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pilotclient/src/blackgui/components/cockpitcomcomponent.cpp

195 lines
8.3 KiB
C++

/* Copyright (C) 2013
* swift project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution. No part of swift project, including this file, may be copied, modified, propagated,
* or distributed except according to the terms contained in the LICENSE file.
*/
#include "blackcore/context/contextaudio.h"
#include "blackcore/context/contextnetwork.h"
#include "blackcore/context/contextsimulator.h"
#include "blackcore/context/contextownaircraft.h"
#include "blackgui/components/cockpitcomcomponent.h"
#include "blackgui/components/selcalcodeselector.h"
#include "blackgui/components/transpondercodespinbox.h"
#include "blackgui/components/transpondermodeselector.h"
#include "blackgui/guiapplication.h"
#include "blackgui/led.h"
#include "blackgui/stylesheetutility.h"
#include "blackmisc/aviation/atcstationlist.h"
#include "blackmisc/aviation/atcstation.h"
#include "blackmisc/aviation/callsign.h"
#include "blackmisc/aviation/comsystem.h"
#include "blackmisc/logmessage.h"
#include "blackmisc/pq/frequency.h"
#include "blackmisc/pq/units.h"
#include "blackmisc/sequence.h"
#include "blackmisc/verify.h"
#include "ui_cockpitcomcomponent.h"
#include <QDoubleSpinBox>
#include <QLabel>
#include <QPushButton>
#include <QString>
#include <QtGlobal>
using namespace BlackGui;
using namespace BlackGui::Editors;
using namespace BlackCore;
using namespace BlackCore::Context;
using namespace BlackMisc;
using namespace BlackMisc::Audio;
using namespace BlackMisc::Aviation;
using namespace BlackMisc::Simulation;
using namespace BlackMisc::PhysicalQuantities;
namespace BlackGui
{
namespace Components
{
CCockpitComComponent::CCockpitComComponent(QWidget *parent) :
QFrame(parent),
CIdentifiable(this),
ui(new Ui::CCockpitComComponent)
{
ui->setupUi(this);
// init from aircraft
this->forceCockpitUpdateFromOwnAircraftContext();
// COM form
connect(ui->editor_Com, &CCockpitComForm::testSelcal, this, &CCockpitComComponent::testSelcal);
connect(ui->editor_Com, &CCockpitComForm::changedCockpitValues, this, &CCockpitComComponent::updateOwnCockpitInContext);
connect(ui->editor_Com, &CCockpitComForm::changedSelcal, this, &CCockpitComComponent::updateSelcalInContext);
connect(ui->editor_Com, &CCockpitComForm::requestCom1TextMessage, this, &CCockpitComComponent::requestCom1TextMessage);
connect(ui->editor_Com, &CCockpitComForm::requestCom2TextMessage, this, &CCockpitComComponent::requestCom2TextMessage);
// Relay COM form signals
connect(ui->editor_Com, &CCockpitComForm::transponderModeChanged, this, &CCockpitComComponent::transponderModeChanged);
connect(ui->editor_Com, &CCockpitComForm::transponderStateIdentEnded, this, &CCockpitComComponent::transponderStateIdentEnded);
// hook up with changes from own aircraft context
if (sGui)
{
// own aircraft
connect(sGui->getIContextOwnAircraft(), &IContextOwnAircraft::changedAircraftCockpit, this, &CCockpitComComponent::updateCockpitFromContext, Qt::QueuedConnection);
connect(sGui->getIContextOwnAircraft(), &IContextOwnAircraft::changedSelcal, this, &CCockpitComComponent::updateSelcalFromContext, Qt::QueuedConnection);
// hook up with audio context
// connect(sGui->getIContextAudio(), &IContextAudio::changedVoiceRooms, this, &CCockpitComComponent::updateVoiceRoomStatusFromContext, Qt::QueuedConnection);
// network
connect(sGui->getIContextNetwork(), &IContextNetwork::changedAtcStationsOnlineDigest, this, &CCockpitComComponent::onAtcStationsChanged, Qt::QueuedConnection);
QPointer<CCockpitComComponent> myself(this);
QTimer::singleShot(10 * 1000, this, [ = ]
{
if (!sGui || sGui->isShuttingDown() || !myself) { return; }
const CSimulatedAircraft aircraft = sGui->getIContextOwnAircraft()->getOwnAircraft();
this->updateCockpitFromContext(aircraft, CIdentifier::fake());
});
}
}
CCockpitComComponent::~CCockpitComComponent()
{ }
void CCockpitComComponent::setTransponderModeStateIdent()
{
ui->editor_Com->setTransponderModeStateIdent();
}
void CCockpitComComponent::paintEvent(QPaintEvent *event)
{
Q_UNUSED(event)
CStyleSheetUtility::useStyleSheetInDerivedWidget(this);
}
void CCockpitComComponent::updateCockpitFromContext(const CSimulatedAircraft &ownAircraft, const CIdentifier &originator)
{
if (isMyIdentifier(originator)) { return; } // comes from myself
// update GUI elements
// avoid unnecessary change events as far as possible
const CComSystem com1 = ownAircraft.getCom1System(); // aircraft just updated or set from context
const CComSystem com2 = ownAircraft.getCom2System();
const CTransponder transponder = ownAircraft.getTransponder();
// update the frequencies
ui->editor_Com->setFrequencies(com1, com2);
// update transponder
ui->editor_Com->setTransponder(transponder);
// selected stations
if (sGui)
{
if (sGui->getIContextNetwork())
{
const CAtcStationList selectedStations = sGui->getIContextNetwork()->getSelectedAtcStations();
ui->editor_Com->setSelectedAtcStations(selectedStations);
}
}
}
void CCockpitComComponent::testSelcal()
{
Q_ASSERT_X(sGui, Q_FUNC_INFO, "Need sGui");
const CSelcal selcal = ui->editor_Com->getSelcal();
if (!selcal.isValid())
{
CLogMessage().validationWarning(u"Invalid SELCAL code");
}
else if (sGui->getCContextAudioBase())
{
sGui->getCContextAudioBase()->playSelcalTone(selcal);
}
else
{
CLogMessage().validationWarning(u"No audio available");
}
}
void CCockpitComComponent::updateSelcalFromContext(const CSelcal &selcal, const CIdentifier &originator)
{
if (isMyIdentifier(originator)) { return; } // comes from myself
ui->editor_Com->setSelcal(selcal);
}
CSimulatedAircraft CCockpitComComponent::getOwnAircraft() const
{
// unavailable context during shutdown possible
// mostly when client runs with DBus, but DBus is down
if (!sGui || sGui->isShuttingDown() || !sGui->getIContextOwnAircraft()) { return CSimulatedAircraft(); }
return sGui->getIContextOwnAircraft()->getOwnAircraft();
}
bool CCockpitComComponent::updateOwnCockpitInContext(const CSimulatedAircraft &ownAircraft)
{
// unavailable context during shutdown possible
// mostly when client runs with DBus, but DBus is down
if (!sGui || sGui->isShuttingDown() || !sGui->getIContextOwnAircraft()) { return false; }
return sGui->getIContextOwnAircraft()->updateCockpit(ownAircraft.getCom1System(), ownAircraft.getCom2System(), ownAircraft.getTransponder(), identifier());
}
void CCockpitComComponent::forceCockpitUpdateFromOwnAircraftContext()
{
if (!sGui || sGui->isShuttingDown()) { return; }
const CSimulatedAircraft ownAircraft = this->getOwnAircraft();
this->updateCockpitFromContext(ownAircraft, CIdentifier("dummyInitialValues")); // intentionally different name here
}
void CCockpitComComponent::onAtcStationsChanged()
{
// void
}
void CCockpitComComponent::updateSelcalInContext(const CSelcal &selcal)
{
if (!sGui || sGui->isShuttingDown() || !sGui->getIContextOwnAircraft()) { return; }
sGui->getIContextOwnAircraft()->updateSelcal(selcal, identifier());
}
} // namespace
} // namespace