/* Copyright (C) 2013 * swift Project Community / Contributors * * This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level * directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project, * including this file, may be copied, modified, propagated, or distributed except according to the terms * contained in the LICENSE file. */ //! \file #ifndef BLACKCORE_SIMULATOR_COMMON_H #define BLACKCORE_SIMULATOR_COMMON_H #include #include #include #include #include "blackcore/aircraftmatcher.h" #include "blackcore/blackcoreexport.h" #include "blackcore/simulator.h" #include "blackmisc/simulation/aircraftmodelsetloader.h" #include "blackmisc/simulation/simulatedaircraftlist.h" #include "blackmisc/simulation/simulatorinfo.h" #include "blackmisc/simulation/simulatorplugininfo.h" #include "blackmisc/simulation/simulatorinternals.h" #include "blackmisc/simulation/settings/simulatorsettings.h" #include "blackmisc/simulation/interpolationrenderingsetup.h" #include "blackmisc/simulation/interpolationlogger.h" #include "blackmisc/aviation/callsignset.h" #include "blackmisc/pq/length.h" #include "blackmisc/pq/time.h" #include "blackmisc/pq/units.h" #include "blackmisc/connectionguard.h" namespace BlackMisc { class CSimpleCommandParser; namespace Aviation { class CAircraftParts; class CAircraftSituation; class CCallsign; } namespace Simulation { class CAirspaceAircraftSnapshot; class CSimulatedAircraft; } } namespace BlackCore { //! Common base class with providers, interface and some base functionality class BLACKCORE_EXPORT CSimulatorCommon : public ISimulator { Q_OBJECT Q_INTERFACES(BlackCore::ISimulator) public: //! Log categories static const BlackMisc::CLogCategoryList &getLogCategories(); //! Destructor virtual ~CSimulatorCommon(); // --------- ISimulator implementations ------------ virtual void setInterpolationAndRenderingSetup(const BlackMisc::Simulation::CInterpolationAndRenderingSetupGlobal &setup) override; virtual void highlightAircraft(const BlackMisc::Simulation::CSimulatedAircraft &aircraftToHighlight, bool enableHighlight, const BlackMisc::PhysicalQuantities::CTime &displayTime) override; virtual bool followAircraft(const BlackMisc::Aviation::CCallsign &callsign) override; virtual const BlackMisc::Simulation::CSimulatorInternals &getSimulatorInternals() const override; virtual BlackMisc::Aviation::CAirportList getAirportsInRange() const override; virtual void setWeatherActivated(bool activated) override; virtual void unload() override; virtual bool isShuttingDown() const override; virtual bool logicallyReAddRemoteAircraft(const BlackMisc::Aviation::CCallsign &callsign) override; virtual BlackMisc::Aviation::CCallsignSet unrenderedEnabledAircraft() const override; virtual BlackMisc::Aviation::CCallsignSet renderedDisabledAircraft() const override; virtual int physicallyRemoveMultipleRemoteAircraft(const BlackMisc::Aviation::CCallsignSet &callsigns) override; virtual int physicallyRemoveAllRemoteAircraft() override; virtual void clearAllRemoteAircraftData() override; virtual BlackMisc::CStatusMessageList debugVerifyStateAfterAllAircraftRemoved() const override; //! \addtogroup swiftdotcommands //! @{ //!
        //! .drv unload                    unload plugin                           BlackCore::CSimulatorCommon
        //! .drv logint callsign           log interpolator for callsign           BlackCore::CSimulatorCommon
        //! .drv logint off                no log information for interpolator     BlackCore::CSimulatorCommon
        //! .drv logint write              write interpolator log to file          BlackCore::CSimulatorCommon
        //! .drv logint clear              clear current log                       BlackCore::CSimulatorCommon
        //! .drv pos callsign              shows current position in simulator     BlackCore::CSimulatorCommon
        //! .drv spline|linear callsign    interpolator spline or linear           BlackCore::CSimulatorCommon
        //! .drv aircraft readd callsign   re-add (add again) aircraft             BlackCore::CSimulatorCommon
        //! .drv aircraft readd all        re-add all aircraft                     BlackCore::CSimulatorCommon
        //! .drv aircraft rm callsign      remove aircraft                         BlackCore::CSimulatorCommon
        //! 
//! @} //! \copydoc ISimulator::parseCommandLine virtual bool parseCommandLine(const QString &commandLine, const BlackMisc::CIdentifier &originator) override; // --------- ISimulator implementations ------------ //! Register help static void registerHelp(); //! Reset the statistics counters void resetAircraftStatistics(); //! Counter added aircraft int getStatisticsPhysicallyAddedAircraft() const { return m_statsPhysicallyAddedAircraft; } //! Counter removed aircraft int getStatisticsPhysicallyRemovedAircraft() const { return m_statsPhysicallyRemovedAircraft; } protected: //! Constructor CSimulatorCommon(const BlackMisc::Simulation::CSimulatorPluginInfo &info, BlackMisc::Simulation::IOwnAircraftProvider *ownAircraftProvider, BlackMisc::Simulation::IRemoteAircraftProvider *remoteAircraftProvider, BlackMisc::Weather::IWeatherGridProvider *weatherGridProvider, BlackMisc::Network::IClientProvider *clientProvider, QObject *parent); //! \name Interface implementations, called from context //! @{ virtual bool logicallyAddRemoteAircraft(const BlackMisc::Simulation::CSimulatedAircraft &remoteAircraft) override; virtual bool logicallyRemoveRemoteAircraft(const BlackMisc::Aviation::CCallsign &callsign) override; //! @} //! \name When swift DB data are read //! @{ virtual void onSwiftDbAllDataRead(); virtual void onSwiftDbModelMatchingEntitiesRead(); virtual void onSwiftDbAirportsRead(); //! @} //! \name Connected with remote aircraft provider signals //! @{ //! Recalculate the rendered aircraft, this happens when restrictions are applied (max. aircraft, range) virtual void onRecalculatedRenderedAircraft(const BlackMisc::Simulation::CAirspaceAircraftSnapshot &snapshot); //! @} //! Max.airports in range int maxAirportsInRange() const; //! Full reset of state //! \remark reset as it was unloaded without unloading //! \sa ISimulator::clearAllRemoteAircraftData virtual void reset(); //! Reset highlighting void resetHighlighting(); //! Restore all highlighted aircraft void stopHighlighting(); //! Inject weather grid to simulator virtual void injectWeatherGrid(const BlackMisc::Weather::CWeatherGrid &weatherGrid) { Q_UNUSED(weatherGrid); } //! Airports from web services BlackMisc::Aviation::CAirportList getWebServiceAirports() const; //! Airport from web services by ICAO code BlackMisc::Aviation::CAirport getWebServiceAirport(const BlackMisc::Aviation::CAirportIcaoCode &icao) const; //! Blink the highlighted aircraft void blinkHighlightedAircraft(); //! Restore aircraft from the provider data void resetAircraftFromProvider(const BlackMisc::Aviation::CCallsign &callsign); //! Set own model void reverseLookupAndUpdateOwnAircraftModel(const BlackMisc::Simulation::CAircraftModel &model); //! Set own model void reverseLookupAndUpdateOwnAircraftModel(const QString &modelString); //! Reload weather settings void reloadWeatherSettings(); //! Parse driver specific details for ISimulator::parseCommandLine virtual bool parseDetails(const BlackMisc::CSimpleCommandParser &parser); //! Display a debug log message based on BlackMisc::Simulation::CInterpolationAndRenderingSetup //! remark shows log messages of functions calls void debugLogMessage(const QString &msg) const; //! Display a debug log message based on BlackMisc::Simulation::CInterpolationAndRenderingSetup //! remark shows log messages of functions calls void debugLogMessage(const QString &funcInfo, const QString &msg) const; //! Show log messages? bool showDebugLogMessage() const; //! Slow timer used to highlight aircraft, can be used for other things too virtual void oneSecondTimerTimeout(); //! Kill timer if id is valid void safeKillTimer(); //! Info about invalid situation QString getInvalidSituationLogMessage(const BlackMisc::Aviation::CCallsign &callsign, const BlackMisc::Simulation::CInterpolationStatus &status, const QString &details = {}) const; //! Can a new log message be generated without generating a "message" overflow //! \remark works per callsign //! \remark use this function when there is a risk that a lot of log. messages will be generated in a short time bool clampedLog(const BlackMisc::Aviation::CCallsign &callsign, const BlackMisc::CStatusMessage &message); //! Mark as justed logged //! \remark touch, but also return if it can be logged //! \remark use this function when there is a risk that a lot of log. messages will be generated in a short time void removedClampedLog(const BlackMisc::Aviation::CCallsign &callsign); //! Lookup against DB data static BlackMisc::Simulation::CAircraftModel reverseLookupModel(const BlackMisc::Simulation::CAircraftModel &model); bool m_pausedSimFreezesInterpolation = false; //!< paused simulator will also pause interpolation (so AI aircraft will hold) bool m_autoCalcAirportDistance = true; //!< automatically calculate airport distance and bearing int m_timerId = -1; //!< dispatch timer id int m_statsUpdateAircraftCountMs = 0; //!< statistics update count qint64 m_statsUpdateAircraftTimeTotalMs = 0; //!< statistics update time qint64 m_statsUpdateAircraftTimeAvgMs = 0; //!< statistics update time BlackMisc::Simulation::CSimulatorInternals m_simulatorInternals; //!< setup object BlackMisc::Simulation::CInterpolationLogger m_interpolationLogger; //!< log interpolation QMap m_clampedLogMsg; //!< when logged last so there, can be used so there is no log message overflow // some optional functionality which can be used by the simulators as needed BlackMisc::Simulation::CSimulatedAircraftList m_addAgainAircraftWhenRemoved; //!< add this model again when removed, normally used to change model // weather bool m_isWeatherActivated = false; //!< Is simulator weather activated? BlackMisc::Geo::CCoordinateGeodetic m_lastWeatherPosition; //!< Own aircraft position at which weather was fetched and injected last BlackMisc::CSetting m_weatherScenarioSettings { this, &CSimulatorCommon::reloadWeatherSettings }; //!< Selected weather scenario private: // remote aircraft provider ("rap") bound void rapOnRecalculatedRenderedAircraft(const BlackMisc::Simulation::CAirspaceAircraftSnapshot &snapshot); void rapOnRemoteProviderRemovedAircraft(const BlackMisc::Aviation::CCallsign &callsign); // call with counters updated void callPhysicallyAddRemoteAircraft(const BlackMisc::Simulation::CSimulatedAircraft &remoteAircraft); void callPhysicallyRemoveRemoteAircraft(const BlackMisc::Aviation::CCallsign &remoteCallsign); //! Display a logged situation in simulator void displayLoggedSituationInSimulator(const BlackMisc::Aviation::CCallsign &cs, bool stopLogging, int times = 25); bool m_blinkCycle = false; //!< used for highlighting qint64 m_highlightEndTimeMsEpoch = 0; //!< end highlighting int m_timerCounter = 0; //!< allows to calculate n seconds QTimer m_oneSecondTimer; //!< multi purpose timer BlackMisc::Simulation::CSimulatedAircraftList m_highlightedAircraft; //!< all other aircraft are to be ignored BlackMisc::Aviation::CCallsignSet m_callsignsToBeRendered; //!< callsigns which will be rendered BlackMisc::CConnectionGuard m_remoteAircraftProviderConnections; //!< connected signal/slots // statistics values of how often those functions are called // those are the added counters, overflow will not be an issue here (discussed in T171 review) int m_statsPhysicallyAddedAircraft = 0; //!< statistics, how many aircraft added int m_statsPhysicallyRemovedAircraft = 0; //!< statistics, how many aircraft removed }; } // namespace #endif // guard