Files
pilotclient/src/blackmisc/worker.h
Lars Toenning 8b5d02c62b Use QRecursiveMutex
QMutex with QMutex::Recursive is deprecated
2022-06-20 23:38:48 +02:00

348 lines
12 KiB
C++

/* Copyright (C) 2014
* swift Project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution. No part of swift project, including this file, may be copied, modified, propagated,
* or distributed except according to the terms contained in the LICENSE file.
*/
//! \file
#ifndef BLACKMISC_WORKER_H
#define BLACKMISC_WORKER_H
#include "blackmisc/blackmiscexport.h"
#include "blackmisc/connectionguard.h"
#include "blackmisc/logcategories.h"
#include "blackmisc/invoke.h"
#include "blackmisc/promise.h"
#include "blackmisc/stacktrace.h"
#include <QFuture>
#include <QMetaObject>
#include <QMetaType>
#include <QMutex>
#include <QMutexLocker>
#include <QObject>
#include <QPointer>
#include <QSharedPointer>
#include <QString>
#include <QThread>
#include <QTimer>
#include <QVariant>
#include <QWeakPointer>
#include <QtGlobal>
#include <algorithm>
#include <functional>
#include <memory>
#include <type_traits>
#include <atomic>
#include <future>
namespace BlackMisc
{
/*!
* Just a subclass of QThread whose destructor waits for the thread to finish.
*/
class BLACKMISC_EXPORT CRegularThread : public QThread
{
Q_OBJECT
public:
//! Constructor
CRegularThread(QObject *parent = nullptr) : QThread(parent) {}
//! Destructor
virtual ~CRegularThread() override;
protected:
//! \copydoc QThread::run
virtual void run() override;
private:
std::atomic<void *> m_handle { nullptr };
};
/*!
* Base class for CWorker and CContinuousWorker.
*/
class BLACKMISC_EXPORT CWorkerBase : public QObject
{
Q_OBJECT
public:
//! Log categories
static const QStringList &getLogCategories();
//! Connects to a functor or method which will be called when the task is finished.
//! \threadsafe The functor may not call any method that observes the worker's finished flag.
template <typename T, typename F>
void then(T *context, F functor)
{
Q_ASSERT(context->thread() == QThread::currentThread());
QMutexLocker lock(&m_finishedMutex);
connect(this, &CWorkerBase::finished, context, functor);
if (m_finished) { Private::invokeSlot(functor, context); }
}
//! Connects to a functor which will be called when the task is finished.
//! \threadsafe The functor may not call any method that observes the worker's finished flag.
template <typename F>
void then(F functor)
{
QMutexLocker lock(&m_finishedMutex);
connect(this, &CWorkerBase::finished, functor);
if (m_finished) { functor(); }
}
//! Returns true if the task has finished.
//! \threadsafe But don't rely on this condition remaining true for any length of time.
bool isFinished() const
{
QMutexLocker lock(&m_finishedMutex);
return m_finished;
}
//! Executes some code (in the caller's thread) if the task has finished.
//! \threadsafe The functor may not call any method that observes the worker's finished flag.
template <typename F>
void doIfFinished(F functor) const
{
QMutexLocker lock(&m_finishedMutex);
if (m_finished) { functor(); }
}
//! Executes some code (in the caller's thread) if the task has not finished.
//! \threadsafe The functors may not call any methods that observe the worker's finished flag.
template <typename F>
void doIfNotFinished(F functor) const
{
QMutexLocker lock(&m_finishedMutex);
if (! m_finished) { functor(); }
}
//! Executes some code (in the caller's thread) if the task has finished and some different code if it has not finished.
//! \threadsafe The functor may not call any method that observes the worker's finished flag.
template <typename F1, typename F2>
void doIfFinishedElse(F1 ifFunctor, F2 elseFunctor) const
{
QMutexLocker lock(&m_finishedMutex);
if (m_finished) { ifFunctor(); }
else { elseFunctor(); }
}
//! Blocks until the task is finished.
//! \threadsafe Will deadlock if called by the worker thread.
void waitForFinished() noexcept;
//! Notify the task that its result is no longer needed, so it can finish early.
//! \threadsafe
void abandon() noexcept;
//! Convenience to call abandon() followed by waitForFinished().
void abandonAndWait() noexcept;
//! All workers currently existing.
static const QSet<CWorkerBase *> &allWorkers() { return s_allWorkers; }
signals:
//! Emitted when the task is about to start.
void aboutToStart();
//! Emitted when the task is finished.
//! \note Slots connected to this signal may not call any methods that observe the worker's finished flag.
void finished();
protected:
//! Constructor.
CWorkerBase();
//! Destructor.
virtual ~CWorkerBase() override;
//! For the task to check whether it can finish early.
//! \threadsafe
bool isAbandoned() const;
//! True if the worker has started.
bool hasStarted() const { return m_started; }
//! Mark the task as started.
void setStarted() { m_started = true; }
//! Mark the task as finished.
void setFinished()
{
QMutexLocker lock(&m_finishedMutex);
m_finished = true;
emit finished();
}
private:
virtual void quit() noexcept {}
virtual void quitAndWait() noexcept { waitForFinished(); }
bool m_started = false;
bool m_finished = false;
mutable QRecursiveMutex m_finishedMutex;
static QSet<CWorkerBase *> s_allWorkers;
};
/*!
* Class for doing some arbitrary parcel of work in its own thread.
*
* The task is exposed as a function object, so could be a lambda or a hand-written closure.
* CWorker can not be subclassed, instead it can be extended with rich callable task objects.
*/
class BLACKMISC_EXPORT CWorker final : public CWorkerBase
{
Q_OBJECT
public:
/*!
* Returns a new worker object which lives in a new thread.
* \note The worker calls its own deleteLater method when finished.
* Typically assign it to a QPointer if you want to store it.
* \param owner Will be the parent of the new thread (the worker has no parent).
* \param name A name for the task, which will be used to create a name for the thread.
* \param task A function object which will be run by the worker in its thread.
*/
template <typename F>
static CWorker *fromTask(QObject *owner, const QString &name, F &&task)
{
int typeId = qMetaTypeId<std::decay_t<decltype(std::forward<F>(task)())>>();
return fromTaskImpl(owner, name, typeId, [task = std::forward<F>(task)]() mutable
{
if constexpr (std::is_void_v<decltype(task())>) { std::move(task)(); return QVariant(); }
else { return QVariant::fromValue(std::move(task)()); }
});
}
//! Connects to a functor to which will be passed the result when the task is finished.
//! \tparam R The return type of the task.
//! \threadsafe The functor may not call any method that observes the worker's finished flag.
template <typename R, typename F>
void thenWithResult(F functor)
{
Q_ASSERT_X(m_result.canConvert<R>(), Q_FUNC_INFO, "Type in thenWithResult must match return type of task");
then([this, functor]() { functor(this->resultNoWait<R>()); });
}
//! Connects to a functor or method to which will be passed the result when the task is finished.
//! \tparam R The return type of the task.
//! \threadsafe The functor may not call any method that observes the worker's finished flag.
template <typename R, typename T, typename F>
void thenWithResult(T *context, F functor)
{
Q_ASSERT_X(m_result.canConvert<R>(), Q_FUNC_INFO, "Type in thenWithResult must match return type of task");
// MS 2018-10 It is possible that a queued finished() signal will be delivered after the worker was
// destroyed, so we can't refer to the this pointer inside the contextual then() lambda.
// Therefore we use a promise to extract the result from a non-contextual then(). See T414.
auto promise = std::make_shared<std::promise<R>>();
auto future = promise->get_future().share();
then([this, promise]() { promise->set_value(this->resultNoWait<R>()); });
then(context, [context, functor, future]() { Private::invokeSlot(functor, context, future.get()); });
}
//! Returns the result of the task, waiting for it to finish if necessary.
//! \tparam R The return type of the task.
//! \threadsafe
template <typename R>
R result() { waitForFinished(); return this->resultNoWait<R>(); }
private slots:
//! Called when the worker has been moved into its new thread.
void ps_runTask();
private:
CWorker(const std::function<QVariant()> &task) : m_task(task) {}
static CWorker *fromTaskImpl(QObject *owner, const QString &name, int typeId, const std::function<QVariant()> &task);
template <typename R>
R resultNoWait() { Q_ASSERT(m_result.canConvert<R>()); return m_result.value<R>(); }
std::function<QVariant()> m_task;
QVariant m_result;
};
/*!
* Base class for a long-lived worker object which lives in its own thread.
*/
class BLACKMISC_EXPORT CContinuousWorker : public CWorkerBase
{
Q_OBJECT
public:
/*!
* Constructor.
* \param owner Will be the parent of the new thread (the worker has no parent).
* \param name A name for the worker, which will be used to create a name for the thread.
*/
CContinuousWorker(QObject *owner, const QString &name);
//! Starts a thread and moves the worker into it.
void start(QThread::Priority priority = QThread::InheritPriority);
//! Stops the thread the next time around its event loop.
//! The thread and the worker will then be deleted.
//! \threadsafe
virtual void quit() noexcept final override;
//! Calls quit() and blocks until the thread is finished.
//! \threadsafe Will deadlock if called by the worker thread.
virtual void quitAndWait() noexcept final override;
//! Enabled (running)?
//! \threadsafe
bool isEnabled() const { return m_enabled; }
//! Enabled (running)?
//! \threadsafe
void setEnabled(bool enabled) { m_enabled = enabled; }
//! Start updating (start/stop timer)
//! \threadsafe
void startUpdating(int updateTimeSecs);
//! Name of the worker
const QString &getName() { return m_name; }
//! Owner of the worker
const QObject *owner() const { return m_owner; }
protected:
//! Called when the thread is started.
virtual void initialize() {}
//! Called when the thread is finished.
virtual void cleanup() {}
//! Called before quit is called
//! \remark can be used to "clean things up" or request work functions to stop
virtual void beforeQuit() noexcept {}
//! Wait time for quitAndWait, 0 means not waiting
virtual unsigned long waitTimeoutMs() const { return 15 * 1000; }
//! Safely stop update time
void stopUpdateTimer();
QTimer m_updateTimer { this }; //!< timer which can be used by implementing classes
private:
//! Called after cleanup().
void finish();
using CWorkerBase::hasStarted;
using CWorkerBase::setStarted;
using CWorkerBase::setFinished;
QObject *m_owner = nullptr; //!< owner, parent of the QThread
QString m_name; //!< worker's name
std::atomic<bool> m_enabled { true }; //!< marker it is enabled
};
}
#endif