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145 lines
4.9 KiB
C++
145 lines
4.9 KiB
C++
/* Copyright (C) 2013
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* swift project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution. No part of swift project, including this file, may be copied, modified, propagated,
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* or distributed except according to the terms contained in the LICENSE file.
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*/
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//! \file
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#ifndef BLACKGUI_VIEWS_SIMULATEDAIRCRAFTVIEW_H
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#define BLACKGUI_VIEWS_SIMULATEDAIRCRAFTVIEW_H
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#include "blackgui/views/viewcallsignobjects.h"
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#include "blackgui/models/simulatedaircraftlistmodel.h"
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#include "blackgui/blackguiexport.h"
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#include "blackmisc/simulation/simulatedaircraftlist.h"
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#include <QObject>
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namespace BlackMisc
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{
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namespace Aviation { class CCallsign; }
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namespace Simulation { class CSimulatedAircraft; }
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}
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namespace BlackCore
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{
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namespace Context
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{
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class IContextSimulator;
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class IContextNetwork;
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}
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}
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namespace BlackGui
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{
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namespace Menus { class CMenuActions; }
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namespace Views
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{
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//! Aircraft view
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class BLACKGUI_EXPORT CSimulatedAircraftView :
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public CViewWithCallsignObjects<Models::CSimulatedAircraftListModel>
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{
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Q_OBJECT
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public:
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//! Constructor
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explicit CSimulatedAircraftView(QWidget *parent = nullptr);
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//! Mode
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void setAircraftMode(Models::CSimulatedAircraftListModel::AircraftMode mode);
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//! Configure the menu
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void configureMenu(bool menuRecalculate, bool menuHighlightAndFollow, bool menuEnableAircraft, bool menuFastPositionUpdates, bool menuGndFlag);
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//! Configure fast position updates menu
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void configureMenuFastPositionUpdates(bool menuFastPositionUpdates);
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signals:
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//! Request a text message
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void requestTextMessageWidget(const BlackMisc::Aviation::CCallsign &callsign);
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//! Disable for matching
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void requestTempDisableModelsForMatching(const BlackMisc::Simulation::CAircraftModelList &models);
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protected:
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//! \copydoc CViewBase::customMenu
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virtual void customMenu(Menus::CMenuActions &menuActions) override;
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private:
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//! Request text message for selected aircraft
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void requestTextMessage();
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//! Toogle aircraft state for selected aircraft
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void toggleEnabledAircraft();
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//! Toggle fast position updates for selected aircraft
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void toggleFastPositionUpdates();
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//! Enable gnd. flag (enable gnd flag capability for given aircraft)
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void toggleSupportingGndFlag();
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//! Highlight aircraft in simulator
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void requestHighlightInSimulator();
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//! Follow in simulator
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void requestFollowInSimulator();
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//! Request temp disabling of matching models
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void requestTempDisable();
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//! Show position log for selected aircraft
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void showPositionLogInSimulator();
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//! Enable all disabled aircraft
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void enableAllDisabledAircraft();
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//! Disable all enabled aircraft
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void disableAllEnabledAircraft();
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//! Enable all unrendered aircraft
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void reEnableAllUnrenderedAircraft();
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//! Enable or disable aircraft
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void enableOrDisableAircraft(const BlackMisc::Simulation::CSimulatedAircraftList &aircraft, bool newEnabled);
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//! Follow aircraft in simulator
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void followAircraftInSimulator(const BlackMisc::Simulation::CSimulatedAircraft &aircraft);
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//! Highlight in simulator
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void highlightInSimulator(const BlackMisc::Simulation::CSimulatedAircraft &aircraft);
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//! Fully recalculate all aircraft
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void recalculateAllAircraft();
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//! Match all aircraft again
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void doMatchingsAgain();
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//! Match all aircraft again
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void doMatchingsAgainForSelected();
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//! Enable fast position updates
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void enableFastPositionUpdates(const BlackMisc::Simulation::CSimulatedAircraft &aircraft);
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//! Update if aircraft is enabled
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void updateAircraftEnabled(const BlackMisc::Simulation::CSimulatedAircraft &aircraft);
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//! Update the gnd.flag support
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void updateAircraftSupportingGndFLag(const BlackMisc::Simulation::CSimulatedAircraft &aircraft);
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//! Simulator context
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static BlackCore::Context::IContextSimulator *simulatorContext();
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//! Network context
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static BlackCore::Context::IContextNetwork *networkContext();
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bool m_withRecalculate = true;
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bool m_withMenuHighlightAndFollow = true;
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bool m_withMenuEnableAircraft = true;
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bool m_withMenuEnableGndFlag = true;
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bool m_withMenuFastPosition = true;
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};
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} // ns
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} // ns
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#endif // guard
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