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244 lines
11 KiB
C++
244 lines
11 KiB
C++
/* Copyright (C) 2015
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* swift project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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//! \file
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#ifndef BLACKMISC_SIMULATION_IAIRCRAFTMODELLOADER_H
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#define BLACKMISC_SIMULATION_IAIRCRAFTMODELLOADER_H
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#include "blackmisc/blackmiscexport.h"
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#include "blackmisc/simulation/aircraftmodelinterfaces.h"
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#include "blackmisc/simulation/aircraftmodellist.h"
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#include "blackmisc/simulation/data/modelcaches.h"
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#include "blackmisc/simulation/settings/simulatorsettings.h"
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#include "blackmisc/simulation/simulatorinfo.h"
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#include "blackmisc/statusmessagelist.h"
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#include <QDateTime>
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#include <QFlags>
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#include <QMetaType>
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#include <QObject>
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#include <QString>
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#include <QStringList>
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#include <atomic>
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#include <memory>
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#include <functional>
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namespace BlackMisc
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{
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namespace Simulation
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{
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/*!
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* Load the aircraft for a simulator
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*/
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class BLACKMISC_EXPORT IAircraftModelLoader :
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public QObject,
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public IModelsSetable,
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public IModelsUpdatable,
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public IModelsPerSimulatorSetable,
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public IModelsPerSimulatorUpdatable
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{
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Q_OBJECT
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Q_INTERFACES(BlackMisc::Simulation::IModelsSetable)
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Q_INTERFACES(BlackMisc::Simulation::IModelsUpdatable)
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Q_INTERFACES(BlackMisc::Simulation::IModelsPerSimulatorSetable)
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Q_INTERFACES(BlackMisc::Simulation::IModelsPerSimulatorUpdatable)
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public:
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//! Log categories
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static const BlackMisc::CLogCategoryList &getLogCategories();
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//! Parser mode
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enum LoadModeFlag
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{
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NotSet = 0,
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LoadDirectly = 1 << 0, //!< load synchronously (blocking), normally for testing
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LoadInBackground = 1 << 1, //!< load in background, asyncronously
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CacheFirst = 1 << 2, //!< always use cache (if it has data)
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CacheSkipped = 1 << 3, //!< ignore cache
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CacheOnly = 1 << 4, //!< only read cache, never load from disk
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InBackgroundWithCache = LoadInBackground | CacheFirst, //!< Background, cached
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InBackgroundNoCache = LoadInBackground | CacheSkipped //!< Background, not checking cache
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};
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Q_DECLARE_FLAGS(LoadMode, LoadModeFlag)
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//! Load mode
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enum LoadFinishedInfo
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{
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CacheLoaded, //!< cache was loaded
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ParsedData, //!< parsed data
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LoadingSkipped //!< Loading skipped (empty directory)
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};
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//! Enum as string
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static QString enumToString(LoadFinishedInfo info);
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//! Enum as string
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static QString enumToString(LoadModeFlag modeFlag);
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//! Enum as string
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static QString enumToString(LoadMode mode);
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//! Destructor
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virtual ~IAircraftModelLoader();
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//! Callback to consolidate data, normally with DB data
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//! \remark this has to be a abstarct, as DB handling is subject of BlackCore
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using ModelConsolidationCallback = std::function<int (BlackMisc::Simulation::CAircraftModelList &, bool)>;
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//! Start the loading process from disk.
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//! Optional DB models can be passed and used for data consolidation.
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void startLoading(LoadMode mode = InBackgroundWithCache, const ModelConsolidationCallback &modelConsolidation = {}, const QStringList &modelDirectories = {});
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//! Loading finished?
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virtual bool isLoadingFinished() const = 0;
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//! Loading in progress
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//! \threadsafe
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bool isLoadingInProgress() const { return m_loadingInProgress; }
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//! Get the loaded models
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//! \threadsafe
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BlackMisc::Simulation::CAircraftModelList getAircraftModels() const;
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//! Get the cached models
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//! \threadsafe
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BlackMisc::Simulation::CAircraftModelList getCachedAircraftModels(const CSimulatorInfo &simulator) const;
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//! Count of loaded models
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//! \threadsafe
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int getAircraftModelsCount() const { return getAircraftModels().size(); }
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//! Skip the loading of empty (model) directories
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//! \remark loading of empty directories might erase the cache and is normally disable
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//! \threadsafe
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void setSkipLoadingOfEmptyDirectories(bool skip);
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//! Which simulator is supported by that very loader
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const CSimulatorInfo getSimulator() const;
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//! Supported simulators as string
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QString getSimulatorAsString() const;
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//! Is the given simulator supported?
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bool supportsSimulator(const BlackMisc::Simulation::CSimulatorInfo &info);
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//! Model directories
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QStringList getModelDirectoriesOrDefault() const;
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//! First directory, can be used when only 1 directory is expected
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QString getFirstModelDirectoryOrDefault() const;
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//! Exclude directories
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QStringList getModelExcludeDirectoryPatterns() const;
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//! Cancel loading
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void cancelLoading();
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//! Shutdown
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void gracefulShutdown();
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//! \copydoc BlackMisc::Simulation::Data::CModelCaches::getInfoString
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QString getModelCacheInfoString() const;
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//! \copydoc BlackMisc::Simulation::Data::CModelCaches::getInfoStringFsFamily
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QString getModelCacheInfoStringFsFamily() const;
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//! \copydoc BlackMisc::Simulation::Data::CModelCaches::getCacheCountAndTimestamp
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QString getModelCacheCountAndTimestamp() const;
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//! \copydoc BlackMisc::Simulation::Data::CModelCaches::getCacheCountAndTimestamp
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QString getModelCacheCountAndTimestamp(const CSimulatorInfo &simulator) const;
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//! \copydoc BlackMisc::Simulation::Data::IMultiSimulatorModelCaches::synchronizeCache
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void synchronizeModelCache(const CSimulatorInfo &simulator);
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//! \copydoc Settings::CMultiSimulatorSettings::getSpecializedSettings
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Settings::CSpecializedSimulatorSettings getCurrentSimulatorSettings() const;
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//! Access to multi simulator settings
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const Settings::CMultiSimulatorSettings &multiSimulatorSettings() const { return m_settings; }
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//! Access to multi simulator settings
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Settings::CMultiSimulatorSettings &multiSimulatorSettings() { return m_settings; }
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//! \name Implementations of the model interfaces (allows to set models modified in utility functions)
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//! @{
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virtual void setModels(const CAircraftModelList &models) override { this->setCachedModels(models, this->getSimulator()); }
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virtual void updateModels(const CAircraftModelList &models) override { this->replaceOrAddCachedModels(models, this->getSimulator()); }
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virtual void setModels(const CAircraftModelList &models, const CSimulatorInfo &simulator) override { this->setCachedModels(models, simulator); }
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virtual void updateModels(const CAircraftModelList &models, const CSimulatorInfo &simulator) override { this->replaceOrAddCachedModels(models, simulator); }
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//! @}
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//! Set cache from outside, this should only be used in special cases.
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//! But it allows to modify data elsewhere and update the cache with manipulated data.
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//! Normally used to consoidate data with DB data and write them back
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BlackMisc::CStatusMessage setCachedModels(const CAircraftModelList &models, const CSimulatorInfo &simulator = CSimulatorInfo());
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//! Set cache from outside, this should only be used in special cases.
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//! But it allows to modify data elsewhere and update the cache with manipulated data.
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//! Normally used to consoidate data with DB data and write them back
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BlackMisc::CStatusMessage replaceOrAddCachedModels(const CAircraftModelList &models, const CSimulatorInfo &simulator = CSimulatorInfo());
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//! Create a loader and synchronize caches
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static std::unique_ptr<IAircraftModelLoader> createModelLoader(const BlackMisc::Simulation::CSimulatorInfo &simulator);
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signals:
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//! Parsing is finished or cache has been loaded
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//! \remark does to fire if the cache has been changed elsewhere and it has just been reloaded here!
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void loadingFinished(const CStatusMessageList &status, const CSimulatorInfo &simulator, LoadFinishedInfo info);
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protected:
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//! Constructor
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IAircraftModelLoader(const CSimulatorInfo &simulator);
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//! Cache timestamp
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QDateTime getCacheTimestamp() const;
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//! Any cached data?
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bool hasCachedData() const;
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//! Clear cache
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BlackMisc::CStatusMessage clearCache();
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//! Start the loading process from disk
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virtual void startLoadingFromDisk(LoadMode mode, const ModelConsolidationCallback &modelConsolidation, const QStringList &modelDirectories) = 0;
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//! Loading finished, also logs messages
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void onLoadingFinished(const CStatusMessageList &statusMsgs, const CSimulatorInfo &simulator, LoadFinishedInfo info);
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//! A cache has been changed
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void onCacheChanged(const CSimulatorInfo &simInfo);
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//! A setting has been changed
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void onSettingsChanged(const CSimulatorInfo &simInfo);
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//! Get model directories from settings if empty, otherwise checked and UNC path fixed
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QStringList getInitializedModelDirectories(const QStringList &modelDirectories, const CSimulatorInfo &simulator) const;
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std::atomic<bool> m_cancelLoading { false }; //!< flag, requesting to cancel loading
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std::atomic<bool> m_loadingInProgress { false }; //!< loading in progress
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std::atomic<bool> m_skipLoadingEmptyModelDir { true }; //!< loading empty model dirs might erase the cache, so normally we skip it
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CStatusMessageList m_loadingMessages; //!< loading messages
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Data::CModelCaches m_caches { false, this }; //!< caches used with this loader
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Settings::CMultiSimulatorSettings m_settings { this }; //!< settings
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private:
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void setObjectInfo(const BlackMisc::Simulation::CSimulatorInfo &simulatorInfo);
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};
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} // ns
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} // ns
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Q_DECLARE_METATYPE(BlackMisc::Simulation::IAircraftModelLoader::LoadMode)
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Q_DECLARE_METATYPE(BlackMisc::Simulation::IAircraftModelLoader::LoadModeFlag)
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Q_DECLARE_METATYPE(BlackMisc::Simulation::IAircraftModelLoader::LoadFinishedInfo)
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Q_DECLARE_OPERATORS_FOR_FLAGS(BlackMisc::Simulation::IAircraftModelLoader::LoadMode)
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#endif // guard
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