac.h" using namespace BlackMisc::Hardware; namespace BlackInput { CJoystickMac::CJoystickMac(QObject *parent) : IJoystick(parent) { } CJoystickMac::~CJoystickMac() { } void CJoystickMac::startCapture() { } void CJoystickMac::triggerButton(const CJoystickButton button, bool isPressed) { if(!isPressed) emit buttonUp(button); else emit buttonDown(button); } } // namespace BlackInput