Files
pilotclient/src/blacksound/soundgenerator.cpp
2017-04-19 19:31:42 +01:00

551 lines
24 KiB
C++

/* Copyright (C) 2013
* swift project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
#include "blackconfig/buildconfig.h"
#include "blacksound/soundgenerator.h"
#include "blackmisc/filedeleter.h"
#include <QtCore/qendian.h>
#include <math.h>
#include <qmath.h>
#include <qendian.h>
#include <QMultimedia>
#include <QAudioOutput>
#include <QMediaPlayer>
#include <QMediaPlaylist>
#include <QTimer>
#include <QUrl>
#include <QFile>
#include <QDir>
using namespace BlackConfig;
using namespace BlackMisc;
using namespace BlackMisc::Aviation;
using namespace BlackMisc::PhysicalQuantities;
using namespace BlackMisc::Audio;
namespace BlackSound
{
QDateTime CSoundGenerator::s_selcalStarted = QDateTime::currentDateTimeUtc();
CSoundGenerator::CSoundGenerator(const QAudioDeviceInfo &device, const QAudioFormat &format, const QList<Tone> &tones, CNotificationSounds::PlayMode mode, QObject *parent)
: QIODevice(parent),
m_tones(tones), m_position(0), m_playMode(mode), m_endReached(false), m_oneCycleDurationMs(calculateDurationMs(tones)),
m_device(device), m_audioFormat(format), m_audioOutput(new QAudioOutput(format))
{
Q_ASSERT_X(tones.size() > 0, Q_FUNC_INFO, "No tones");
}
CSoundGenerator::CSoundGenerator(const QList<Tone> &tones, CNotificationSounds::PlayMode mode, QObject *parent)
: QIODevice(parent),
m_tones(tones), m_position(0), m_playMode(mode), m_endReached(false), m_oneCycleDurationMs(calculateDurationMs(tones)),
m_device(QAudioDeviceInfo::defaultOutputDevice()), m_audioFormat(CSoundGenerator::defaultAudioFormat()),
m_audioOutput(new QAudioOutput(CSoundGenerator::defaultAudioFormat()))
{
Q_ASSERT_X(tones.size() > 0, Q_FUNC_INFO, "No tones");
}
CSoundGenerator::~CSoundGenerator()
{
this->stop(true);
if (this->m_ownThread) { this->m_ownThread->deleteLater(); }
}
void CSoundGenerator::start(int volume, bool pull)
{
if (this->m_buffer.isEmpty()) this->generateData();
this->open(QIODevice::ReadOnly);
this->m_audioOutput->setVolume(qreal(0.01 * volume));
if (pull)
{
// For an output device, the QAudioOutput class will pull data from the QIODevice
// (using QIODevice::read()) when more audio data is required.
this->m_audioOutput->start(this); // pull
}
else
{
// In push mode, the audio device provides a QIODevice instance that can be
// written or read to as needed. Typically this results in simpler code but more buffering, which may affect latency.
if (!this->m_pushTimer)
{
this->m_pushTimer = new QTimer(this);
bool connect = this->connect(this->m_pushTimer, &QTimer::timeout, this, &CSoundGenerator::pushTimerExpired);
Q_ASSERT(connect);
Q_UNUSED(connect); // suppress Clang warning in release build
this->m_pushTimer->start(20);
}
this->m_pushModeIODevice = this->m_audioOutput->start(); // push, IO device not owned
}
}
void CSoundGenerator::startInOwnThread(int volume)
{
this->m_ownThread = new QThread(); // deleted by signals, hence no parent
this->moveToThread(this->m_ownThread);
// connect(this, &CSoundGenerator::startThread, this, &CSoundGenerator::start);
connect(this->m_ownThread, &QThread::started, this, [ = ]() { this->start(volume, false); });
connect(this, &CSoundGenerator::stopping, this->m_ownThread, &QThread::quit);
// in auto delete mode force deleteLater when thread is finished
if (this->m_playMode == CNotificationSounds::SingleWithAutomaticDeletion)
{
connect(this->m_ownThread, &QThread::finished, this, &CSoundGenerator::deleteLater);
}
// start thread and begin processing by calling start via signal startThread
this->m_ownThread->start();
}
void CSoundGenerator::stop(bool destructor)
{
// this->m_audioOutput->setVolume(0); // Bug or feature, killing the applicaions volume?
if (this->isOpen())
{
// 1. isOpen avoids redundant signals
// 2. OK in destructor, see http://stackoverflow.com/a/14024955/356726
this->close(); // close IO Device
this->m_audioOutput->stop();
if (this->m_pushTimer) this->m_pushTimer->stop();
emit this->stopped();
}
this->m_position = 0;
if (destructor) return;
// trigger own termination
if (this->m_playMode == CNotificationSounds::SingleWithAutomaticDeletion)
{
emit this->stopping();
if (!this->m_ownThread) this->deleteLater(); // with own thread, thread signal will call deleteLater
}
}
void CSoundGenerator::pushTimerExpired()
{
if (this->m_pushModeIODevice && !this->m_endReached && this->m_audioOutput->state() != QAudio::StoppedState)
{
int chunks = this->m_audioOutput->bytesFree() / this->m_audioOutput->periodSize();
while (chunks)
{
// periodSize-> Returns the period size in bytes.
//! \todo looks wrong: read() will memcpy from m_buffer.constData() to m_buffer.data()
const qint64 len = this->read(m_buffer.data(), this->m_audioOutput->periodSize());
if (len >= 0)
{
this->m_pushModeIODevice->write(m_buffer.constData(), len);
}
if (len != this->m_audioOutput->periodSize())
{
break; // not a complete period, so buffer is completely read
}
--chunks;
}
}
else
{
if (this->m_pushTimer)
{
this->m_pushTimer->stop();
this->m_pushTimer->disconnect(this);
}
if (this->m_playMode == CNotificationSounds::SingleWithAutomaticDeletion)
{
this->stop();
}
}
}
void CSoundGenerator::generateData()
{
Q_ASSERT(this->m_tones.size() > 0);
const int bytesPerSample = this->m_audioFormat.sampleSize() / 8;
const int bytesForAllChannels = this->m_audioFormat.channelCount() * bytesPerSample;
qint64 totalLength = 0;
foreach(Tone t, this->m_tones)
{
totalLength += this->m_audioFormat.sampleRate() * bytesForAllChannels * t.m_durationMs / 1000;
}
Q_ASSERT(totalLength % bytesForAllChannels == 0);
Q_UNUSED(bytesForAllChannels) // suppress warning in release builds
m_buffer.resize(totalLength);
unsigned char *bufferPointer = reinterpret_cast<unsigned char *>(m_buffer.data()); // clazy:exclude=detaching-member
foreach(Tone t, this->m_tones)
{
qint64 bytesPerTone = this->m_audioFormat.sampleRate() * bytesForAllChannels * t.m_durationMs / 1000;
qint64 last0AmplitudeSample = bytesPerTone; // last sample when amplitude was 0
int sampleIndexPerTone = 0;
while (bytesPerTone)
{
// http://hyperphysics.phy-astr.gsu.edu/hbase/audio/sumdif.html
// http://math.stackexchange.com/questions/164369/how-do-you-calculate-the-frequency-perceived-by-humans-of-two-sinusoidal-waves-a
const double pseudoTime = double(sampleIndexPerTone % this->m_audioFormat.sampleRate()) / this->m_audioFormat.sampleRate();
double amplitude = 0.0; // amplitude -1 -> +1 , 0 is silence
if (t.m_frequencyHz > 10)
{
// the combination of two frequencies actually would have 2*amplitude,
// but I have to normalize with amplitude -1 -> +1
amplitude = t.m_secondaryFrequencyHz == 0 ?
qSin(2 * M_PI * t.m_frequencyHz * pseudoTime) :
qSin(M_PI * (t.m_frequencyHz + t.m_secondaryFrequencyHz) * pseudoTime) *
qCos(M_PI * (t.m_frequencyHz - t.m_secondaryFrequencyHz) * pseudoTime);
}
// avoid overflow
Q_ASSERT(amplitude <= 1.0 && amplitude >= -1.0);
if (amplitude < -1.0)
{
amplitude = -1.0;
}
else if (amplitude > 1.0)
{
amplitude = 1.0;
}
else if (qAbs(amplitude) < double(1.0 / 65535))
{
amplitude = 0;
last0AmplitudeSample = bytesPerTone;
}
// generate this for all channels, usually 1 channel
for (int i = 0; i < this->m_audioFormat.channelCount(); ++i)
{
this->writeAmplitudeToBuffer(amplitude, bufferPointer);
bufferPointer += bytesPerSample;
bytesPerTone -= bytesPerSample;
}
++sampleIndexPerTone;
}
// fixes the range from the last 0 pass through
if (last0AmplitudeSample > 0)
{
bufferPointer -= last0AmplitudeSample;
while (last0AmplitudeSample)
{
double amplitude = 0.0; // amplitude -1 -> +1 , 0 is silence
// generate this for all channels, usually 1 channel
for (int i = 0; i < this->m_audioFormat.channelCount(); ++i)
{
this->writeAmplitudeToBuffer(amplitude, bufferPointer);
bufferPointer += bytesPerSample;
last0AmplitudeSample -= bytesPerSample;
}
}
}
}
}
void CSoundGenerator::writeAmplitudeToBuffer(const double amplitude, unsigned char *bufferPointer)
{
if (this->m_audioFormat.sampleSize() == 8 && this->m_audioFormat.sampleType() == QAudioFormat::UnSignedInt)
{
const quint8 value = static_cast<quint8>((1.0 + amplitude) / 2 * 255);
*reinterpret_cast<quint8 *>(bufferPointer) = value;
}
else if (this->m_audioFormat.sampleSize() == 8 && this->m_audioFormat.sampleType() == QAudioFormat::SignedInt)
{
const qint8 value = static_cast<qint8>(amplitude * 127);
*reinterpret_cast<qint8 *>(bufferPointer) = value;
}
else if (this->m_audioFormat.sampleSize() == 16 && this->m_audioFormat.sampleType() == QAudioFormat::UnSignedInt)
{
quint16 value = static_cast<quint16>((1.0 + amplitude) / 2 * 65535);
if (this->m_audioFormat.byteOrder() == QAudioFormat::LittleEndian)
{
qToLittleEndian<quint16>(value, bufferPointer);
}
else
{
qToBigEndian<quint16>(value, bufferPointer);
}
}
else if (this->m_audioFormat.sampleSize() == 16 && this->m_audioFormat.sampleType() == QAudioFormat::SignedInt)
{
qint16 value = static_cast<qint16>(amplitude * 32767);
if (this->m_audioFormat.byteOrder() == QAudioFormat::LittleEndian)
{
qToLittleEndian<qint16>(value, bufferPointer);
}
else
{
qToBigEndian<qint16>(value, bufferPointer);
}
}
}
bool CSoundGenerator::saveToWavFile(const QString &fileName) const
{
QFile file(fileName);
bool success = file.open(QIODevice::WriteOnly);
if (!success) return false;
CombinedHeader header;
constexpr auto headerLength = sizeof(CombinedHeader);
memset(&header, 0, headerLength);
// RIFF header
if (m_audioFormat.byteOrder() == QAudioFormat::LittleEndian)
memcpy(&header.riff.descriptor.id[0], "RIFF", 4);
else
memcpy(&header.riff.descriptor.id[0], "RIFX", 4);
qToLittleEndian<quint32>(quint32(m_buffer.size() + headerLength - 8),
reinterpret_cast<unsigned char *>(&header.riff.descriptor.size));
memcpy(&header.riff.type[0], "WAVE", 4);
// WAVE header
memcpy(&header.wave.descriptor.id[0], "fmt ", 4);
qToLittleEndian<quint32>(quint32(16),
reinterpret_cast<unsigned char *>(&header.wave.descriptor.size));
qToLittleEndian<quint16>(quint16(1),
reinterpret_cast<unsigned char *>(&header.wave.audioFormat));
qToLittleEndian<quint16>(quint16(m_audioFormat.channelCount()),
reinterpret_cast<unsigned char *>(&header.wave.numChannels));
qToLittleEndian<quint32>(quint32(m_audioFormat.sampleRate()),
reinterpret_cast<unsigned char *>(&header.wave.sampleRate));
qToLittleEndian<quint32>(quint32(m_audioFormat.sampleRate() * m_audioFormat.channelCount() * m_audioFormat.sampleSize() / 8),
reinterpret_cast<unsigned char *>(&header.wave.byteRate));
qToLittleEndian<quint16>(quint16(m_audioFormat.channelCount() * m_audioFormat.sampleSize() / 8),
reinterpret_cast<unsigned char *>(&header.wave.blockAlign));
qToLittleEndian<quint16>(quint16(m_audioFormat.sampleSize()),
reinterpret_cast<unsigned char *>(&header.wave.bitsPerSample));
// DATA header
memcpy(&header.data.descriptor.id[0], "data", 4);
qToLittleEndian<quint32>(quint32(this->m_buffer.size()),
reinterpret_cast<unsigned char *>(&header.data.descriptor.size));
success = file.write(reinterpret_cast<const char *>(&header), headerLength) == headerLength;
success = success && file.write(this->m_buffer) == this->m_buffer.size();
file.close();
return success;
}
qint64 CSoundGenerator::calculateDurationMs(const QList<CSoundGenerator::Tone> &tones)
{
if (tones.isEmpty()) { return 0; }
qint64 d = 0;
foreach(Tone t, tones)
{
d += t.m_durationMs;
}
return d;
}
qint64 CSoundGenerator::readData(char *data, qint64 len)
{
if (len < 1) { return 0; }
if (this->m_endReached)
{
this->stop(); // all data read, we can stop output
return 0;
}
if (!this->isOpen()) return 0;
qint64 total = 0; // toal is used for the overflow when starting new wave again
while (len - total > 0)
{
const qint64 chunkSize = qMin((m_buffer.size() - m_position), (len - total));
memcpy(data + total, m_buffer.constData() + m_position, chunkSize);
this->m_position = (m_position + chunkSize) % m_buffer.size();
total += chunkSize;
if (m_position == 0 &&
(m_playMode == CNotificationSounds::Single || m_playMode == CNotificationSounds::SingleWithAutomaticDeletion))
{
this->m_endReached = true;
break;
}
}
return total;
}
qint64 CSoundGenerator::writeData(const char *data, qint64 len)
{
Q_UNUSED(data);
Q_UNUSED(len);
return 0;
}
qint64 CSoundGenerator::bytesAvailable() const
{
return m_buffer.size() + QIODevice::bytesAvailable();
}
QAudioFormat CSoundGenerator::defaultAudioFormat()
{
QAudioFormat format;
format.setSampleRate(44100);
format.setChannelCount(1);
format.setSampleSize(16); // 8 or 16 works
format.setCodec("audio/pcm");
format.setByteOrder(QAudioFormat::LittleEndian);
format.setSampleType(QAudioFormat::SignedInt);
return format;
}
QAudioDeviceInfo CSoundGenerator::findClosestOutputDevice(const CAudioDeviceInfo &audioDevice)
{
Q_ASSERT(audioDevice.getType() == CAudioDeviceInfo::OutputDevice);
const QString lookFor = audioDevice.getName().toLower();
QAudioDeviceInfo qtDevice = QAudioDeviceInfo::defaultOutputDevice();
if (lookFor.startsWith("default")) { return qtDevice; }
int score = 0;
for (const QAudioDeviceInfo &qd : QAudioDeviceInfo::availableDevices(QAudio::AudioOutput))
{
const QString cn = qd.deviceName().toLower();
if (lookFor == cn) { return qd; } // exact match
if (cn.length() < lookFor.length())
{
if (lookFor.contains(cn) && cn.length() > score)
{
qtDevice = qd;
score = cn.length();
}
}
else
{
if (cn.contains(lookFor) && lookFor.length() > score)
{
qtDevice = qd;
score = lookFor.length();
}
}
}
return qtDevice;
}
CSoundGenerator *CSoundGenerator::playSignal(int volume, const QList<CSoundGenerator::Tone> &tones, const QAudioDeviceInfo &device)
{
CSoundGenerator *generator = new CSoundGenerator(device, CSoundGenerator::defaultAudioFormat(), tones, CNotificationSounds::SingleWithAutomaticDeletion);
if (tones.isEmpty()) { return generator; } // that was easy
if (volume < 1) { return generator; }
if (generator->singleCyleDurationMs() < 10) { return generator; } // unable to hear
// play, and maybe clean up when done
generator->start(volume);
return generator;
}
CSoundGenerator *CSoundGenerator::playSignalInBackground(int volume, const QList<CSoundGenerator::Tone> &tones, const QAudioDeviceInfo &device)
{
CSoundGenerator *generator = new CSoundGenerator(device, CSoundGenerator::defaultAudioFormat(), tones, CNotificationSounds::SingleWithAutomaticDeletion);
if (tones.isEmpty()) { return generator; } // that was easy
if (volume < 1) { return generator; }
if (generator->singleCyleDurationMs() < 10) { return generator; } // unable to hear
// play, and maybe clean up when done
generator->startInOwnThread(volume);
return generator;
}
void CSoundGenerator::playSignalRecorded(int volume, const QList<CSoundGenerator::Tone> &tones, const QAudioDeviceInfo &device)
{
if (tones.isEmpty()) { return; } // that was easy
if (volume < 1) { return; }
CSoundGenerator *generator = new CSoundGenerator(device, CSoundGenerator::defaultAudioFormat(), tones, CNotificationSounds::SingleWithAutomaticDeletion);
if (generator->singleCyleDurationMs() > 10)
{
// play, and maybe clean up when done
QString fileName = QString("blacksound").append(QString::number(QDateTime::currentMSecsSinceEpoch())).append(".wav");
fileName = QDir::temp().filePath(fileName);
generator->generateData();
generator->saveToWavFile(fileName);
CSoundGenerator::playFile(volume, fileName, true);
}
generator->deleteLater();
}
void CSoundGenerator::playSelcal(int volume, const BlackMisc::Aviation::CSelcal &selcal, const QAudioDeviceInfo &device)
{
QList<CSoundGenerator::Tone> tones;
if (selcal.isValid())
{
QList<CFrequency> frequencies = selcal.getFrequencies();
Q_ASSERT(frequencies.size() == 4);
const BlackMisc::PhysicalQuantities::CTime oneSec(1000.0, BlackMisc::PhysicalQuantities::CTimeUnit::ms());
Tone t1(frequencies.at(0), frequencies.at(1), oneSec);
Tone t2(CFrequency(), oneSec / 5.0);
Tone t3(frequencies.at(2), frequencies.at(3), oneSec);
tones << t1 << t2 << t3;
}
CSoundGenerator::playSignalInBackground(volume, tones, device);
// CSoundGenerator::playSignalRecorded(volume, tones, device);
}
void CSoundGenerator::playSelcal(int volume, const CSelcal &selcal, const CAudioDeviceInfo &audioDevice)
{
if (CSoundGenerator::s_selcalStarted.msecsTo(QDateTime::currentDateTimeUtc()) < 2500) return; // simple check not to play 2 SELCAL at the same time
CSoundGenerator::s_selcalStarted = QDateTime::currentDateTimeUtc();
CSoundGenerator::playSelcal(volume, selcal, CSoundGenerator::findClosestOutputDevice(audioDevice));
}
void CSoundGenerator::playNotificationSound(int volume, CNotificationSounds::Notification notification)
{
QMediaPlayer *mediaPlayer = CSoundGenerator::mediaPlayer();
if (mediaPlayer->state() == QMediaPlayer::PlayingState) return;
QMediaPlaylist *playlist = mediaPlayer->playlist();
if (!playlist || playlist->isEmpty())
{
// order here is crucial, needs to be the same as in CSoundGenerator::Notification
if (!playlist) playlist = new QMediaPlaylist(mediaPlayer);
bool success = true;
success = playlist->addMedia(QUrl::fromLocalFile(CBuildConfig::getSoundFilesDir() + "/error.wav")) && success;
success = playlist->addMedia(QUrl::fromLocalFile(CBuildConfig::getSoundFilesDir() + "/login.wav")) && success;
success = playlist->addMedia(QUrl::fromLocalFile(CBuildConfig::getSoundFilesDir() + "/logoff.wav")) && success;
success = playlist->addMedia(QUrl::fromLocalFile(CBuildConfig::getSoundFilesDir() + "/privatemessage.wav")) && success;
success = playlist->addMedia(QUrl::fromLocalFile(CBuildConfig::getSoundFilesDir() + "/voiceroomjoined.wav")) && success;
success = playlist->addMedia(QUrl::fromLocalFile(CBuildConfig::getSoundFilesDir() + "/voiceroomleft.wav")) && success;
Q_ASSERT(success);
playlist->setPlaybackMode(QMediaPlaylist::CurrentItemOnce);
mediaPlayer->setPlaylist(playlist);
}
if (notification == CNotificationSounds::NotificationsLoadSounds) return;
int index = static_cast<int>(notification);
playlist->setCurrentIndex(index);
mediaPlayer->setVolume(volume); // 0-100
mediaPlayer->play();
}
void CSoundGenerator::playFile(int volume, const QString &file, bool removeFileAfterPlaying)
{
if (!QFile::exists(file)) { return; }
QMediaPlayer *mediaPlayer = CSoundGenerator::mediaPlayer();
QMediaResource mediaResource(QUrl(file), "audio");
QMediaContent media(mediaResource);
mediaPlayer->setMedia(media);
mediaPlayer->setVolume(volume); // 0-100
mediaPlayer->play();
// I cannot delete the file here, only after it has been played
if (removeFileAfterPlaying) { new CTimedFileDeleter(file, 1000 * 60, QCoreApplication::instance()); }
}
void CSoundGenerator::printAllQtSoundDevices(QTextStream &out)
{
out << "output:" << endl;
for (const QAudioDeviceInfo &qd : QAudioDeviceInfo::availableDevices(QAudio::AudioOutput))
{
out << qd.deviceName() << endl;
}
out << "input:" << endl;
for (const QAudioDeviceInfo &qd : QAudioDeviceInfo::availableDevices(QAudio::AudioInput))
{
out << qd.deviceName() << endl;
}
}
} // namespace