/* Copyright (C) 2013 * swift Project Community / Contributors * * This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level * directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project, * including this file, may be copied, modified, propagated, or distributed except according to the terms * contained in the LICENSE file. */ #include "context_audio.h" #include "context_audio_impl.h" #include "context_audio_proxy.h" namespace BlackCore { IContextAudio *IContextAudio::create(CRuntime *parent, CRuntimeConfig::ContextMode mode, CDBusServer *server, QDBusConnection &conn) { switch (mode) { case CRuntimeConfig::Local: case CRuntimeConfig::LocalInDbusServer: return (new CContextAudio(mode, parent))->registerWithDBus(server); case CRuntimeConfig::Remote: return new BlackCore::CContextAudioProxy(BlackCore::CDBusServer::ServiceName, conn, mode, parent); default: return nullptr; // audio not mandatory } } } // namespace