/* Copyright (C) 2013 * swift project Community / Contributors * * This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level * directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project, * including this file, may be copied, modified, propagated, or distributed except according to the terms * contained in the LICENSE file. */ //! \file #ifndef BLACKGUI_AUDIOSETUPCOMPONENT_H #define BLACKGUI_AUDIOSETUPCOMPONENT_H #include "blackgui/blackguiexport.h" #include "blackgui/components/enableforruntime.h" #include "blackcore/settings/audio.h" #include "blackmisc/audio/audiodeviceinfolist.h" #include #include namespace Ui { class CAudioSetupComponent; } namespace BlackGui { namespace Components { //! Audio setup such as input / output devices class BLACKGUI_EXPORT CAudioSetupComponent : public QFrame, public CEnableForRuntime { Q_OBJECT public: //! Constructor explicit CAudioSetupComponent(QWidget *parent = nullptr); //! Destructor ~CAudioSetupComponent(); //! Play notification sounds (at all) bool playNotificationSounds() const; protected: //! \copydoc CRuntimeBasedComponent::runtimeHasBeenSet virtual void runtimeHasBeenSet() override; private slots: //! Reload settings void ps_reloadSettings(); /*! * \brief Audio device selected * \param index audio device index (COM1, COM2) */ void ps_audioDeviceSelected(int index); //! Current audio devices changed void ps_onCurrentAudioDevicesChanged(const BlackMisc::Audio::CAudioDeviceInfoList &devices); //! Audio devices changed void ps_onAudioDevicesChanged(const BlackMisc::Audio::CAudioDeviceInfoList &devices); //! Loopback toggled void ps_onLoopbackToggled(bool loopback); //! Visibilty (show/hide buttons) void ps_onToggleNotificationSoundsVisibility(bool checked); private: //! Audio device lists from settings void initAudioDeviceLists(); QScopedPointer ui; BlackMisc::CSetting m_audioSettings { this, &CAudioSetupComponent::ps_reloadSettings }; }; } // namespace } // namespace #endif // guard