mirror of
https://github.com/swift-project/pilotclient.git
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* using split by callsign everywhere * helper function to insert_front * revised linear interpolator * renamed to remoteAircraft * renamed to container() in providers (gettters are usually copies) Issues why changes did so long: * insert in list is not adding in front, but same as push_back (that was confusing) * naming of values before/after in interpolator was ambigious * QMap keeps values sorted by key, not arbitrarily
138 lines
5.0 KiB
C++
138 lines
5.0 KiB
C++
/* Copyright (C) 2014
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* swift project community / contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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//! \file
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#ifndef BLACKSIMPLUGIN_SIMULATOR_FS9_H
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#define BLACKSIMPLUGIN_SIMULATOR_FS9_H
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#include "fs9_host.h"
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#include "fs9_client.h"
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#include "lobby_client.h"
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#include "../fscommon/simulator_fscommon.h"
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#include "blackcore/simulator.h"
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#include "blackcore/interpolator.h"
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#include "blackmisc/simulation/aircraftmodel.h"
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#include "blackmisc/avaircraft.h"
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#include "blacksim/simulatorinfo.h"
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#include "blackmisc/pixmap.h"
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#include <QObject>
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#include <QtPlugin>
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#include <QList>
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#include <QThread>
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#include <QHash>
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namespace BlackSimPlugin
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{
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namespace Fs9
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{
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//! Factory implementation to create CSimulatorFs9 instances
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class CSimulatorFs9Factory : public QObject, public BlackCore::ISimulatorFactory
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{
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Q_OBJECT
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Q_PLUGIN_METADATA(IID "org.swift.pilotclient.BlackCore.SimulatorInterface")
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Q_INTERFACES(BlackCore::ISimulatorFactory)
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public:
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//! \copydoc BlackCore::ISimulatorFactory::create()
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virtual BlackCore::ISimulator *create(
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BlackMisc::Simulation::IOwnAircraftProvider *ownAircraftProvider,
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BlackMisc::Simulation::IRemoteAircraftProvider *remoteAircraftProvider,
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QObject *parent) override;
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//! Simulator info
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virtual BlackSim::CSimulatorInfo getSimulatorInfo() const override;
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};
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//! FSX Simulator Implementation
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class CSimulatorFs9 : public BlackSimPlugin::FsCommon::CSimulatorFsCommon
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{
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Q_OBJECT
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public:
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//! Constructor, parameters as in \sa BlackCore::ISimulatorFactory::create
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CSimulatorFs9(
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BlackMisc::Simulation::IOwnAircraftProvider *ownAircraftProvider,
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BlackMisc::Simulation::IRemoteAircraftProvider *remoteAircraftProvider,
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QObject *parent = nullptr);
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//! Destructor
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virtual ~CSimulatorFs9();
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//! \copydoc ISimulator::isConnected()
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virtual bool isConnected() const override;
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//! \copydoc ISimulator::canConnect()
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virtual bool canConnect() const override { return true; }
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//! \copydoc ISimulator::isSimulating
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virtual bool isSimulating() const override { return isConnected(); }
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public slots:
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//! \copydoc ISimulator::connectTo()
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virtual bool connectTo() override;
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//! \copydoc ISimulator::connectTo()
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virtual void asyncConnectTo() override;
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//! \copydoc ISimulator::disconnectFrom()
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virtual bool disconnectFrom() override;
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//! \copydoc ISimulator::addRemoteAircraft()
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virtual bool addRemoteAircraft(const BlackMisc::Simulation::CSimulatedAircraft &newRemoteAircraft) override;
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//! \copydoc ISimulator::removeRemoteAircraft()
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virtual bool removeRemoteAircraft(const BlackMisc::Aviation::CCallsign &callsign) override;
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//! \copydoc ISimulator::updateOwnSimulatorCockpit()
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virtual bool updateOwnSimulatorCockpit(const BlackMisc::Aviation::CAircraft &ownAircraft, const QString &originator) override;
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//! \copydoc ISimulator::displayStatusMessage()
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virtual void displayStatusMessage(const BlackMisc::CStatusMessage &message) const override;
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//! \copydoc ISimulator::displayTextMessage()
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virtual void displayTextMessage(const BlackMisc::Network::CTextMessage &message) const override;
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protected:
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//! Timer event
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virtual void timerEvent(QTimerEvent *event);
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private slots:
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//! Dispatch SimConnect messages
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void ps_dispatch();
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//! Process incoming FS9 message
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void ps_processFs9Message(const QByteArray &message);
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//! Change DirectPlay host status
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void ps_changeHostStatus(BlackSimPlugin::Fs9::CFs9Host::HostStatus status);
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private:
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//! Called when data about our own aircraft are received
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void updateOwnAircraftFromSimulator(const BlackMisc::Aviation::CAircraft &ownAircraft);
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void disconnectAllClients();
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// DirectPlay object handling
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QPointer<CFs9Host> m_fs9Host;
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bool m_isHosting = false; //!< Is sim connected
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bool m_startedLobbyConnection = false;
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QHash<BlackMisc::Aviation::CCallsign, QPointer<CFs9Client>> m_hashFs9Clients;
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CLobbyClient *m_lobbyClient;
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BlackCore::IInterpolator *m_interpolator = nullptr; //!< interpolator instance
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};
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} // namespace
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} // namespace
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#endif // guard
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