# externals.pri # Sets up the include and library directories for external dependencies # If you want to manually set the external path, uncomment the following line # EXTERNALDIR = /path/to/externals # Test if enviromental variable for externals is set isEmpty(EXTERNALDIR) { EXTERNALDIR = $$(VATSIM_EXTERNAL_DIR) } # if no env variable is set, we use the standard path in the client folder. isEmpty(EXTERNALDIR) { EXTERNALDIR = $$SourceRoot/externals } # Test the folder if it exists and has a include subfolder !exists("$$EXTERNALDIR/common/include") { error("Could not find externals in $$EXTERNALDIR. Please install it!") } # Everything is fine. Add the include path INCLUDEPATH *= $$EXTERNALDIR/common/include # and the library path depending on the used compiler win32-msvc2010 { equals(WORD_SIZE,64): LIBS *= -L$$EXTERNALDIR/vs2010_64/lib equals(WORD_SIZE,32): LIBS *= -L$$EXTERNALDIR/vs2010_32/lib equals(WORD_SIZE,32): LIBS += -luser32 } win32-msvc2013 { INCLUDEPATH *= $$EXTERNALDIR/win32-vs2013/include equals(WORD_SIZE,64): LIBS *= -L$$EXTERNALDIR/win32-vs2013/lib64 equals(WORD_SIZE,32): LIBS *= -L$$EXTERNALDIR/win32-vs2013/lib32 equals(WORD_SIZE,32): LIBS += -luser32 } win32-g++ { INCLUDEPATH *= $$EXTERNALDIR/win32-g++/include equals(WORD_SIZE,64): LIBS *= -L$$EXTERNALDIR/win32-g++/lib64 equals(WORD_SIZE,32): LIBS *= -L$$EXTERNALDIR/win32-g++/lib32 LIBS += -luser32 } linux-g++* { equals(WORD_SIZE,64): LIBS *= -L$$EXTERNALDIR/linux-g++/lib64 equals(WORD_SIZE,32): LIBS *= -L$$EXTERNALDIR/linux-g++/lib32 } macx-clang { INCLUDEPATH *= $$EXTERNALDIR/macx-clang/include equals(WORD_SIZE,64): LIBS *= -L$$EXTERNALDIR/macx-clang/lib64 -F$$EXTERNALDIR/macx-clang/lib64 equals(WORD_SIZE,32): LIBS *= -L$$EXTERNALDIR/macx-clang/lib32 -F$$EXTERNALDIR/macx-clang/lib32 }