Files
pilotclient/src/blackcore/context/context.cpp
Klaus Basan c2bf473f3f refs #786, prepare contexts for matching messages
In same step cleaned up contexts a bit
* added function for model set strings
* renamed functions to getModelSet... instead of installed models (the set is smaller and is what we want to use with DBus)
* signal when debug/log flags changed
* removed some \copydoc
* allow to enable/disable rev.lookup/matching messages
* removed reload model function (dangling)
2016-12-06 09:34:10 +01:00

100 lines
3.1 KiB
C++

/* Copyright (C) 2013
* swift Project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
#include "blackcore/context/context.h"
#include "blackmisc/logcategorylist.h"
using namespace BlackMisc;
namespace BlackCore
{
namespace Context
{
const CLogCategoryList &CContext::getLogCategories()
{
static const BlackMisc::CLogCategoryList cats { BlackMisc::CLogCategory::context() };
return cats;
}
IContextNetwork *CContext::getIContextNetwork()
{
return this->getRuntime()->getIContextNetwork();
}
const IContextNetwork *CContext::getIContextNetwork() const
{
return this->getRuntime()->getIContextNetwork();
}
IContextAudio *CContext::getIContextAudio()
{
return this->getRuntime()->getIContextAudio();
}
const IContextAudio *CContext::getIContextAudio() const
{
return this->getRuntime()->getIContextAudio();
}
IContextApplication *CContext::getIContextApplication()
{
return this->getRuntime()->getIContextApplication();
}
const IContextApplication *CContext::getIContextApplication() const
{
return this->getRuntime()->getIContextApplication();
}
IContextOwnAircraft *CContext::getIContextOwnAircraft()
{
return this->getRuntime()->getIContextOwnAircraft();
}
const IContextOwnAircraft *CContext::getIContextOwnAircraft() const
{
return this->getRuntime()->getIContextOwnAircraft();
}
IContextSimulator *CContext::getIContextSimulator()
{
return this->getRuntime()->getIContextSimulator();
}
void CContext::setDebugEnabled(bool debug)
{
if (this->m_debugEnabled == debug) { return; }
emit this->changedLogOrDebugSettings();
}
bool CContext::isDebugEnabled() const
{
return this->m_debugEnabled;
}
void CContext::relayBaseClassSignals(const QString &serviceName, QDBusConnection &connection, const QString &objectPath, const QString &interfaceName)
{
bool s = connection.connect(serviceName, objectPath, interfaceName,
"changedLogOrDebugSettings", this, SIGNAL(changedLogOrDebugSettings()));
Q_ASSERT(s);
}
const IContextSimulator *CContext::getIContextSimulator() const
{
return this->getRuntime()->getIContextSimulator();
}
const CStatusMessage &CContext::statusMessageEmptyContext()
{
static const CStatusMessage m(getLogCategories(), CStatusMessage::SeverityWarning, "empty context");
return m;
}
} // ns
} // ns