Files
pilotclient/samples/blackgui/mainwindow_settings.cpp

117 lines
3.6 KiB
C++

#include "mainwindow.h"
#include "ui_mainwindow.h"
#include "blackgui/atcstationlistmodel.h"
#include "blackcore/dbus_server.h"
#include "blackcore/context_network.h"
using namespace BlackCore;
using namespace BlackMisc;
using namespace BlackGui;
using namespace BlackMisc::Network;
using namespace BlackMisc::Aviation;
using namespace BlackMisc::PhysicalQuantities;
using namespace BlackMisc::Geo;
using namespace BlackMisc::Settings;
/*
* Reload settings
*/
void MainWindow::reloadSettings()
{
// local copy
CSettingsNetwork nws = this->m_contextSettings->getNetworkSettings();
// update servers
this->m_trafficServerList->setSelectedServer(nws.getCurrentNetworkServer());
this->m_trafficServerList->update(nws.getTrafficNetworkServers());
this->ui->tv_SettingsTnServers->resizeColumnsToContents();
this->ui->tv_SettingsTnServers->resizeRowsToContents();
}
/*
* Network has been selected
*/
void MainWindow::networkServerSelected(QModelIndex index)
{
const CServer clickedServer = this->m_trafficServerList->at(index);
this->updateGuiSelectedServerTextboxes(clickedServer);
}
/*
* Alter server
*/
void MainWindow::alterTrafficServer()
{
CServer server = this->selectedServerFromTextboxes();
if (!server.isValidForLogin())
{
const CStatusMessage validation = CStatusMessage::getValidationError("Wrong settings for server");
this->displayStatusMessage(validation);
return;
}
const QString path = CSettingUtilities::appendPaths(IContextSettings::PathNetworkSettings(), CSettingsNetwork::PathTrafficServer());
QObject *sender = QObject::sender();
CStatusMessageList msgs;
if (sender == this->ui->pb_SettingsTnCurrentServer)
{
msgs = this->m_contextSettings->value(path, CSettingsNetwork::CmdSetCurrentServer(), server.toQVariant());
}
else if (sender == this->ui->pb_SettingsTnRemoveServer)
{
msgs = this->m_contextSettings->value(path, CSettingUtilities::CmdRemove(), server.toQVariant());
}
else if (sender == this->ui->pb_SettingsTnSaveServer)
{
msgs = this->m_contextSettings->value(path, CSettingUtilities::CmdUpdate(), server.toQVariant());
}
// status messages
this->displayStatusMessages(msgs);
}
/*
* Network settings did changed
*/
void MainWindow::changedNetworkSettings()
{
this->reloadSettings();
}
/*
* Textboxes from server
*/
void MainWindow::updateGuiSelectedServerTextboxes(const CServer &server)
{
this->ui->le_SettingsTnCsName->setText(server.getName());
this->ui->le_SettingsTnCsDescription->setText(server.getDescription());
this->ui->le_SettingsTnCsAddress->setText(server.getAddress());
this->ui->le_SettingsTnCsPort->setText(QString::number(server.getPort()));
this->ui->le_SettingsTnCsRealName->setText(server.getUser().getRealName());
this->ui->le_SettingsTnCsNetworkId->setText(server.getUser().getId());
this->ui->le_SettingsTnCsPassword->setText(server.getUser().getPassword());
}
/*
* Server settings from textboxes
*/
CServer MainWindow::selectedServerFromTextboxes() const
{
CServer server;
bool portOk = false;
server.setName(this->ui->le_SettingsTnCsName->text());
server.setDescription(this->ui->le_SettingsTnCsDescription->text());
server.setAddress(this->ui->le_SettingsTnCsAddress->text());
server.setPort(this->ui->le_SettingsTnCsPort->text().toInt(&portOk));
if (!portOk) server.setPort(-1);
CUser user;
user.setRealName(this->ui->le_SettingsTnCsRealName->text());
user.setId(this->ui->le_SettingsTnCsNetworkId->text());
user.setPassword(this->ui->le_SettingsTnCsPassword->text());
server.setUser(user);
return server;
}