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pilotclient/src/blackmisc/geo/coordinategeodetic.cpp

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/* Copyright (C) 2013
* swift Project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
#include "blackmisc/geo/coordinategeodetic.h"
#include "blackmisc/propertyindex.h"
#include "blackmisc/math/mathutils.h"
#include "blackmisc/variant.h"
#include <QtCore/qmath.h>
using namespace BlackMisc::PhysicalQuantities;
using namespace BlackMisc::Math;
namespace BlackMisc
{
namespace Geo
{
QString CCoordinateGeodetic::convertToQString(bool i18n) const
{
QString s = "Geodetic: {%1, %2, %3}";
return s.arg(this->latitude().valueRoundedWithUnit(6, i18n)).arg(this->longitude().valueRoundedWithUnit(6, i18n)).arg(this->m_geodeticHeight.valueRoundedWithUnit(6, i18n));
}
CCoordinateGeodetic CCoordinateGeodetic::fromWgs84(const QString &latitudeWgs84, const QString &longitudeWgs84, const CLength &geodeticHeight)
{
CLatitude lat = CLatitude::fromWgs84(latitudeWgs84);
CLongitude lon = CLongitude::fromWgs84(longitudeWgs84);
return CCoordinateGeodetic(lat, lon, geodeticHeight);
}
PhysicalQuantities::CLength calculateGreatCircleDistance(const ICoordinateGeodetic &coordinate1, const ICoordinateGeodetic &coordinate2)
{
static const float earthRadiusMeters = 6371000.8f;
const QVector3D v1 = coordinate1.normalVector();
const QVector3D v2 = coordinate2.normalVector();
const float d = earthRadiusMeters * std::atan2(QVector3D::crossProduct(v1, v2).length(), QVector3D::dotProduct(v1, v2));
return { d, PhysicalQuantities::CLengthUnit::m() };
}
PhysicalQuantities::CAngle calculateBearing(const ICoordinateGeodetic &coordinate1, const ICoordinateGeodetic &coordinate2)
{
static const QVector3D northPole { 0, 0, 1 };
const QVector3D c1 = QVector3D::crossProduct(coordinate1.normalVector(), coordinate2.normalVector());
const QVector3D c2 = QVector3D::crossProduct(coordinate1.normalVector(), northPole);
const QVector3D cross = QVector3D::crossProduct(c1, c2);
const float sinTheta = std::copysign(cross.length(), QVector3D::dotProduct(cross, coordinate1.normalVector()));
const float cosTheta = QVector3D::dotProduct(c1, c2);
const float theta = std::atan2(sinTheta, cosTheta);
return { theta, PhysicalQuantities::CAngleUnit::rad() };
}
double calculateEuclideanDistance(const ICoordinateGeodetic &coordinate1, const ICoordinateGeodetic &coordinate2)
{
return coordinate1.normalVector().distanceToPoint(coordinate2.normalVector());
}
double calculateEuclideanDistanceSquared(const ICoordinateGeodetic &coordinate1, const ICoordinateGeodetic &coordinate2)
{
return (coordinate1.normalVector() - coordinate2.normalVector()).lengthSquared();
}
CLength ICoordinateGeodetic::calculateGreatCircleDistance(const ICoordinateGeodetic &otherCoordinate) const
{
return Geo::calculateGreatCircleDistance((*this), otherCoordinate);
}
CAngle ICoordinateGeodetic::bearing(const ICoordinateGeodetic &otherCoordinate) const
{
return Geo::calculateBearing((*this), otherCoordinate);
}
bool ICoordinateGeodetic::canHandleIndex(const CPropertyIndex &index)
{
int i = index.frontCasted<int>();
return (i >= static_cast<int>(IndexLatitude)) && (i <= static_cast<int>(IndexNormalVector));
}
CVariant ICoordinateGeodetic::propertyByIndex(const BlackMisc::CPropertyIndex &index) const
{
if (!index.isMyself())
{
ColumnIndex i = index.frontCasted<ColumnIndex>();
switch (i)
{
case IndexLatitude:
return this->latitude().propertyByIndex(index.copyFrontRemoved());
case IndexLongitude:
return this->longitude().propertyByIndex(index.copyFrontRemoved());
case IndexLatitudeAsString:
return CVariant(this->latitudeAsString());
case IndexLongitudeAsString:
return CVariant(this->longitudeAsString());
case IndexGeodeticHeight:
return this->geodeticHeight().propertyByIndex(index.copyFrontRemoved());
case IndexGeodeticHeightAsString:
return CVariant(this->geodeticHeightAsString());
case IndexNormalVector:
return CVariant::fromValue(this->normalVector());
default:
break;
}
}
const QString m = QString("no property, index ").append(index.toQString());
Q_ASSERT_X(false, "ICoordinateGeodetic", m.toLocal8Bit().constData());
return CVariant::fromValue(m);
}
CVariant CCoordinateGeodetic::propertyByIndex(const BlackMisc::CPropertyIndex &index) const
{
if (index.isMyself()) { return CVariant::from(*this); }
if (ICoordinateGeodetic::canHandleIndex(index))
{
return ICoordinateGeodetic::propertyByIndex(index);
}
else
{
return CValueObject::propertyByIndex(index);
}
}
void CCoordinateGeodetic::setPropertyByIndex(const CVariant &variant, const BlackMisc::CPropertyIndex &index)
{
if (index.isMyself()) { (*this) = variant.to<CCoordinateGeodetic>(); return; }
ICoordinateGeodetic::ColumnIndex i = index.frontCasted<ICoordinateGeodetic::ColumnIndex>();
switch (i)
{
case IndexGeodeticHeight:
this->m_geodeticHeight.setPropertyByIndex(variant, index.copyFrontRemoved());
break;
case IndexLatitude:
this->setLatitude(variant.value<CLatitude>());
break;
case IndexLongitude:
this->setLongitude(variant.value<CLongitude>());
break;
case IndexLatitudeAsString:
this->setLatitude(CLatitude::fromWgs84(variant.toQString()));
break;
case IndexLongitudeAsString:
this->setLongitude(CLongitude::fromWgs84(variant.toQString()));
break;
case IndexGeodeticHeightAsString:
this->m_geodeticHeight.parseFromString(variant.toQString());
break;
case IndexNormalVector:
this->setNormalVector(variant.value<QVector3D>());
break;
default:
CValueObject::setPropertyByIndex(variant, index);
break;
}
}
CCoordinateGeodetic::CCoordinateGeodetic(CLatitude latitude, CLongitude longitude, BlackMisc::PhysicalQuantities::CLength height) :
m_x(latitude.cos() * longitude.cos()),
m_y(latitude.cos() * longitude.sin()),
m_z(latitude.sin()),
m_geodeticHeight(height)
{}
CLatitude CCoordinateGeodetic::latitude() const
{
return { std::atan2(m_z, std::hypot(m_x, m_y)), PhysicalQuantities::CAngleUnit::rad() };
}
CLongitude CCoordinateGeodetic::longitude() const
{
return { std::atan2(m_y, m_x), PhysicalQuantities::CAngleUnit::rad() };
}
QVector3D CCoordinateGeodetic::normalVector() const
{
return
{
static_cast<float>(this->m_x),
static_cast<float>(this->m_y),
static_cast<float>(this->m_z)
};
}
std::array<double, 3> CCoordinateGeodetic::normalVectorDouble() const
{
return { { this->m_x, this->m_y, this->m_z } };
}
void CCoordinateGeodetic::setLatitude(const CLatitude &latitude)
{
this->setLatLong(latitude, this->longitude());
}
void CCoordinateGeodetic::setLongitude(const CLongitude &longitude)
{
this->setLatLong(this->latitude(), longitude);
}
void CCoordinateGeodetic::setLatLong(const CLatitude &latitude, const CLongitude &longitude)
{
this->m_x = latitude.cos() * longitude.cos();
this->m_y = latitude.cos() * longitude.sin();
this->m_z = latitude.sin();
}
CCoordinateGeodetic &CCoordinateGeodetic::switchUnit(const CLengthUnit &unit)
{
this->m_geodeticHeight.switchUnit(unit);
return *this;
}
CLength ICoordinateWithRelativePosition::calculcateDistanceToOwnAircraft(const ICoordinateGeodetic &position, bool updateValues)
{
if (!updateValues) { return Geo::calculateGreatCircleDistance(*this, position); }
this->m_distanceToOwnAircraft = Geo::calculateGreatCircleDistance(*this, position);
return this->m_distanceToOwnAircraft;
}
CLength ICoordinateWithRelativePosition::calculcateDistanceAndBearingToOwnAircraft(const ICoordinateGeodetic &position, bool updateValues)
{
if (!updateValues) { return Geo::calculateGreatCircleDistance(*this, position); }
this->m_distanceToOwnAircraft = Geo::calculateGreatCircleDistance(*this, position);
this->m_bearingToOwnAircraft = Geo::calculateBearing(*this, position);
return this->m_distanceToOwnAircraft;
}
ICoordinateWithRelativePosition::ICoordinateWithRelativePosition()
{ }
} // namespace
} // namespace