/* Copyright (C) 2013 * swift Project Community / Contributors * * This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level * directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project, * including this file, may be copied, modified, propagated, or distributed except according to the terms * contained in the LICENSE file. */ #include "simulatorfsxcommon.h" #include "blackcore/application.h" #include "blackmisc/network/textmessage.h" #include "blackmisc/simulation/fsx/simconnectutilities.h" #include "blackmisc/simulation/fscommon/bcdconversions.h" #include "blackmisc/simulation/fscommon/fscommonutil.h" #include "blackmisc/simulation/aircraftmodel.h" #include "blackmisc/simulation/interpolatormulti.h" #include "blackmisc/simulation/interpolationhints.h" #include "blackmisc/simulation/simulatorplugininfo.h" #include "blackmisc/aviation/airportlist.h" #include "blackmisc/geo/elevationplane.h" #include "blackmisc/logmessage.h" #include "blackmisc/threadutils.h" #include "blackmisc/verify.h" #include #include using namespace BlackMisc; using namespace BlackMisc::Aviation; using namespace BlackMisc::PhysicalQuantities; using namespace BlackMisc::Geo; using namespace BlackMisc::Network; using namespace BlackMisc::Simulation; using namespace BlackMisc::Simulation::FsCommon; using namespace BlackMisc::Simulation::Fsx; using namespace BlackMisc::Weather; using namespace BlackCore; namespace BlackSimPlugin { namespace FsxCommon { CSimulatorFsxCommon::CSimulatorFsxCommon(const CSimulatorPluginInfo &info, IOwnAircraftProvider *ownAircraftProvider, IRemoteAircraftProvider *remoteAircraftProvider, IWeatherGridProvider *weatherGridProvider, QObject *parent) : CSimulatorFsCommon(info, ownAircraftProvider, remoteAircraftProvider, weatherGridProvider, parent) { Q_ASSERT_X(ownAircraftProvider, Q_FUNC_INFO, "Missing provider"); Q_ASSERT_X(remoteAircraftProvider, Q_FUNC_INFO, "Missing provider"); Q_ASSERT_X(sApp, Q_FUNC_INFO, "Missing global object"); m_realityBubbleTimer.setInterval(20 * 1000); connect(&m_realityBubbleTimer, &QTimer::timeout, this, &CSimulatorFsxCommon::ps_addAircraftCurrentlyOutOfBubble); m_useFsuipc = false; m_defaultModel = { "Boeing 737-800 Paint1", CAircraftModel::TypeModelMatchingDefaultModel, "B737-800 default model", CAircraftIcaoCode("B738", "L2J") }; } CSimulatorFsxCommon::~CSimulatorFsxCommon() { disconnectFrom(); // fsuipc is disconnected in CSimulatorFsCommon } bool CSimulatorFsxCommon::isConnected() const { return m_simConnected; } bool CSimulatorFsxCommon::isSimulating() const { return m_simSimulating; } bool CSimulatorFsxCommon::connectTo() { if (this->isConnected()) { return true; } this->reset(); if (FAILED(SimConnect_Open(&m_hSimConnect, sApp->swiftVersionChar(), nullptr, 0, 0, 0))) { // reset state as expected for unconnected return false; } if (m_useFsuipc) { this->m_fsuipc->connect(); } // FSUIPC too // set structures and move on initEvents(); initDataDefinitionsWhenConnected(); m_simConnectTimerId = startTimer(10); m_realityBubbleTimer.start(); return true; } bool CSimulatorFsxCommon::disconnectFrom() { if (!m_simConnected) { return true; } if (m_simConnectTimerId >= 0) { killTimer(m_simConnectTimerId); } m_simConnectTimerId = -1; if (m_hSimConnect) { SimConnect_Close(m_hSimConnect); m_hSimConnect = nullptr; } reset(); // emit status and disconnect FSUIPC CSimulatorFsCommon::disconnectFrom(); return true; } bool CSimulatorFsxCommon::physicallyAddRemoteAircraft(const CSimulatedAircraft &newRemoteAircraft) { const CCallsign callsign(newRemoteAircraft.getCallsign()); Q_ASSERT_X(CThreadUtils::isCurrentThreadObjectThread(this), Q_FUNC_INFO, "thread"); Q_ASSERT_X(!callsign.isEmpty(), Q_FUNC_INFO, "empty callsign"); Q_ASSERT_X(newRemoteAircraft.hasModelString(), Q_FUNC_INFO, "missing model string"); if (callsign.isEmpty()) { return false; } // check if we have to do something m_outOfRealityBubble.removeByCallsign(callsign); if (m_simConnectObjects.contains(callsign)) { const CSimConnectObject simObj = m_simConnectObjects[callsign]; if (simObj.isPendingAdded()) { return true; // already pending } else { // same model, nothing will change, otherwise add again when removed if (simObj.getAircraft().getModel() != newRemoteAircraft.getModel()) { m_aircraftToAddAgainWhenRemoved.push_back(newRemoteAircraft); } return false; } } // create AI bool adding = false; const CAircraftModel aircraftModel = newRemoteAircraft.getModel(); CSimulatedAircraft addedAircraft(newRemoteAircraft); if (isConnected()) { const DWORD requestId = obtainRequestIdSimData(); SIMCONNECT_DATA_INITPOSITION initialPosition = aircraftSituationToFsxPosition(addedAircraft.getSituation()); const QString modelString(addedAircraft.getModelString()); if (m_interpolationRenderingSetup.showSimulatorDebugMessages()) { CLogMessage(this).debug() << "physicallyAddRemoteAircraft" << callsign.toQString() << "request" << requestId << "model" << modelString; CLogMessage(this).debug() << "initial position" << fsxPositionToString(initialPosition); } HRESULT hr = SimConnect_AICreateNonATCAircraft(m_hSimConnect, qPrintable(modelString), qPrintable(callsign.toQString().left(12)), initialPosition, static_cast(requestId)); if (hr != S_OK) { const CStatusMessage msg = CStatusMessage(this).error("SimConnect, can not create AI traffic: '%1' '%2'") << callsign.toQString() << aircraftModel.getModelString(); CLogMessage::preformatted(msg); emit physicallyAddingRemoteModelFailed(addedAircraft, msg); } else { // we will request a new aircraft by request ID, later we will receive its object id // so far this object id is -1 addedAircraft.setRendered(false); CSimConnectObject simObject(addedAircraft, requestId, &m_interpolationLogger); if (addedAircraft.isPartsSynchronized()) { simObject.addAircraftParts(addedAircraft.getParts()); } m_simConnectObjects.insert(callsign, simObject); adding = true; } } else { CLogMessage(this).warning("FSX: Not connected, not added aircraft '%1' '%2'") << callsign.toQString() << aircraftModel.getModelString(); } return adding; } bool CSimulatorFsxCommon::updateOwnSimulatorCockpit(const CSimulatedAircraft &ownAircraft, const CIdentifier &originator) { if (originator == this->identifier()) { return false; } if (!this->isSimulating()) { return false; } // actually those data should be the same as ownAircraft const CComSystem newCom1 = ownAircraft.getCom1System(); const CComSystem newCom2 = ownAircraft.getCom2System(); const CTransponder newTransponder = ownAircraft.getTransponder(); bool changed = false; if (newCom1.getFrequencyActive() != this->m_simCom1.getFrequencyActive()) { const CFrequency newFreq = newCom1.getFrequencyActive(); SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetCom1Active, CBcdConversions::comFrequencyToBcdHz(newFreq), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); changed = true; } if (newCom1.getFrequencyStandby() != this->m_simCom1.getFrequencyStandby()) { const CFrequency newFreq = newCom1.getFrequencyStandby(); SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetCom1Standby, CBcdConversions::comFrequencyToBcdHz(newFreq), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); changed = true; } if (newCom2.getFrequencyActive() != this->m_simCom2.getFrequencyActive()) { const CFrequency newFreq = newCom2.getFrequencyActive(); SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetCom2Active, CBcdConversions::comFrequencyToBcdHz(newFreq), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); changed = true; } if (newCom2.getFrequencyStandby() != this->m_simCom2.getFrequencyStandby()) { const CFrequency newFreq = newCom2.getFrequencyStandby(); SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetCom2Standby, CBcdConversions::comFrequencyToBcdHz(newFreq), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); changed = true; } if (newTransponder.getTransponderCode() != this->m_simTransponder.getTransponderCode()) { SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetTransponderCode, CBcdConversions::transponderCodeToBcd(newTransponder), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); changed = true; } if (newTransponder.getTransponderMode() != this->m_simTransponder.getTransponderMode()) { if (m_useSbOffsets) { byte ident = newTransponder.isIdentifying() ? 1U : 0U; // 1 is ident byte standby = newTransponder.isInStandby() ? 1U : 0U; // 1 is standby HRESULT hr = S_OK; hr += SimConnect_SetClientData(m_hSimConnect, ClientAreaSquawkBox, CSimConnectDefinitions::DataClientAreaSbIdent, SIMCONNECT_CLIENT_DATA_REQUEST_FLAG_DEFAULT, 0, 1, &ident); hr += SimConnect_SetClientData(m_hSimConnect, ClientAreaSquawkBox, CSimConnectDefinitions::DataClientAreaSbStandby, SIMCONNECT_CLIENT_DATA_REQUEST_FLAG_DEFAULT, 0, 1, &standby); if (hr != S_OK) { CLogMessage(this).warning("Setting transponder mode failed (SB offsets)"); } } changed = true; } // avoid changes of cockpit back to old values due to an outdated read back value if (changed) { m_skipCockpitUpdateCycles = SkipUpdateCyclesForCockpit; } // bye return changed; } void CSimulatorFsxCommon::displayStatusMessage(const BlackMisc::CStatusMessage &message) const { QByteArray m = message.getMessage().toLocal8Bit().constData(); m.append('\0'); SIMCONNECT_TEXT_TYPE type = SIMCONNECT_TEXT_TYPE_PRINT_BLACK; switch (message.getSeverity()) { case CStatusMessage::SeverityDebug: return; case CStatusMessage::SeverityInfo: type = SIMCONNECT_TEXT_TYPE_PRINT_GREEN; break; case CStatusMessage::SeverityWarning: type = SIMCONNECT_TEXT_TYPE_PRINT_YELLOW; break; case CStatusMessage::SeverityError: type = SIMCONNECT_TEXT_TYPE_PRINT_RED; break; } HRESULT hr = SimConnect_Text(m_hSimConnect, type, 7.5, EventTextMessage, static_cast(m.size()), m.data()); Q_UNUSED(hr); } void CSimulatorFsxCommon::displayTextMessage(const BlackMisc::Network::CTextMessage &message) const { this->displayStatusMessage(message.asStatusMessage(true, true)); } bool CSimulatorFsxCommon::isPhysicallyRenderedAircraft(const CCallsign &callsign) const { return this->m_simConnectObjects.contains(callsign); } CCallsignSet CSimulatorFsxCommon::physicallyRenderedAircraft() const { CCallsignSet callsigns(this->m_simConnectObjects.keys()); callsigns.push_back(m_aircraftToAddAgainWhenRemoved.getCallsigns()); // not really rendered right now, but very soon callsigns.push_back(m_outOfRealityBubble.getCallsigns()); // not really rendered, but for the logic it should look like it is return CCallsignSet(this->m_simConnectObjects.keys()); } bool CSimulatorFsxCommon::setInterpolatorMode(CInterpolatorMulti::Mode mode, const CCallsign &callsign) { if (mode == CInterpolatorMulti::ModeUnkown) { return false; } if (callsign.isEmpty()) { const int c = m_simConnectObjects.setInterpolatorModes(mode); return c > 0; } else { if (!m_simConnectObjects.contains(callsign)) { return false; } return m_simConnectObjects[callsign].setInterpolatorMode(mode); } } bool CSimulatorFsxCommon::stillDisplayReceiveExceptions() { m_receiveExceptionCount++; return m_receiveExceptionCount < IgnoreReceiveExceptions; } void CSimulatorFsxCommon::setSimConnected() { m_simConnected = true; this->initSimulatorInternals(); emitSimulatorCombinedStatus(); // Internals depends on sim data which take a while to be read // this is a trich and I re-init again after a while (which is not really expensive) QTimer::singleShot(1000, this, [this] { this->initSimulatorInternals(); }); } void CSimulatorFsxCommon::onSimRunning() { if (m_simSimulating) { return; } m_simSimulating = true; // only place where this should be set to true m_simConnected = true; HRESULT hr = SimConnect_RequestDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::RequestOwnAircraft, CSimConnectDefinitions::DataOwnAircraft, SIMCONNECT_OBJECT_ID_USER, SIMCONNECT_PERIOD_VISUAL_FRAME); hr += SimConnect_RequestDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::RequestOwnAircraftTitle, CSimConnectDefinitions::DataOwnAircraftTitle, SIMCONNECT_OBJECT_ID_USER, SIMCONNECT_PERIOD_SECOND, SIMCONNECT_DATA_REQUEST_FLAG_CHANGED); hr += SimConnect_RequestDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::RequestSimEnvironment, CSimConnectDefinitions::DataSimEnvironment, SIMCONNECT_OBJECT_ID_USER, SIMCONNECT_PERIOD_SECOND, SIMCONNECT_DATA_REQUEST_FLAG_CHANGED); if (hr != S_OK) { CLogMessage(this).error("FSX plugin: SimConnect_RequestDataOnSimObject failed"); return; } // Request the data from SB only when its changed and only ONCE so we don't have to run a 1sec event to get/set this info ;) hr += SimConnect_RequestClientData(m_hSimConnect, ClientAreaSquawkBox, CSimConnectDefinitions::RequestSbData, CSimConnectDefinitions::DataClientAreaSb, SIMCONNECT_CLIENT_DATA_PERIOD_SECOND, SIMCONNECT_CLIENT_DATA_REQUEST_FLAG_CHANGED); if (hr != S_OK) { CLogMessage(this).error("FSX plugin: SimConnect_RequestClientData failed"); return; } emitSimulatorCombinedStatus(); } void CSimulatorFsxCommon::onSimStopped() { const int oldStatus = getSimulatorStatus(); m_simSimulating = false; emitSimulatorCombinedStatus(oldStatus); } void CSimulatorFsxCommon::onSimFrame() { updateRemoteAircraft(); } void CSimulatorFsxCommon::onSimExit() { // reset complete state, we are going down disconnectFrom(); } DWORD CSimulatorFsxCommon::obtainRequestIdSimData() { const DWORD id = m_requestIdSimData++; if (id > RequestSimDataEnd) { m_requestIdSimData = RequestSimDataStart; } return id; } void CSimulatorFsxCommon::updateOwnAircraftFromSimulator(const DataDefinitionOwnAircraft &simulatorOwnAircraft) { CSimulatedAircraft myAircraft(getOwnAircraft()); BlackMisc::Geo::CCoordinateGeodetic position; position.setLatitude(CLatitude(simulatorOwnAircraft.latitude, CAngleUnit::deg())); position.setLongitude(CLongitude(simulatorOwnAircraft.longitude, CAngleUnit::deg())); if (simulatorOwnAircraft.pitch < -90.0 || simulatorOwnAircraft.pitch >= 90.0) { CLogMessage(this).warning("FSX: Pitch value out of limits: %1") << simulatorOwnAircraft.pitch; } BlackMisc::Aviation::CAircraftSituation aircraftSituation; aircraftSituation.setPosition(position); // MSFS has inverted pitch and bank angles aircraftSituation.setPitch(CAngle(-simulatorOwnAircraft.pitch, CAngleUnit::deg())); aircraftSituation.setBank(CAngle(-simulatorOwnAircraft.bank, CAngleUnit::deg())); aircraftSituation.setHeading(CHeading(simulatorOwnAircraft.trueHeading, CHeading::True, CAngleUnit::deg())); aircraftSituation.setGroundSpeed(CSpeed(simulatorOwnAircraft.velocity, CSpeedUnit::kts())); aircraftSituation.setGroundElevation(CAltitude(simulatorOwnAircraft.elevation, CAltitude::MeanSeaLevel, CLengthUnit::ft())); aircraftSituation.setAltitude(CAltitude(simulatorOwnAircraft.altitude, CAltitude::MeanSeaLevel, CLengthUnit::ft())); const CAircraftLights lights(simulatorOwnAircraft.lightStrobe, simulatorOwnAircraft.lightLanding, simulatorOwnAircraft.lightTaxi, simulatorOwnAircraft.lightBeacon, simulatorOwnAircraft.lightNav, simulatorOwnAircraft.lightLogo); CAircraftEngineList engines; const QList helperList { simulatorOwnAircraft.engine1Combustion != 0, simulatorOwnAircraft.engine2Combustion != 0, simulatorOwnAircraft.engine3Combustion != 0, simulatorOwnAircraft.engine4Combustion != 0 }; for (int index = 0; index < simulatorOwnAircraft.numberOfEngines; ++index) { engines.push_back(CAircraftEngine(index + 1, helperList.at(index))); } const CAircraftParts parts(lights, simulatorOwnAircraft.gearHandlePosition, simulatorOwnAircraft.flapsHandlePosition * 100, simulatorOwnAircraft.spoilersHandlePosition, engines, simulatorOwnAircraft.simOnGround); // set values updateOwnSituation(aircraftSituation); updateOwnParts(parts); // When I change cockpit values in the sim (from GUI to simulator, not originating from simulator) // it takes a little while before these values are set in the simulator. // To avoid jitters, I wait some update cylces to stabilize the values if (m_skipCockpitUpdateCycles < 1) { // defaults CComSystem com1(myAircraft.getCom1System()); // set defaults CComSystem com2(myAircraft.getCom2System()); CTransponder transponder(myAircraft.getTransponder()); // updates com1.setFrequencyActive(CFrequency(simulatorOwnAircraft.com1ActiveMHz, CFrequencyUnit::MHz())); com1.setFrequencyStandby(CFrequency(simulatorOwnAircraft.com1StandbyMHz, CFrequencyUnit::MHz())); const bool changedCom1 = myAircraft.getCom1System() != com1; this->m_simCom1 = com1; com2.setFrequencyActive(CFrequency(simulatorOwnAircraft.com2ActiveMHz, CFrequencyUnit::MHz())); com2.setFrequencyStandby(CFrequency(simulatorOwnAircraft.com2StandbyMHz, CFrequencyUnit::MHz())); const bool changedCom2 = myAircraft.getCom2System() != com2; this->m_simCom2 = com2; transponder.setTransponderCode(simulatorOwnAircraft.transponderCode); const bool changedXpr = (myAircraft.getTransponderCode() != transponder.getTransponderCode()); if (changedCom1 || changedCom2 || changedXpr) { this->updateCockpit(com1, com2, transponder, identifier()); } } else { --m_skipCockpitUpdateCycles; } if (m_isWeatherActivated) { const auto currentPosition = CCoordinateGeodetic { aircraftSituation.latitude(), aircraftSituation.longitude(), {0} }; if (CWeatherScenario::isRealWeatherScenario(m_weatherScenarioSettings.get()) && calculateGreatCircleDistance(m_lastWeatherPosition, currentPosition).value(CLengthUnit::mi()) > 20) { m_lastWeatherPosition = currentPosition; const auto weatherGrid = CWeatherGrid { { "GLOB", currentPosition } }; requestWeatherGrid(weatherGrid, { this, &CSimulatorFsxCommon::injectWeatherGrid }); } } } void CSimulatorFsxCommon::updateRemoteAircraftFromSimulator(const CSimConnectObject &simObject, const DataDefinitionRemoteAircraftSimData &remoteAircraftData) { // Near ground we use faster updates if (remoteAircraftData.aboveGround() <= 100.0) { // switch to fast updates if (simObject.getSimDataPeriod() != SIMCONNECT_PERIOD_VISUAL_FRAME) { this->requestDataForSimObject(simObject, SIMCONNECT_PERIOD_VISUAL_FRAME); } } else { // switch to slow updates if (simObject.getSimDataPeriod() != SIMCONNECT_PERIOD_SECOND) { this->requestDataForSimObject(simObject, SIMCONNECT_PERIOD_SECOND); } } CElevationPlane elevation(remoteAircraftData.latitude, remoteAircraftData.longitude, remoteAircraftData.elevation); elevation.setSinglePointRadius(); // const QString debug(hints.debugInfo(elevation)); CInterpolationHints &hints = m_hints[simObject.getCallsign()]; hints.setElevationPlane(elevation); // update elevation hints.setCGAboveGround({ remoteAircraftData.cgToGround, CLengthUnit::ft() }); // normally never changing, but if user changes ModelMatching // set it in the remote aircraft provider this->updateAircraftGroundElevation(simObject.getCallsign(), elevation); } void CSimulatorFsxCommon::updateOwnAircraftFromSimulator(const DataDefinitionClientAreaSb &sbDataArea) { CTransponder::TransponderMode newMode; if (sbDataArea.isIdent()) { newMode = CTransponder::StateIdent; } else { newMode = sbDataArea.isStandby() ? CTransponder::StateStandby : CTransponder::ModeC; } const CSimulatedAircraft myAircraft(this->getOwnAircraft()); const bool changed = (myAircraft.getTransponderMode() != newMode); if (!changed) { return; } CTransponder xpdr = myAircraft.getTransponder(); xpdr.setTransponderMode(newMode); this->updateCockpit(myAircraft.getCom1System(), myAircraft.getCom2System(), xpdr, this->identifier()); } bool CSimulatorFsxCommon::simulatorReportedObjectAdded(DWORD objectID) { const CSimConnectObject simObject = this->m_simConnectObjects.getSimObjectForObjectId(objectID); const CCallsign callsign(simObject.getCallsign()); if (!simObject.hasValidRequestAndObjectId() || callsign.isEmpty()) { return false; } // we know the object has been created. But it can happen it is directly removed afterwards QTimer::singleShot(500, this, [ = ] { this->ps_deferredSimulatorReportedObjectAdded(callsign); }); return true; } bool CSimulatorFsxCommon::ps_deferredSimulatorReportedObjectAdded(const CCallsign &callsign) { if (callsign.isEmpty()) { return false; } if (!m_simConnectObjects.contains(callsign)) { return false; } // removed in mean time CSimConnectObject &simObject = m_simConnectObjects[callsign]; if (!simObject.hasValidRequestAndObjectId() || simObject.isPendingRemoved()) { return false; } Q_ASSERT_X(simObject.isPendingAdded(), Q_FUNC_INFO, "already confirmed"); simObject.setConfirmedAdded(true); const DWORD objectId = simObject.getObjectId(); if (m_interpolationRenderingSetup.showSimulatorDebugMessages()) { CLogMessage(this).debug() << "Adding AI" << callsign.toQString() << "confirmed" << "id" << objectId << "model" << simObject.getAircraftModelString(); } // P3D also has SimConnect_AIReleaseControlEx; const DWORD requestId = obtainRequestIdSimData(); HRESULT hr = SimConnect_AIReleaseControl(m_hSimConnect, objectId, static_cast(requestId)); if (hr == S_OK) { SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventFreezeLat, 1, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventFreezeAlt, 1, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventFreezeAtt, 1, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); } else { CLogMessage(this).error("Adding AI %1 failed") << callsign.toQString(); return false; } const bool updated = this->updateAircraftRendered(callsign, true); if (updated) { emit aircraftRenderingChanged(simObject.getAircraft()); } return true; } void CSimulatorFsxCommon::ps_addAircraftCurrentlyOutOfBubble() { if (m_outOfRealityBubble.isEmpty()) { return; } const CCallsignSet aircraftCallsignsInRange(getAircraftInRangeCallsigns()); CSimulatedAircraftList toBeAddedAircraft; CCallsignSet toBeRemovedCallsigns; for (const CSimulatedAircraft &aircraft : as_const(m_outOfRealityBubble)) { Q_ASSERT_X(!aircraft.getCallsign().isEmpty(), Q_FUNC_INFO, "missing callsign"); if (aircraftCallsignsInRange.contains(aircraft.getCallsign())) { toBeAddedAircraft.push_back(aircraft); } else { toBeRemovedCallsigns.push_back(aircraft.getCallsign()); } } m_outOfRealityBubble.removeByCallsigns(toBeRemovedCallsigns); // add aircraft, but non blocking int t = 100; for (const CSimulatedAircraft &aircraft : as_const(toBeAddedAircraft)) { QTimer::singleShot(t, this, [ = ] { this->physicallyAddRemoteAircraft(aircraft); }); t += 100; } } bool CSimulatorFsxCommon::simulatorReportedObjectRemoved(DWORD objectID) { const CSimConnectObject simObject = this->m_simConnectObjects.getSimObjectForObjectId(objectID); if (!simObject.hasValidRequestAndObjectId()) { return false; } // object id from somewhere else const CCallsign callsign(simObject.getCallsign()); Q_ASSERT_X(!callsign.isEmpty(), Q_FUNC_INFO, "missing callsign"); bool ok = false; if (simObject.isPendingRemoved()) { // good case, object has been removed // we can remove the sim object } else { // object was removed, but removal was not requested by us // this means we are out of the reality bubble (or something else went wrong) if (!simObject.getAircraftModelString().isEmpty()) { this->m_outOfRealityBubble.push_back(simObject.getAircraft()); CLogMessage(this).info("Aircraft removed, '%1' '%2' object id '%3' out of reality bubble") << callsign.toQString() << simObject.getAircraftModelString() << objectID; } else { CLogMessage(this).warning("Removed %1 from simulator, but was not initiated by us: %1 '%2' object id %3") << callsign.toQString() << simObject.getAircraftModelString() << objectID; } } // in all cases we remove const int c = m_simConnectObjects.remove(callsign); ok = c > 0; const bool updated = this->updateAircraftRendered(simObject.getCallsign(), false); if (updated) { emit aircraftRenderingChanged(simObject.getAircraft()); } // models we have to add again after removing if (m_aircraftToAddAgainWhenRemoved.containsCallsign(callsign)) { const CSimulatedAircraft aircraftAddAgain = m_aircraftToAddAgainWhenRemoved.findFirstByCallsign(callsign); QTimer::singleShot(1000, this, [ = ] { this->physicallyAddRemoteAircraft(aircraftAddAgain); }); } return ok; } bool CSimulatorFsxCommon::setSimConnectObjectId(DWORD requestID, DWORD objectID) { return this->m_simConnectObjects.setSimConnectObjectIdForRequestId(requestID, objectID, true); } bool CSimulatorFsxCommon::setCurrentLights(const CCallsign &callsign, const CAircraftLights &lights) { if (!m_simConnectObjects.contains(callsign)) { return false; } m_simConnectObjects[callsign].setCurrentLightsInSimulator(lights); return true; } bool CSimulatorFsxCommon::setLightsAsSent(const CCallsign &callsign, const CAircraftLights &lights) { if (!m_simConnectObjects.contains(callsign)) { return false; } m_simConnectObjects[callsign].setLightsAsSent(lights); return true; } void CSimulatorFsxCommon::timerEvent(QTimerEvent *event) { Q_UNUSED(event); ps_dispatch(); } void CSimulatorFsxCommon::ps_dispatch() { HRESULT hr = SimConnect_CallDispatch(m_hSimConnect, SimConnectProc, this); if (hr != S_OK) { m_dispatchErrors++; if (m_dispatchErrors == 2) { // 2nd time, an error / avoid multiple messages // idea: if it happens once ignore CLogMessage(this).error("FSX: Dispatch error"); } else if (m_dispatchErrors > 5) { // this normally happens during a FSX crash or shutdown this->disconnectFrom(); } return; } m_dispatchErrors = 0; if (m_useFsuipc && m_fsuipc) { CSimulatedAircraft fsuipcAircraft(getOwnAircraft()); //! \fixme split in high / low frequency reads bool ok = m_fsuipc->read(fsuipcAircraft, true, true, true); if (ok) { // do whatever is required Q_UNUSED(fsuipcAircraft); } } } bool CSimulatorFsxCommon::physicallyRemoveRemoteAircraft(const CCallsign &callsign) { // only remove from sim Q_ASSERT_X(CThreadUtils::isCurrentThreadObjectThread(this), Q_FUNC_INFO, "wrong thread"); if (callsign.isEmpty()) { return false; } // can happen if an object is not an aircraft m_outOfRealityBubble.removeByCallsign(callsign); if (!m_simConnectObjects.contains(callsign)) { return false; } // already fully removed or not yet added CSimConnectObject &simObject = m_simConnectObjects[callsign]; if (simObject.isPendingRemoved()) { return true; } if (simObject.isPendingAdded()) { // problem: we try to delete an aircraft just requested to be added return false; //! \fixme improve, since this scenario is not really covered } simObject.setPendingRemoved(true); if (m_interpolationRenderingSetup.showSimulatorDebugMessages()) { CLogMessage(this).debug() << "physicallyRemoveRemoteAircraft" << callsign.toQString(); } // call in SIM SimConnect_AIRemoveObject(m_hSimConnect, static_cast(simObject.getObjectId()), static_cast(m_requestIdSimData++)); m_hints.remove(simObject.getCallsign()); // mark in provider bool updated = updateAircraftRendered(callsign, false); if (updated) { CSimulatedAircraft aircraft(simObject.getAircraft()); aircraft.setRendered(false); emit aircraftRenderingChanged(aircraft); } // cleanup function, actually this should not be needed QTimer::singleShot(100, this, &CSimulatorFsxCommon::ps_physicallyRemoveAircraftNotInProvider); // bye return true; } int CSimulatorFsxCommon::physicallyRemoveAllRemoteAircraft() { if (m_simConnectObjects.isEmpty()) { return 0; } const QList callsigns(m_simConnectObjects.keys()); int r = 0; for (const CCallsign &cs : callsigns) { if (physicallyRemoveRemoteAircraft(cs)) { r++; } } clearAllAircraft(); return r; } HRESULT CSimulatorFsxCommon::initEvents() { HRESULT hr = S_OK; // System events, see http://msdn.microsoft.com/en-us/library/cc526983.aspx#SimConnect_SubscribeToSystemEvent hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventSimStatus, "Sim"); hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventObjectAdded, "ObjectAdded"); hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventObjectRemoved, "ObjectRemoved"); hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventFrame, "Frame"); hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventPause, "Pause"); hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventFlightLoaded, "FlightLoaded"); if (hr != S_OK) { CLogMessage(this).error("FSX plugin error: %1") << "SimConnect_SubscribeToSystemEvent failed"; return hr; } // Mapped events, see event ids here: http://msdn.microsoft.com/en-us/library/cc526980.aspx hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventPauseToggle, "PAUSE_TOGGLE"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, SystemEventSlewToggle, "SLEW_TOGGLE"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventFreezeLat, "FREEZE_LATITUDE_LONGITUDE_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventFreezeAlt, "FREEZE_ALTITUDE_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventFreezeAtt, "FREEZE_ATTITUDE_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetCom1Active, "COM_RADIO_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetCom1Standby, "COM_STBY_RADIO_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetCom2Active, "COM2_RADIO_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetCom2Standby, "COM2_STBY_RADIO_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTransponderCode, "XPNDR_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTimeZuluYear, "ZULU_YEAR_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTimeZuluDay, "ZULU_DAY_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTimeZuluHours, "ZULU_HOURS_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTimeZuluMinutes, "ZULU_MINUTES_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventLandingLightsOff, "LANDING_LIGHTS_OFF"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventLandinglightsOn, "LANDING_LIGHTS_ON"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventLandingLightsSet, "LANDING_LIGHTS_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventLandingLightsToggle, "LANDING_LIGHTS_TOGGLE"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventPanelLightsOff, "PANEL_LIGHTS_OFF"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventPanelLightsOn, "PANEL_LIGHTS_ON"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventPanelLightsSet, "PANEL_LIGHTS_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventStrobesOff, "STROBES_OFF"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventStrobesOn, "STROBES_ON"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventStrobesSet, "STROBES_SET"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventStrobesToggle, "STROBES_TOGGLE"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleBeaconLights, "TOGGLE_BEACON_LIGHTS"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleCabinLights, "TOGGLE_CABIN_LIGHTS"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleLogoLights, "TOGGLE_LOGO_LIGHTS"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleNavLights, "TOGGLE_NAV_LIGHTS"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleRecognitionLights, "TOGGLE_RECOGNITION_LIGHTS"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleTaxiLights, "TOGGLE_TAXI_LIGHTS"); hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleWingLights, "TOGGLE_WING_LIGHTS"); if (hr != S_OK) { CLogMessage(this).error("FSX plugin error: %1") << "SimConnect_MapClientEventToSimEvent failed"; return hr; } // facility hr += SimConnect_SubscribeToFacilities(m_hSimConnect, SIMCONNECT_FACILITY_LIST_TYPE_AIRPORT, static_cast(m_requestIdSimData++)); if (hr != S_OK) { CLogMessage(this).error("FSX plugin error: %1") << "SimConnect_SubscribeToFacilities failed"; return hr; } return hr; } HRESULT CSimulatorFsxCommon::initDataDefinitionsWhenConnected() { return CSimConnectDefinitions::initDataDefinitionsWhenConnected(m_hSimConnect); } HRESULT CSimulatorFsxCommon::initWhenConnected() { // called when connected HRESULT hr = initEvents(); if (hr != S_OK) { CLogMessage(this).error("FSX plugin: initEvents failed"); return hr; } // inti data definitions and SB data area hr += initDataDefinitionsWhenConnected(); if (hr != S_OK) { CLogMessage(this).error("FSX plugin: initDataDefinitionsWhenConnected failed"); return hr; } return hr; } void CSimulatorFsxCommon::updateRemoteAircraft() { static_assert(sizeof(DataDefinitionRemoteAircraftPartsWithoutLights) == sizeof(double) * 10, "DataDefinitionRemoteAircraftPartsWithoutLights has an incorrect size."); Q_ASSERT_X(CThreadUtils::isCurrentThreadObjectThread(this), Q_FUNC_INFO, "thread"); // nothing to do, reset request id and exit if (this->isPaused() && this->m_pausedSimFreezesInterpolation) { return; } // no interpolation while paused const int remoteAircraftNo = this->getAircraftInRangeCount(); if (remoteAircraftNo < 1) { m_interpolationRequest = 0; return; } // interpolate and send to simulator this->m_interpolationRequest++; const bool enableAircraftParts = this->m_interpolationRenderingSetup.isAircraftPartsEnabled(); const CCallsignSet aircraftWithParts = enableAircraftParts ? this->remoteAircraftSupportingParts() : CCallsignSet(); // optimization, fetch all parts supporting aircraft in one step (one lock) // values used for position and parts const qint64 currentTimestamp = QDateTime::currentMSecsSinceEpoch(); const QList simObjects(m_simConnectObjects.values()); const CCallsignSet callsignsToLog(this->m_interpolationRenderingSetup.getLogCallsigns()); // interpolation for all remote aircraft for (const CSimConnectObject &simObj : simObjects) { // happening if aircraft is not yet added to simulator or to be deleted if (simObj.isPendingAdded()) { continue; } if (simObj.isPendingRemoved()) { continue; } const CCallsign callsign(simObj.getCallsign()); Q_ASSERT_X(!callsign.isEmpty(), Q_FUNC_INFO, "missing callsign"); Q_ASSERT_X(simObj.hasValidRequestAndObjectId(), Q_FUNC_INFO, "Missing ids"); // fetch parts, as they are needed for ground interpolation const bool useAircraftParts = enableAircraftParts && aircraftWithParts.contains(callsign); const bool logInterpolationAndParts = callsignsToLog.contains(callsign); const CInterpolationAndRenderingSetup setup(getInterpolationAndRenderingSetup()); CPartsStatus partsStatus(useAircraftParts); const CAircraftParts parts = useAircraftParts ? simObj.getInterpolator()->getInterpolatedParts(-1, setup, partsStatus, logInterpolationAndParts) : CAircraftParts(); // get interpolated situation CInterpolationStatus interpolatorStatus; CInterpolationHints hints(m_hints[callsign]); hints.setAircraftParts(useAircraftParts ? parts : CAircraftParts(), useAircraftParts); hints.setLoggingInterpolation(logInterpolationAndParts); const CAircraftSituation interpolatedSituation = simObj.getInterpolator()->getInterpolatedSituation(currentTimestamp, setup, hints, interpolatorStatus); if (interpolatorStatus.allTrue()) { // update situation SIMCONNECT_DATA_INITPOSITION position = this->aircraftSituationToFsxPosition(interpolatedSituation); HRESULT hr = S_OK; hr += SimConnect_SetDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::DataRemoteAircraftPosition, static_cast(simObj.getObjectId()), 0, 0, sizeof(SIMCONNECT_DATA_INITPOSITION), &position); if (hr != S_OK) { CLogMessage(this).warning("Failed so set position on SimObject '%1' callsign: '%2'") << simObj.getObjectId() << callsign; } } // interpolation data if (useAircraftParts) { this->updateRemoteAircraftParts(simObj, parts, partsStatus); } else { // guess on position, but not every frame if (m_interpolationRequest % GuessRemoteAircraftPartsCycle == 0) { this->guessAndUpdateRemoteAircraftParts(simObj, interpolatedSituation, interpolatorStatus); } } } // all callsigns const qint64 dt = QDateTime::currentMSecsSinceEpoch() - currentTimestamp; m_statsUpdateAircraftTimeTotalMs += dt; m_statsUpdateAircraftCountMs++; m_statsUpdateAircraftTimeAvgMs = m_statsUpdateAircraftTimeTotalMs / m_statsUpdateAircraftCountMs; } bool CSimulatorFsxCommon::guessAndUpdateRemoteAircraftParts(const CSimConnectObject &simObj, const CAircraftSituation &interpolatedSituation, const CInterpolationStatus &interpolationStatus) { if (!simObj.hasValidRequestAndObjectId()) { return false; } if (!interpolationStatus.didInterpolationSucceed()) { return false; } CAircraftLights lights; DataDefinitionRemoteAircraftPartsWithoutLights ddRemoteAircraftPartsWintoutLights = {}; // init members const bool isOnGround = interpolatedSituation.isOnGround() == CAircraftSituation::OnGround; const double gsKts = interpolatedSituation.getGroundSpeed().value(CSpeedUnit::kts()); ddRemoteAircraftPartsWintoutLights.setAllEngines(true); lights.setCabinOn(true); lights.setRecognitionOn(true); // when first detected moving, lights on if (isOnGround) { ddRemoteAircraftPartsWintoutLights.gearHandlePosition = 1; lights.setTaxiOn(true); lights.setBeaconOn(true); lights.setNavOn(true); if (gsKts > 5) { // mode taxi lights.setTaxiOn(true); lights.setLandingOn(false); } else if (gsKts > 30) { // mode accelaration for takeoff lights.setTaxiOn(false); lights.setLandingOn(true); } else { // slow movements or parking lights.setTaxiOn(false); lights.setLandingOn(false); ddRemoteAircraftPartsWintoutLights.setAllEngines(false); } } else { // not on ground ddRemoteAircraftPartsWintoutLights.gearHandlePosition = 0; lights.setTaxiOn(false); lights.setBeaconOn(true); lights.setNavOn(true); // landing lights for < 10000ft (normally MSL, here ignored) lights.setLandingOn(interpolatedSituation.getAltitude().value(CLengthUnit::ft()) < 10000); if (!simObj.isVtol() && interpolatedSituation.hasGroundElevation()) { if (interpolatedSituation.getHeightAboveGround().value(CLengthUnit::ft()) < 1000) { ddRemoteAircraftPartsWintoutLights.gearHandlePosition = 1; ddRemoteAircraftPartsWintoutLights.flapsTrailingEdgeRightPercent = 25; ddRemoteAircraftPartsWintoutLights.flapsTrailingEdgeLeftPercent = 25; } else if (interpolatedSituation.getHeightAboveGround().value(CLengthUnit::ft()) < 2000) { ddRemoteAircraftPartsWintoutLights.gearHandlePosition = 1; ddRemoteAircraftPartsWintoutLights.flapsTrailingEdgeRightPercent = 10; ddRemoteAircraftPartsWintoutLights.flapsTrailingEdgeLeftPercent = 10; } } } return this->sendRemoteAircraftPartsToSimulator(simObj, ddRemoteAircraftPartsWintoutLights, lights); } bool CSimulatorFsxCommon::updateRemoteAircraftParts(const CSimConnectObject &simObj, const CAircraftParts &parts, const CPartsStatus &partsStatus) { if (!simObj.hasValidRequestAndObjectId()) { return false; } if (!partsStatus.isSupportingParts()) { return false; } DataDefinitionRemoteAircraftPartsWithoutLights ddRemoteAircraftPartsWithoutLights; // no init, all values will be set ddRemoteAircraftPartsWithoutLights.flapsLeadingEdgeLeftPercent = parts.getFlapsPercent() / 100.0; ddRemoteAircraftPartsWithoutLights.flapsLeadingEdgeRightPercent = parts.getFlapsPercent() / 100.0; ddRemoteAircraftPartsWithoutLights.flapsTrailingEdgeLeftPercent = parts.getFlapsPercent() / 100.0; ddRemoteAircraftPartsWithoutLights.flapsTrailingEdgeRightPercent = parts.getFlapsPercent() / 100.0; ddRemoteAircraftPartsWithoutLights.spoilersHandlePosition = parts.isSpoilersOut() ? 1 : 0; ddRemoteAircraftPartsWithoutLights.gearHandlePosition = parts.isGearDown() ? 1 : 0; ddRemoteAircraftPartsWithoutLights.engine1Combustion = parts.isEngineOn(1) ? 1 : 0; ddRemoteAircraftPartsWithoutLights.engine2Combustion = parts.isEngineOn(2) ? 1 : 0; ddRemoteAircraftPartsWithoutLights.engine3Combustion = parts.isEngineOn(3) ? 1 : 0; ddRemoteAircraftPartsWithoutLights.engine4Combustion = parts.isEngineOn(4) ? 1 : 0; CAircraftLights lights = parts.getLights(); lights.setRecognitionOn(parts.isAnyEngineOn()); lights.setCabinOn(parts.isAnyEngineOn()); return this->sendRemoteAircraftPartsToSimulator(simObj, ddRemoteAircraftPartsWithoutLights, parts.getLights()); } bool CSimulatorFsxCommon::sendRemoteAircraftPartsToSimulator(const CSimConnectObject &simObj, DataDefinitionRemoteAircraftPartsWithoutLights &ddRemoteAircraftPartsWithoutLights, const CAircraftLights &lights) { Q_ASSERT(m_hSimConnect); const DWORD objectId = simObj.getObjectId(); // same as in simulator or same as already send to simulator? const CAircraftLights sentLights(simObj.getLightsAsSent()); if (simObj.getPartsAsSent() == ddRemoteAircraftPartsWithoutLights && sentLights == lights) { return true; } // in case we sent, we sent everything const HRESULT hr = SimConnect_SetDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::DataRemoteAircraftParts, objectId, SIMCONNECT_DATA_SET_FLAG_DEFAULT, 0, sizeof(DataDefinitionRemoteAircraftPartsWithoutLights), &ddRemoteAircraftPartsWithoutLights); if (hr == S_OK) { // Update data CSimConnectObject &objUdpate = m_simConnectObjects[simObj.getCallsign()]; objUdpate.setPartsAsSent(ddRemoteAircraftPartsWithoutLights); } else { CLogMessage(this).warning("Failed so set parts on SimObject '%1' callsign: '%2'") << simObj.getObjectId() << simObj.getCallsign(); } // lights we can set directly SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventLandingLightsSet, lights.isLandingOn() ? 1.0 : 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventStrobesSet, lights.isStrobeOn() ? 1.0 : 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); // lights we need to toggle (risk with quickly changing values that we accidentally toggle back) sendToggledLightsToSimulator(simObj, lights); // done return hr == S_OK; } void CSimulatorFsxCommon::sendToggledLightsToSimulator(const CSimConnectObject &simObj, const CAircraftLights &lightsWanted, bool force) { if (!simObj.hasValidRequestAndObjectId()) { return; } // stale const CAircraftLights lightsIsState = simObj.getCurrentLightsInSimulator(); if (lightsWanted == lightsIsState) { return; } if (!force && lightsWanted == simObj.getLightsAsSent()) { return; } const CCallsign callsign(simObj.getCallsign()); // Update data CSimConnectObject &simObjToUpdate = m_simConnectObjects[callsign]; simObjToUpdate.setLightsAsSent(lightsWanted); // state available, then I can toggle if (!lightsIsState.isNull()) { const DWORD objectId = simObj.getObjectId(); if (lightsWanted.isTaxiOn() != lightsIsState.isTaxiOn()) { SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleTaxiLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); } if (lightsWanted.isNavOn() != lightsIsState.isNavOn()) { SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleNavLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); } if (lightsWanted.isBeaconOn() != lightsIsState.isBeaconOn()) { SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleBeaconLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); } if (lightsWanted.isLogoOn() != lightsIsState.isLogoOn()) { SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleLogoLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); } if (lightsWanted.isRecognitionOn() != lightsIsState.isRecognitionOn()) { SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleRecognitionLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); } if (lightsWanted.isCabinOn() != lightsIsState.isCabinOn()) { SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleCabinLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); } return; } // missing lights info from simulator CLogMessage(this).info("Missing light state for '%1'") << callsign; QTimer::singleShot(2500, this, [ = ] { const CSimConnectObject currentSimObj = m_simConnectObjects[callsign]; if (!currentSimObj.hasValidRequestAndObjectId()) { return; } // stale if (lightsWanted != currentSimObj.getLightsAsSent()) { return; } // changed in between sendToggledLightsToSimulator(currentSimObj, lightsWanted, true); }); } SIMCONNECT_DATA_INITPOSITION CSimulatorFsxCommon::aircraftSituationToFsxPosition(const CAircraftSituation &situation) { SIMCONNECT_DATA_INITPOSITION position; position.Latitude = situation.latitude().value(CAngleUnit::deg()); position.Longitude = situation.longitude().value(CAngleUnit::deg()); position.Altitude = situation.getAltitude().value(CLengthUnit::ft()); // already corrected in interpolator if there is an underflow position.Heading = situation.getHeading().value(CAngleUnit::deg()); position.Airspeed = situation.getGroundSpeed().value(CSpeedUnit::kts()); // MSFS has inverted pitch and bank angles position.Pitch = -situation.getPitch().value(CAngleUnit::deg()); position.Bank = -situation.getBank().value(CAngleUnit::deg()); position.OnGround = 0U; if (situation.isOnGroundInfoAvailable()) { const bool onGround = situation.isOnGround() == CAircraftSituation::OnGround; position.OnGround = onGround ? 1U : 0U; } return position; } void CSimulatorFsxCommon::synchronizeTime(const CTime &zuluTimeSim, const CTime &localTimeSim) { if (!this->m_simTimeSynced) { return; } if (!this->isConnected()) { return; } if (m_syncDeferredCounter > 0) { --m_syncDeferredCounter; } Q_UNUSED(localTimeSim); QDateTime myDateTime = QDateTime::currentDateTimeUtc(); if (!this->m_syncTimeOffset.isZeroEpsilonConsidered()) { int offsetSeconds = this->m_syncTimeOffset.valueRounded(CTimeUnit::s(), 0); myDateTime = myDateTime.addSecs(offsetSeconds); } const QTime myTime = myDateTime.time(); const DWORD h = static_cast(myTime.hour()); const DWORD m = static_cast(myTime.minute()); const int targetMins = myTime.hour() * 60 + myTime.minute(); const int simMins = zuluTimeSim.valueRounded(CTimeUnit::min()); const int diffMins = qAbs(targetMins - simMins); if (diffMins < 2) { return; } HRESULT hr = S_OK; hr += SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetTimeZuluHours, h, SIMCONNECT_GROUP_PRIORITY_STANDARD, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); hr += SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetTimeZuluMinutes, m, SIMCONNECT_GROUP_PRIORITY_STANDARD, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY); if (hr != S_OK) { CLogMessage(this).warning("Sending time sync failed!"); } else { m_syncDeferredCounter = 5; // allow some time to sync CLogMessage(this).info("Synchronized time to UTC: '%1'") << myTime.toString(); } } void CSimulatorFsxCommon::injectWeatherGrid(const Weather::CWeatherGrid &weatherGrid) { // So far, there is only global weather auto glob = weatherGrid.frontOrDefault(); glob.setIdentifier("GLOB"); QString metar = CSimConnectUtilities::convertToSimConnectMetar(glob); SimConnect_WeatherSetModeCustom(m_hSimConnect); SimConnect_WeatherSetModeGlobal(m_hSimConnect); SimConnect_WeatherSetObservation(m_hSimConnect, 0, qPrintable(metar)); } bool CSimulatorFsxCommon::requestDataForSimObject(const CSimConnectObject &simObject, SIMCONNECT_PERIOD period) { if (!simObject.hasValidRequestAndObjectId()) { return false; } if (simObject.getSimDataPeriod() == period) { return true; } // already queried like this // always request, not only when something has changed const HRESULT result = SimConnect_RequestDataOnSimObject( m_hSimConnect, simObject.getRequestId() + RequestSimDataOffset, CSimConnectDefinitions::DataRemoteAircraftSimData, simObject.getObjectId(), period); if (result == S_OK) { m_simConnectObjects[simObject.getCallsign()].setSimDataPeriod(period); return true; } CLogMessage(this).error("Cannot request sim data on object '%1'") << simObject.getObjectId(); return false; } bool CSimulatorFsxCommon::requestLightsForSimObject(const CSimConnectObject &simObject) { if (!simObject.hasValidRequestAndObjectId()) { return false; } // always request, not only when something has changed const HRESULT result = SimConnect_RequestDataOnSimObject( m_hSimConnect, simObject.getRequestId() + RequestLightsOffset, CSimConnectDefinitions::DataRemoteAircraftLights, simObject.getObjectId(), SIMCONNECT_PERIOD_SECOND); if (result == S_OK) { return true; } CLogMessage(this).error("Cannot request lights data on object '%1'") << simObject.getObjectId(); return false; } void CSimulatorFsxCommon::initSimulatorInternals() { CSimulatorFsCommon::initSimulatorInternals(); CSimulatorInternals s = this->m_simulatorInternals; const QString fsxPath = CFsCommonUtil::fsxDirFromRegistry(); // can be empty for remote FSX if (!fsxPath.isEmpty()) { s.setSimulatorInstallationDirectory(fsxPath); } s.setValue("fsx/simConnectCfgFilename", CSimConnectUtilities::getLocalSimConnectCfgFilename()); s.setValue("fsx/simConnectVersion", this->m_simConnectVersion); this->m_simulatorInternals = s; } void CSimulatorFsxCommon::reset() { if (m_simConnectTimerId >= 0) { killTimer(m_simConnectTimerId); } m_simConnectTimerId = -1; m_simConnected = false; m_simSimulating = false; m_syncDeferredCounter = 0; m_skipCockpitUpdateCycles = 0; m_interpolationRequest = 0; m_requestIdSimData = RequestSimDataStart; m_dispatchErrors = 0; m_receiveExceptionCount = 0; CSimulatorFsCommon::reset(); } void CSimulatorFsxCommon::clearAllAircraft() { m_simConnectObjects.clear(); m_outOfRealityBubble.clear(); CSimulatorFsCommon::clearAllAircraft(); } void CSimulatorFsxCommon::ps_remoteProviderAddAircraftSituation(const CAircraftSituation &situation) { if (!m_simConnectObjects.contains(situation.getCallsign())) { return; } m_simConnectObjects[situation.getCallsign()].addAircraftSituation(situation); } void CSimulatorFsxCommon::ps_remoteProviderAddAircraftParts(const BlackMisc::Aviation::CCallsign &callsign, const CAircraftParts &parts) { if (!m_simConnectObjects.contains(callsign)) { return; } m_simConnectObjects[callsign].addAircraftParts(parts); } QString CSimulatorFsxCommon::fsxPositionToString(const SIMCONNECT_DATA_INITPOSITION &position) { const QString positionStr("Lat: %1 lng: %2 alt: %3ft pitch: %4 bank: %5 hdg: %6 airspeed: %7kts onGround: %8"); return positionStr. arg(position.Latitude).arg(position.Longitude).arg(position.Altitude). arg(position.Pitch).arg(position.Bank).arg(position.Heading).arg(position.Airspeed).arg(position.OnGround); } CCallsignSet CSimulatorFsxCommon::getCallsignsMissingInProvider() const { CCallsignSet simObjectCallsigns(m_simConnectObjects.keys()); CCallsignSet providerCallsigns(this->getAircraftInRangeCallsigns()); return simObjectCallsigns.difference(providerCallsigns); } CCallsignSet CSimulatorFsxCommon::ps_physicallyRemoveAircraftNotInProvider() { const CCallsignSet toBeRemoved(getCallsignsMissingInProvider()); if (toBeRemoved.isEmpty()) { return toBeRemoved; } for (const CCallsign &callsign : toBeRemoved) { physicallyRemoveRemoteAircraft(callsign); } return toBeRemoved; } CSimulatorFsxCommonListener::CSimulatorFsxCommonListener(const CSimulatorPluginInfo &info) : ISimulatorListener(info), m_timer(new QTimer(this)) { constexpr int QueryInterval = 5 * 1000; // 5 seconds m_timer->setInterval(QueryInterval); m_timer->setObjectName(this->objectName().append(":m_timer")); connect(m_timer, &QTimer::timeout, this, &CSimulatorFsxCommonListener::checkConnection); } void CSimulatorFsxCommonListener::startImpl() { m_simulatorVersion.clear(); m_simConnectVersion.clear(); m_simulatorName.clear(); m_simulatorDetails.clear(); m_timer->start(); } void CSimulatorFsxCommonListener::stopImpl() { m_timer->stop(); } QString CSimulatorFsxCommonListener::backendInfo() const { if (m_simulatorName.isEmpty()) { return ISimulatorListener::backendInfo(); } return m_simulatorDetails; } void CSimulatorFsxCommonListener::checkConnection() { if (this->isShuttingDown()) { return; } Q_ASSERT_X(!CThreadUtils::isCurrentThreadApplicationThread(), Q_FUNC_INFO, "Expect to run in background"); HANDLE hSimConnect; HRESULT result = SimConnect_Open(&hSimConnect, sApp->swiftVersionChar(), nullptr, 0, 0, 0); bool check = false; if (result == S_OK) { for (int i = 0; !check && i < 3; i++) { // result not always in first dispatch result = SimConnect_CallDispatch(hSimConnect, CSimulatorFsxCommonListener::SimConnectProc, this); if (result != S_OK) { break; } // means serious failure check = this->checkVersionAndSimulator(); sApp->processEventsFor(500); } } SimConnect_Close(hSimConnect); if (check) { emit simulatorStarted(this->getPluginInfo()); } } bool CSimulatorFsxCommonListener::checkVersionAndSimulator() const { const CSimulatorInfo sim(getPluginInfo().getIdentifier()); const QString simName = m_simulatorName.toLower().trimmed(); if (simName.isEmpty()) { return false; } if (sim.p3d()) { return simName.contains("lockheed") || simName.contains("martin") || simName.contains("p3d") || simName.contains("prepar"); } else if (sim.fsx()) { return simName.contains("fsx") || simName.contains("microsoft") || simName.contains("simulator x"); } return false; } bool CSimulatorFsxCommonListener::checkSimConnectDll() const { static const CWinDllUtils::DLLInfo simConnectInfo = CSimConnectUtilities::simConnectDllInfo(); if (!simConnectInfo.errorMsg.isEmpty()) { return false; } return true; } void CSimulatorFsxCommonListener::SimConnectProc(SIMCONNECT_RECV *pData, DWORD cbData, void *pContext) { Q_UNUSED(cbData); CSimulatorFsxCommonListener *simListener = static_cast(pContext); switch (pData->dwID) { case SIMCONNECT_RECV_ID_OPEN: { SIMCONNECT_RECV_OPEN *event = (SIMCONNECT_RECV_OPEN *)pData; simListener->m_simulatorVersion = QString("%1.%2.%3.%4").arg(event->dwApplicationVersionMajor).arg(event->dwApplicationVersionMinor).arg(event->dwApplicationBuildMajor).arg(event->dwApplicationBuildMinor); simListener->m_simConnectVersion = QString("%1.%2.%3.%4").arg(event->dwSimConnectVersionMajor).arg(event->dwSimConnectVersionMinor).arg(event->dwSimConnectBuildMajor).arg(event->dwSimConnectBuildMinor); simListener->m_simulatorName = QString(event->szApplicationName); simListener->m_simulatorDetails = QString("Name: '%1' Version: %2 SimConnect: %3").arg(simListener->m_simulatorName, simListener->m_simulatorVersion, simListener->m_simConnectVersion); CLogMessage(static_cast(nullptr)).info("Connect to FSX/P3D: '%1'") << simListener->backendInfo(); break; } case SIMCONNECT_RECV_ID_EXCEPTION: break; default: break; } } } // namespace } // namespace