/* Copyright (C) 2015 * swift project Community / Contributors * * This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level * directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project, * including this file, may be copied, modified, propagated, or distributed except according to the terms * contained in the LICENSE file. */ #include "blackmisc/compare.h" #include "blackmisc/simulation/aircraftmodelloader.h" #include "blackmisc/simulation/fscommon/aircraftcfgparser.h" #include "blackmisc/simulation/xplane/aircraftmodelloaderxplane.h" #include "blackmisc/simulation/xplane/xplaneutil.h" #include #include #include using namespace BlackMisc::Simulation::Data; using namespace BlackMisc::Simulation::FsCommon; using namespace BlackMisc::Simulation::XPlane; namespace BlackMisc { namespace Simulation { IAircraftModelLoader::IAircraftModelLoader(const CSimulatorInfo &simulator, const QString &rootDirectory, const QStringList &excludeDirs) : m_rootDirectory(rootDirectory), m_excludedDirectories(excludeDirs) { Q_ASSERT_X(simulator.isSingleSimulator(), Q_FUNC_INFO, "Only one simulator per loader"); this->m_caches.setCurrentSimulator(simulator); connect(this, &IAircraftModelLoader::loadingFinished, this, &IAircraftModelLoader::ps_loadFinished); } IAircraftModelLoader::~IAircraftModelLoader() { this->gracefulShutdown(); } bool IAircraftModelLoader::existsDir(const QString &directory) const { if (directory.isEmpty()) { return false; } QDir dir(directory); //! \todo not available network dir can make this hang here, however there is no obvious solution to that return dir.exists(); } CStatusMessage IAircraftModelLoader::setCachedModels(const CAircraftModelList &models, const CSimulatorInfo &simulator) { const CSimulatorInfo sim = simulator.isSingleSimulator() ? simulator : this->getSimulator(); if (!sim.isSingleSimulator()) { return CStatusMessage(this, CStatusMessage::SeverityError, "Invalid simuataor"); } return this->m_caches.setCachedModels(models, sim); } CStatusMessage IAircraftModelLoader::replaceOrAddCachedModels(const CAircraftModelList &models, const CSimulatorInfo &simulator) { if (models.isEmpty()) { return CStatusMessage(this, CStatusMessage::SeverityInfo, "No data"); } const CSimulatorInfo sim = simulator.isSingleSimulator() ? simulator : this->getSimulator(); if (!sim.isSingleSimulator()) { return CStatusMessage(this, CStatusMessage::SeverityError, "Invalid simuataor"); } CAircraftModelList allModels(this->m_caches.getCachedModels(sim)); int c = allModels.replaceOrAddModelsWithString(models, Qt::CaseInsensitive); if (c > 0) { return this->setCachedModels(allModels, sim); } else { return CStatusMessage(this, CStatusMessage::SeverityInfo, "No data changed"); } } void IAircraftModelLoader::ps_loadFinished(bool success) { Q_UNUSED(success); this->m_loadingInProgress = false; } bool IAircraftModelLoader::changeRootDirectory(const QString &directory) { if (m_rootDirectory == directory) { return false; } if (directory.isEmpty() || !existsDir(directory)) { return false; } m_rootDirectory = directory; return true; } CAircraftModelList IAircraftModelLoader::getAircraftModels() const { return this->m_caches.getCurrentCachedModels(); } QDateTime IAircraftModelLoader::getCacheTimestamp() const { return this->m_caches.getCurrentCacheTimestamp(); } bool IAircraftModelLoader::syncronizeCache() { return this->m_caches.syncronizeCurrentCache(); } bool IAircraftModelLoader::hasCachedData() const { return !this->m_caches.getCurrentCachedModels().isEmpty(); } CStatusMessage IAircraftModelLoader::clearCache() { return this->setCachedModels(CAircraftModelList()); } void IAircraftModelLoader::startLoading(LoadMode mode, const CAircraftModelList &dbModels) { if (this->m_loadingInProgress) { return; } this->m_loadingInProgress = true; const bool useCachedData = !mode.testFlag(CacheSkipped) && this->hasCachedData(); if (useCachedData && (mode.testFlag(CacheFirst) || mode.testFlag(CacheOnly))) { emit loadingFinished(true, this->getSimulator()); return; } else if (useCachedData && mode.testFlag(CacheUntilNewer)) { //! \todo currently too slow, does not make sense with that overhead if (!this->areModelFilesUpdated()) { emit loadingFinished(true, this->getSimulator()); return; } } if (mode.testFlag(CacheOnly)) { // only cache, but we did not find any data emit loadingFinished(false, this->getSimulator()); return; } this->startLoadingFromDisk(mode, dbModels); } const CSimulatorInfo IAircraftModelLoader::getSimulator() const { return this->m_caches.getCurrentSimulator(); } QString IAircraftModelLoader::getSimulatorAsString() const { return this->getSimulator().toQString(); } bool IAircraftModelLoader::supportsSimulator(const CSimulatorInfo &info) { return getSimulator().matchesAny(info); } void IAircraftModelLoader::cancelLoading() { this->m_cancelLoading = true; this->m_loadingInProgress = true; } void IAircraftModelLoader::gracefulShutdown() { this->cancelLoading(); } std::unique_ptr IAircraftModelLoader::createModelLoader(const CSimulatorInfo &simulator) { Q_ASSERT_X(simulator.isSingleSimulator(), Q_FUNC_INFO, "Single simulator"); std::unique_ptr loader; if (simulator.xplane()) { loader = std::make_unique( CSimulatorInfo(CSimulatorInfo::XPLANE), CXPlaneUtil::xplaneRootDir()); } else { loader = CAircraftCfgParser::createModelLoader(simulator); } if (!loader) { return loader; } // make sure the cache is really available, normally this happens in the constructor if (loader->getSimulator() != simulator) { loader->m_caches.setCurrentSimulator(simulator); // mark current simulator and sync caches } return loader; } } // ns } // ns