/* Copyright (C) 2014 * swift Project Community / Contributors * * This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level * directory of this distribution. No part of swift project, including this file, may be copied, modified, propagated, * or distributed except according to the terms contained in the LICENSE file. */ //! \file #ifndef BLACKINPUT_JOYSTICK_H #define BLACKINPUT_JOYSTICK_H #include "blackinput/blackinputexport.h" #include "blackmisc/input/hotkeycombination.h" #include #include namespace BlackInput { /*! * Abstract interface for native joystick handling. */ class BLACKINPUT_EXPORT IJoystick : public QObject { Q_OBJECT public: //! Constructor IJoystick(QObject *parent = nullptr); //! Destructor virtual ~IJoystick() {} //! Creates a native joystick handler object static std::unique_ptr create(QObject *parent = nullptr); //! Get all available joystick buttons virtual BlackMisc::Input::CJoystickButtonList getAllAvailableJoystickButtons() const { return {}; } signals: //! Joystick button combination has changed void buttonCombinationChanged(const BlackMisc::Input::CHotkeyCombination &); protected: //! Initializes the platform joystick devices virtual bool init() { return false; } }; } #endif // guard