/* Copyright (C) 2013 * swift Project Community / Contributors * * This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level * directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project, * including this file, may be copied, modified, propagated, or distributed except according to the terms * contained in the LICENSE file. */ //! \file #ifndef BLACKCORE_SIMULATOR_COMMON_H #define BLACKCORE_SIMULATOR_COMMON_H #include #include #include #include "blackcore/aircraftmatcher.h" #include "blackcore/blackcoreexport.h" #include "blackcore/simulator.h" #include "blackmisc/interpolationrenderingsetup.h" #include "blackmisc/aviation/callsignset.h" #include "blackmisc/connectionguard.h" #include "blackmisc/pq/length.h" #include "blackmisc/pq/time.h" #include "blackmisc/pq/units.h" #include "blackmisc/simulation/aircraftmodelsetloader.h" #include "blackmisc/simulation/ownaircraftprovider.h" #include "blackmisc/simulation/remoteaircraftprovider.h" #include "blackmisc/simulation/simulatedaircraftlist.h" #include "blackmisc/simulation/simulatorinfo.h" #include "blackmisc/simulation/simulatorplugininfo.h" #include "blackmisc/simulation/simulatorinternals.h" #include "blackmisc/weather/weathergridprovider.h" namespace BlackMisc { class IInterpolator; namespace Aviation { class CAircraftParts; class CAircraftSituation; class CCallsign; } namespace Simulation { class CAirspaceAircraftSnapshot; class CSimulatedAircraft; } } namespace BlackCore { //! Common base class with providers, interface and some base functionality class BLACKCORE_EXPORT CSimulatorCommon : public BlackCore::ISimulator, public BlackMisc::Simulation::COwnAircraftAware, // gain access to in memory own aircraft data public BlackMisc::Simulation::CRemoteAircraftAware, // gain access to in memory remote aircraft data public BlackMisc::Weather::CWeatherGridAware // gain access to in memory weather grid { Q_OBJECT public: //! Log categories static const BlackMisc::CLogCategoryList &getLogCategories(); //! Destructor virtual ~CSimulatorCommon(); //! \name ISimulator implementations //! @{ virtual BlackMisc::Simulation::CAircraftModel getDefaultModel() const override; virtual void setInterpolationAndRenderingSetup(const BlackMisc::CInterpolationAndRenderingSetup &setup) override; virtual BlackMisc::CInterpolationAndRenderingSetup getInterpolationAndRenderingSetup() const override; virtual void highlightAircraft(const BlackMisc::Simulation::CSimulatedAircraft &aircraftToHighlight, bool enableHighlight, const BlackMisc::PhysicalQuantities::CTime &displayTime) override; virtual const BlackMisc::Simulation::CSimulatorPluginInfo &getSimulatorPluginInfo() const override; virtual const BlackMisc::Simulation::CSimulatorInternals &getSimulatorInternals() const override; virtual void unload() override; virtual int physicallyRemoveMultipleRemoteAircraft(const BlackMisc::Aviation::CCallsignSet &callsigns) override; //! @} protected slots: //! \name Connected with remote aircraft provider signals //! @{ //! Slow timer used to highlight aircraft, can be used for other things too virtual void ps_oneSecondTimer(); //! Recalculate the rendered aircraft, this happens when restrictions are applied (max. aircraft, range) virtual void ps_recalculateRenderedAircraft(const BlackMisc::Simulation::CAirspaceAircraftSnapshot &snapshot); //! Provider added situation virtual void ps_remoteProviderAddAircraftSituation(const BlackMisc::Aviation::CAircraftSituation &situation); //! Provider added parts virtual void ps_remoteProviderAddAircraftParts(const BlackMisc::Aviation::CCallsign &callsign, const BlackMisc::Aviation::CAircraftParts &parts); //! Provider removed aircraft virtual void ps_remoteProviderRemovedAircraft(const BlackMisc::Aviation::CCallsign &callsign); //! @} protected: //! Constructor CSimulatorCommon(const BlackMisc::Simulation::CSimulatorPluginInfo &info, BlackMisc::Simulation::IOwnAircraftProvider *ownAircraftProvider, BlackMisc::Simulation::IRemoteAircraftProvider *remoteAircraftProvider, BlackMisc::Weather::IWeatherGridProvider *weatherGridProvider, QObject *parent); //! \copydoc ISimulator::logicallyAddRemoteAircraft virtual bool logicallyAddRemoteAircraft(const BlackMisc::Simulation::CSimulatedAircraft &remoteAircraft) override; //! \copydoc ISimulator::logicallyRemoveRemoteAircraft virtual bool logicallyRemoveRemoteAircraft(const BlackMisc::Aviation::CCallsign &callsign) override; //! Reset state virtual void reset(); //! Clear all aircraft related data virtual void clearAllAircraft(); //! Blink the highlighted aircraft void blinkHighlightedAircraft(); //! Restore aircraft from the provider data void resetAircraftFromProvider(const BlackMisc::Aviation::CCallsign &callsign); //! Override situation from current interpolator values, if any! bool setInitialAircraftSituation(BlackMisc::Simulation::CSimulatedAircraft &aircraft) const; //! Set own model void reverseLookupAndUpdateOwnAircraftModel(const BlackMisc::Simulation::CAircraftModel &model); //! Set own model void reverseLookupAndUpdateOwnAircraftModel(const QString &modelString); BlackMisc::IInterpolator *m_interpolator = nullptr; //!< interpolator instance bool m_pausedSimFreezesInterpolation = false; //!< paused simulator will also pause interpolation (so AI aircraft will hold) BlackMisc::Simulation::CAircraftModel m_defaultModel; //!< default model qint64 m_statsUpdateAircraftTimeTotalMs = 0; //!< statistics update time qint64 m_statsUpdateAircraftTimeAvgMs = 0; //!< statistics update time int m_statsUpdateAircraftCountMs = 0; //!< statistics update time BlackMisc::Simulation::CSimulatorInternals m_simulatorInternals; //!< setup object BlackMisc::CInterpolationAndRenderingSetup m_interpolationRenderingSetup; //!< debug messages, rendering etc. // some optional functionality which can be used by the sims as needed BlackMisc::Simulation::CSimulatedAircraftList m_aircraftToAddAgainWhenRemoved; //!< add this model again when removed, normally used to change model //! Lookup against DB data static BlackMisc::Simulation::CAircraftModel reverseLookupModel(const BlackMisc::Simulation::CAircraftModel &model); private slots: //! All swift data read from DB void ps_allSwiftDataRead(); private: bool m_blinkCycle = false; //!< use for highlighting qint64 m_highlightEndTimeMsEpoch = 0; //!< end highlighting int m_timerCounter = 0; //!< allows to calculate n seconds QTimer m_oneSecondTimer {this}; //!< multi purpose timer BlackMisc::Simulation::CSimulatorPluginInfo m_simulatorPluginInfo; //!< info object BlackMisc::Simulation::CSimulatedAircraftList m_highlightedAircraft; //!< all other aircraft are to be ignored BlackMisc::Aviation::CCallsignSet m_callsignsToBeRendered; //!< callsigns which will be rendered BlackMisc::CConnectionGuard m_remoteAircraftProviderConnections; //!< connected signal/slots }; } // namespace #endif // guard