Files
pilotclient/src/blackcore/context_audio.h
Klaus Basan 1ea330cc06 refs #335, improved audio setup
* changed volume methods from QList<qint32> to qint32 (DBus compliance)
* methods for changed devices
* command parser for audio
* volume display in status bar (pseudo mute)
2014-11-30 00:54:20 +01:00

198 lines
6.7 KiB
C++

/* Copyright (C) 2013
* swift Project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
//! \file
#ifndef BLACKCORE_CONTEXTAUDIO_H
#define BLACKCORE_CONTEXTAUDIO_H
#include "blackcore/context.h"
#include "blackmisc/genericdbusinterface.h"
#include "blackmisc/audiodevicelist.h"
#include "blackmisc/voiceroomlist.h"
#include "blackmisc/nwuserlist.h"
#include "blackmisc/avaircraft.h"
#include "blackmisc/avcallsignlist.h"
#include "blackmisc/avselcal.h"
#include <QObject>
//! \addtogroup dbus
//! @{
//! DBus interface for context
#define BLACKCORE_CONTEXTAUDIO_INTERFACENAME "net.vatsim.PilotClient.BlackCore.ContextAudio"
//! DBus object path for context
#define BLACKCORE_CONTEXTAUDIO_OBJECTPATH "/Audio"
//! @}
namespace BlackCore
{
//! \brief Audio context interface
class IContextAudio : public CContext
{
Q_OBJECT
Q_CLASSINFO("D-Bus Interface", BLACKCORE_CONTEXTAUDIO_INTERFACENAME)
protected:
//! \brief Constructor
IContextAudio(CRuntimeConfig::ContextMode mode, CRuntime *runtime) : CContext(mode, runtime) {}
public:
//! \brief Interface name
static const QString &InterfaceName()
{
static QString s(BLACKCORE_CONTEXTAUDIO_INTERFACENAME);
return s;
}
//! \brief Object path
static const QString &ObjectPath()
{
static QString s(BLACKCORE_CONTEXTAUDIO_OBJECTPATH);
return s;
}
//! \copydoc CContext::getPathAndContextId()
virtual QString getPathAndContextId() const { return this->buildPathAndContextId(ObjectPath()); }
//! Factory method
static IContextAudio *create(CRuntime *parent, CRuntimeConfig::ContextMode mode, CDBusServer *server, QDBusConnection &conn);
//! \brief Destructor
virtual ~IContextAudio() {}
signals:
//! \brief Audio test has been completed
void audioTestCompleted();
//! Voice rooms changed
//! \details the flag indicates, whether a room got connected or disconnected
void changedVoiceRooms(const BlackMisc::Audio::CVoiceRoomList &voiceRooms, bool connected);
//! Volumes changed (COM1, COM2)
//! \sa setVolumes
// KB: Is see some potential changes here, which we should do when we have the new 2.0 vatlib
// 1. volume integrated in voice room?
// 2. Value object for volumes CVolume / CVolumeList?
void changedAudioVolumes(qint32 com1Volume, qint32 com2Volume);
//! Mute changed
void changedMute(bool muted);
//! Changed audio devices (e.g. device enabled/disable)
void changedAudioDevices(const BlackMisc::Audio::CAudioDeviceList &devices);
//! Changed slection of audio devices
void changedSelectedAudioDevices(const BlackMisc::Audio::CAudioDeviceList &devices);
public slots:
//! Get voice rooms for COM1, COM2:
virtual BlackMisc::Audio::CVoiceRoomList getComVoiceRoomsWithAudioStatus() const = 0;
//! Get voice rooms for COM1, COM2, but without latest audio status
virtual BlackMisc::Audio::CVoiceRoomList getComVoiceRooms() const = 0;
/*!
* \brief COM 1 voice room
* \param withAudioStatus update audio status
* \return
*/
virtual BlackMisc::Audio::CVoiceRoom getCom1VoiceRoom(bool withAudioStatus) const = 0;
/*!
* \brief COM 2 voice room
* \param withAudioStatus update audio status
* \return
*/
virtual BlackMisc::Audio::CVoiceRoom getCom2VoiceRoom(bool withAudioStatus) const = 0;
//! Set voice rooms
virtual void setComVoiceRooms(const BlackMisc::Audio::CVoiceRoomList &voiceRooms) = 0;
//! Leave all voice rooms
virtual void leaveAllVoiceRooms() = 0;
//! COM1 room users callsigns
virtual BlackMisc::Aviation::CCallsignList getCom1RoomCallsigns() const = 0;
//! COM2 room users callsigns
virtual BlackMisc::Aviation::CCallsignList getCom2RoomCallsigns() const = 0;
//! COM1 room users
virtual BlackMisc::Network::CUserList getCom1RoomUsers() const = 0;
//! COM2 room users
virtual BlackMisc::Network::CUserList getCom2RoomUsers() const = 0;
//! Audio devices
virtual BlackMisc::Audio::CAudioDeviceList getAudioDevices() const = 0;
/*!
* \brief Get current audio device
* \return input and output devices
*/
virtual BlackMisc::Audio::CAudioDeviceList getCurrentAudioDevices() const = 0;
/*!
* \brief Set current audio device
* \param audioDevice can be input or audio device
*/
virtual void setCurrentAudioDevice(const BlackMisc::Audio::CAudioDevice &audioDevice) = 0;
/*!
* \brief Set volumes via com units, also allows to mute
* \see BlackMisc::Aviation::CComSystem::setVolumeInput()
* \see BlackMisc::Aviation::CComSystem::setVolumeOutput()
*/
virtual void setVolumes(const BlackMisc::Aviation::CComSystem &com1, const BlackMisc::Aviation::CComSystem &com2) = 0;
//! Set the volumes (0..100)
virtual void setVolumes(qint32 volumeCom1, qint32 volumeCom2) = 0;
//! Set mute state
virtual void setMute(bool mute) = 0;
//! Is muted?
virtual bool isMuted() const = 0;
//! Play SELCAL tone
virtual void playSelcalTone(const BlackMisc::Aviation::CSelcal &selcal) const = 0;
/*!
* \brief Play notification sound
* \param notification CSoundGenerator::Notification
* \param considerSettings consider settings (notification on/off), false means settings ignored
*/
virtual void playNotification(uint notification, bool considerSettings) const = 0;
//! Microphone test
virtual void runMicrophoneTest() = 0;
//! Microphone test
virtual void runSquelchTest() = 0;
//! Get the microphone test result
virtual QString getMicrophoneTestResult() const = 0;
//! Get the squelch value
virtual double getSquelchValue() const = 0;
//! Enable audio loopback
virtual void enableAudioLoopback(bool enable = true) = 0;
//! Command line was entered
virtual bool parseCommandLine(const QString &commandLine) = 0;
};
}
#endif // guard