/* Copyright (C) 2013 * swift Project Community / Contributors * * This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level * directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project, * including this file, may be copied, modified, propagated, or distributed except according to the terms * contained in the LICENSE file. */ //! \file #ifndef BLACKMISC_NOTIFICATIONSOUNDS_H #define BLACKMISC_NOTIFICATIONSOUNDS_H namespace BlackSound { /*! * Simplified enums to play sounds. * \remarks Currently located in project BlackMisc (i.e. outside project BlackSound) * as this allows to trigger sounds without using Multimedia libraries. */ struct CNotificationSounds { //! How to play? enum PlayMode { Single, SingleWithAutomaticDeletion, EndlessLoop }; //! Play notification enum Notification { NotificationError = 0, NotificationLogin, NotificationLogoff, NotificationTextMessagePrivate, NotificationVoiceRoomJoined, NotificationVoiceRoomLeft, NotificationsLoadSounds //!< end marker and force loading of sounds, keep as last element }; }; } // ns #endif // guard