Files
pilotclient/src/blackmisc/simulation/remoteaircraftproviderdummy.h
Klaus Basan 1b9878fdd3 refs #395, some functions renamed in network provider/context
Goal: consistent function names in own and remote aircraft provider
2015-05-12 20:46:50 +01:00

110 lines
5.1 KiB
C++

/* Copyright (C) 2015
* swift project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
//! \file
#ifndef BLACKMISC_SIMULATION_REMOTEAIRCRAFTPROVIDERDUMMY_H
#define BLACKMISC_SIMULATION_REMOTEAIRCRAFTPROVIDERDUMMY_H
#include "blackmisc/blackmiscexport.h"
#include "blackmisc/simulation/remoteaircraftprovider.h"
namespace BlackMisc
{
namespace Simulation
{
//! Dummy implementation for testing purpose, not thread safe
class BLACKMISC_EXPORT CRemoteAircraftProviderDummy :
public QObject,
public IRemoteAircraftProvider
{
Q_OBJECT
Q_INTERFACES(BlackMisc::Simulation::IRemoteAircraftProvider)
public:
//! Constructor
CRemoteAircraftProviderDummy(QObject *parent = nullptr);
//! IRemoteAircraftProvider::getAircraftInRange
virtual CSimulatedAircraftList getAircraftInRange() const override;
//! IRemoteAircraftProvider::getAircraftInRangeCount
virtual int getAircraftInRangeCount() const override;
//! IRemoteAircraftProvider::getAircraftInRangeForCallsign
virtual BlackMisc::Simulation::CSimulatedAircraft getAircraftInRangeForCallsign(const BlackMisc::Aviation::CCallsign &callsign) const override;
//! \copydoc IRemoteAircraftProvider::remoteAircraftParts
virtual BlackMisc::Aviation::CAircraftPartsList remoteAircraftParts(const Aviation::CCallsign &callsign, qint64 cutoffTimeBefore = -1) const override;
//! \copydoc IRemoteAircraftProvider::remoteAircraftSituations
virtual BlackMisc::Aviation::CAircraftSituationList remoteAircraftSituations(const Aviation::CCallsign &callsign) const override;
//! \copydoc IRemoteAircraftProvider::remoteAircraftSituationsCount
virtual int remoteAircraftSituationsCount(const Aviation::CCallsign &callsign) const override;
//! \copydoc IRemoteAircraftProvider::remoteAircraftSupportingParts
virtual BlackMisc::Aviation::CCallsignSet remoteAircraftSupportingParts() const override;
//! \copydoc IRemoteAircraftProvider::isRemoteAircraftSupportingParts
virtual bool isRemoteAircraftSupportingParts(const Aviation::CCallsign &callsign) const override;
//! \copydoc IRemoteAircraftProvider::connectRemoteAircraftProviderSignals
virtual bool connectRemoteAircraftProviderSignals(
std::function<void(const BlackMisc::Aviation::CAircraftSituation &)> situationSlot,
std::function<void(const BlackMisc::Aviation::CAircraftParts &)> partsSlot,
std::function<void(const BlackMisc::Aviation::CCallsign &)> removedAircraftSlot
) override;
//! \copydoc IRemoteAircraftProvider::updateAircraftEnabled
virtual bool updateAircraftEnabled(const BlackMisc::Aviation::CCallsign &callsign, bool enabledForRendering, const QString &originator) override;
//! \copydoc IRemoteAircraftProvider::updateAircraftModel
virtual bool updateAircraftModel(const BlackMisc::Aviation::CCallsign &callsign, const BlackMisc::Simulation::CAircraftModel &model, const QString &originator) override;
//! \copydoc IRemoteAircraftProvider::updateFastPositionEnabled
virtual bool updateFastPositionEnabled(const Aviation::CCallsign &callsign, bool enableFastPositionUpdates, const QString &originator) override;
//! \copydoc IRemoteAircraftProvider::updateAircraftRendered
virtual bool updateAircraftRendered(const Aviation::CCallsign &callsign, bool rendered, const QString &originator) override;
//! \copydoc IRemoteAircraftProvider::updateMarkAllAsNotRendered
virtual void updateMarkAllAsNotRendered(const QString &originator) override;
//! For testing, add new situation and fire signals
void insertNewSituation(const BlackMisc::Aviation::CAircraftSituation &situation);
//! For testing, add new parts and fire signals
void insertNewAircraftParts(const BlackMisc::Aviation::CAircraftParts &parts);
//! Clear all data
void clear();
signals:
//! Added situation
void addedRemoteAircraftSituation(const BlackMisc::Aviation::CAircraftSituation &situation);
//! Added parts
void addedRemoteAircraftParts(const BlackMisc::Aviation::CAircraftParts &parts);
//! Added aircraft
void removedRemoteAircraft(const BlackMisc::Aviation::CCallsign &callsign);
private:
BlackMisc::Simulation::CSimulatedAircraftList m_aircraft;
BlackMisc::Aviation::CAircraftSituationList m_situations;
BlackMisc::Aviation::CAircraftPartsList m_parts;
};
} // namespace
} // namespace
#endif // guard