Files
pilotclient/src/blackgui/components/weathercomponent.cpp
2021-07-13 17:56:31 +01:00

283 lines
12 KiB
C++

/* Copyright (C) 2016
* swift project Community / Contributors
*
* This file is part of swift Project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution. No part of swift project, including this file, may be copied, modified, propagated,
* or distributed except according to the terms contained in the LICENSE file.
*/
#include "blackgui/components/weathercomponent.h"
#include "blackgui/infoarea.h"
#include "blackgui/views/viewbase.h"
#include "blackgui/guiapplication.h"
#include "blackgui/guiactionbind.h"
#include "blackcore/context/contextapplication.h"
#include "blackcore/context/contextsimulator.h"
#include "blackcore/context/contextownaircraft.h"
#include "blackmisc/pq/length.h"
#include "blackmisc/logmessage.h"
#include "blackmisc/weather/weathergrid.h"
#include "ui_weathercomponent.h"
#include <QCompleter>
#include <QRegExpValidator>
#include <QRegularExpression>
#include <QStringView>
#include <QStringBuilder>
#include <QStringLiteral>
#include <QPointer>
using namespace BlackCore;
using namespace BlackCore::Context;
using namespace BlackGui;
using namespace BlackGui::Models;
using namespace BlackGui::Views;
using namespace BlackMisc;
using namespace BlackMisc::Geo;
using namespace BlackMisc::PhysicalQuantities;
using namespace BlackMisc::Weather;
namespace BlackGui
{
namespace Components
{
CWeatherComponent::CWeatherComponent(QWidget *parent) :
COverlayMessagesFrameEnableForDockWidgetInfoArea(parent),
CIdentifiable(this),
ui(new Ui::CWeatherComponent)
{
ui->setupUi(this);
m_coordinateDialog->showElevation(false);
m_coordinateDialog->setReadOnly(ui->cb_UseOwnAcftPosition->isChecked());
connect(ui->pb_SetPosition, &QPushButton::clicked, this, &CWeatherComponent::showCoordinateDialog);
connect(ui->pb_Update, &QPushButton::clicked, this, &CWeatherComponent::updateWeatherInformationForced);
m_weatherScenarios = CWeatherGrid::getAllScenarios();
for (const auto &scenario : std::as_const(m_weatherScenarios))
{
ui->cb_weatherScenario->addItem(scenario.getName(), QVariant::fromValue(scenario));
}
const CWeatherScenario scenario = m_weatherScenarioSetting.get();
ui->cb_weatherScenario->setCurrentIndex(scenario.getIndex());
ui->pb_ActivateWeather->setIcon(CIcons::metar());
this->setupConnections();
ui->lbl_Status->setText({});
// hotkeys
const QString swift(CGuiActionBindHandler::pathSwiftPilotClient());
m_hotkeyBindings.append(CGuiActionBindHandler::bindButton(ui->pb_ActivateWeather, swift + "Weather/Toggle weather", true));
m_hotkeyBindings.append(CGuiActionBindHandler::bindButton(ui->pb_ActivateWeather, swift + "Weather/Force CAVOK", true));
// Set interval to 5 mins
m_weatherUpdateTimer.setInterval(1000 * 60 * 5);
// Call this method deferred in order to have the component fully initialized, e.g. object name set by the parent
QPointer<CWeatherComponent> myself(this);
QTimer::singleShot(1000, this, [ = ]
{
if (!myself) { return; }
myself->updateWeatherInformation(true);
myself->updateWeatherInfoLine();
});
}
CWeatherComponent::~CWeatherComponent()
{ }
bool CWeatherComponent::setParentDockWidgetInfoArea(CDockWidgetInfoArea *parentDockableWidget)
{
CEnableForDockWidgetInfoArea::setParentDockWidgetInfoArea(parentDockableWidget);
const bool c = connect(this->getParentInfoArea(), &CInfoArea::changedInfoAreaTabBarIndex, this, &CWeatherComponent::infoAreaTabBarChanged, Qt::QueuedConnection);
Q_ASSERT_X(c, Q_FUNC_INFO, "failed connect");
Q_ASSERT_X(parentDockableWidget, Q_FUNC_INFO, "missing parent");
return c && parentDockableWidget;
}
void CWeatherComponent::infoAreaTabBarChanged(int index)
{
// ignore in those cases
if (!this->isVisibleWidget()) { return; }
if (this->isParentDockWidgetFloating()) { return; }
// here I know I am the selected widget, update, but keep GUI responsive (-> timer)
//QTimer::singleShot(1000, this, &CWeatherComponent::update);
Q_UNUSED(index)
}
void CWeatherComponent::toggleUseOwnAircraftPosition(bool useOwnAircraftPosition)
{
m_lastOwnAircraftPosition = {};
m_coordinateDialog->setReadOnly(useOwnAircraftPosition);
if (useOwnAircraftPosition)
{
m_weatherUpdateTimer.start();
ui->pb_SetPosition->setText("Show Position");
}
else
{
m_weatherUpdateTimer.stop();
const CCoordinateGeodetic c;
m_coordinateDialog->setCoordinate(c);
ui->pb_SetPosition->setText("Select Position");
}
updateWeatherInformation(false);
}
void CWeatherComponent::toggleWeatherActivation()
{
if (!sGui || !sGui->getIContextSimulator()) { return; }
if (m_isWeatherActivated)
{
m_isWeatherActivated = false;
ui->pb_ActivateWeather->setText("Activate");
}
else
{
m_isWeatherActivated = true;
ui->pb_ActivateWeather->setText("Deactivate");
}
sGui->getIContextSimulator()->setWeatherActivated(m_isWeatherActivated);
this->updateWeatherInfoLine();
}
void CWeatherComponent::showCoordinateDialog()
{
m_coordinateDialog->show();
}
void CWeatherComponent::setWeatherScenario(int index)
{
if (index == -1) { return; }
m_lastOwnAircraftPosition = {};
const CWeatherScenario scenario = m_weatherScenarios[index];
m_weatherScenarioSetting.set(scenario);
this->updateWeatherInformation(false);
this->updateWeatherInfoLine();
}
void CWeatherComponent::setCavok()
{
QPointer<CWeatherComponent> myself(this);
for (int index = 0; index < m_weatherScenarios.size(); index++)
{
if (m_weatherScenarios[index].getIndex() == CWeatherScenario::ClearSky)
{
// call queued
QTimer::singleShot(0, this, [ = ] { if (myself) { myself->setWeatherScenario(index); }});
break;
}
}
}
void CWeatherComponent::updateWeatherInfoLine()
{
if (m_isWeatherActivated)
{
const CWeatherScenario scenario = m_weatherScenarioSetting.get();
ui->lbl_WeatherEngineInfo->setText(QStringLiteral("swift weather is on, '%1'").arg(scenario.getName()));
}
else
{
ui->lbl_WeatherEngineInfo->setText(QStringLiteral("swift weather is off"));
}
}
void CWeatherComponent::updateWeatherInformation(bool forceRealWeatherReload)
{
setWeatherGrid({});
ui->lbl_Status->setText({});
const bool useOwnAcftPosition = ui->cb_UseOwnAcftPosition->isChecked();
CCoordinateGeodetic position;
Q_ASSERT(ui->cb_weatherScenario->currentData().canConvert<CWeatherScenario>());
const CWeatherScenario scenario = ui->cb_weatherScenario->currentData().value<CWeatherScenario>();
if (useOwnAcftPosition)
{
Q_ASSERT(sGui->getIContextOwnAircraft());
position = sGui->getIContextOwnAircraft()->getOwnAircraft().getPosition();
m_coordinateDialog->setCoordinate(position);
}
else
{
position = m_coordinateDialog->getCoordinate();
if (position.isNull())
{
ui->lbl_Status->setText("No position selected.");
return;
}
}
if (CWeatherScenario::isRealWeatherScenario(scenario))
{
if (m_lastOwnAircraftPosition.isNull() || forceRealWeatherReload ||
calculateGreatCircleDistance(position, m_lastOwnAircraftPosition).value(CLengthUnit::km()) > 20)
{
this->requestWeatherGrid(position);
m_lastOwnAircraftPosition = position;
showOverlayHTMLMessage("Weather loading,<br>this may take a while", 7500);
}
}
else
{
setWeatherGrid(CWeatherGrid::getByScenario(scenario));
}
}
void CWeatherComponent::onWeatherGridReceived(const CWeatherGrid &weatherGrid, const CIdentifier &identifier)
{
if (!isMyIdentifier(identifier))
{
// not from myself
const CWeatherScenario scenario = ui->cb_weatherScenario->currentData().value<CWeatherScenario>();
if (!CWeatherScenario::isRealWeatherScenario(scenario)) { return; }
// we have received weather grid data and assume those are real weather updates
closeOverlay();
}
ui->lbl_Status->setText({});
setWeatherGrid(weatherGrid);
}
void CWeatherComponent::setupConnections()
{
// UI connections
connect(m_coordinateDialog.data(), &CCoordinateDialog::changedCoordinate, this, &CWeatherComponent::updateWeatherInformationForced);
connect(&m_weatherUpdateTimer, &QTimer::timeout, this, &CWeatherComponent::updateWeatherInformationChecked);
connect(ui->cb_weatherScenario, qOverload<int>(&QComboBox::currentIndexChanged), this, &CWeatherComponent::setWeatherScenario);
connect(ui->cb_UseOwnAcftPosition, &QCheckBox::toggled, this, &CWeatherComponent::toggleUseOwnAircraftPosition);
connect(ui->pb_ActivateWeather, &QPushButton::clicked, this, &CWeatherComponent::toggleWeatherActivation);
// Context connections
Q_ASSERT(sGui->getIContextSimulator());
connect(sGui->getIContextSimulator(), &IContextSimulator::weatherGridReceived, this, &CWeatherComponent::onWeatherGridReceived, Qt::QueuedConnection);
}
void CWeatherComponent::setWeatherGrid(const CWeatherGrid &weatherGrid)
{
const CGridPoint gridPoint = weatherGrid.frontOrDefault();
ui->tvp_TemperatureLayers->updateContainer(gridPoint.getTemperatureLayers());
ui->tvp_CloudLayers->updateContainer(gridPoint.getCloudLayers());
ui->tvp_WindLayers->updateContainer(gridPoint.getWindLayers());
const CCoordinateGeodetic position = gridPoint.getPosition();
const double pressureAtMsl = gridPoint.getPressureAtMsl().value(CPressureUnit::hPa());
const QString status = QStringLiteral("Weather Position: %1 %2\nPressure (MSL): %3 hPa").arg(position.latitude().toWgs84(), position.longitude().toWgs84()).arg(pressureAtMsl);
ui->lbl_Status->setText(status);
}
void CWeatherComponent::requestWeatherGrid(const CCoordinateGeodetic &position)
{
if (!sGui || sGui->isShuttingDown() || !sGui->getIContextSimulator()) { return; }
ui->lbl_Status->setText(QStringLiteral("Loading around %1 %2").arg(position.latitude().toWgs84(), position.longitude().toWgs84()));
sGui->getIContextSimulator()->requestWeatherGrid(position, this->identifier());
}
void CWeatherComponent::onScenarioChanged()
{
this->updateWeatherInfoLine();
}
} // namespace
} // namespace