Files
pilotclient/src/blackcore/context_audio_proxy.h
Klaus Basan 421cd61195 refs #246, removed own aircraft from context
* refactored method set voice rooms
* signal changed voice rooms
2014-06-09 14:43:08 +02:00

116 lines
4.5 KiB
C++

/* Copyright (C) 2013x VATSIM Community / authors
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef BLACKCORE_CONTEXTVOICE_PROXY_H
#define BLACKCORE_CONTEXTVOICE_PROXY_H
#include "context_audio.h"
#include "blackmisc/genericdbusinterface.h"
#include "blackmisc/audiodevicelist.h"
#include "blackmisc/voiceroomlist.h"
#include "blackmisc/nwuserlist.h"
#include "blackmisc/avaircraft.h"
namespace BlackCore
{
//! \brief Audio context proxy
class CContextAudioProxy : public IContextAudio
{
Q_OBJECT
Q_CLASSINFO("D-Bus Interface", BLACKCORE_CONTEXTAUDIO_INTERFACENAME)
friend class CRuntime;
public:
//! Destructor
virtual ~CContextAudioProxy() {}
private:
BlackMisc::CGenericDBusInterface *m_dBusInterface;
//! Relay connection signals to local signals
//! No idea why this has to be wired and is not done automatically
void relaySignals(const QString &serviceName, QDBusConnection &connection);
protected:
//! Contructor
CContextAudioProxy(CRuntimeConfig::ContextMode mode, CRuntime *runtime) : IContextAudio(mode, runtime), m_dBusInterface(nullptr) {}
//! DBus version constructor
CContextAudioProxy(const QString &serviceName, QDBusConnection &connection, CRuntimeConfig::ContextMode mode, CRuntime *runtime);
public slots:
//! \copydoc IContextAudio::getComVoiceRooms()
virtual BlackMisc::Audio::CVoiceRoomList getComVoiceRooms() const override;
//! \copydoc IContextAudio::getComVoiceRoomsWithAudioStatus()
virtual BlackMisc::Audio::CVoiceRoomList getComVoiceRoomsWithAudioStatus() const override;
//! \copydoc IContextAudio::getCom1VoiceRoom
virtual BlackMisc::Audio::CVoiceRoom getCom1VoiceRoom(bool withAudioStatus) const override;
//! \copydoc IContextAudio::getCom2VoiceRoom
virtual BlackMisc::Audio::CVoiceRoom getCom2VoiceRoom(bool withAudioStatus) const override;
//! \copydoc IContextAudio::setComVoiceRooms()
virtual void setComVoiceRooms(const BlackMisc::Audio::CVoiceRoomList &voiceRooms) override;
//! \copydoc IContextAudio::getCom1RoomCallsigns()
virtual BlackMisc::Aviation::CCallsignList getCom1RoomCallsigns() const override;
//! \copydoc IContextAudio::getCom2RoomCallsigns()
virtual BlackMisc::Aviation::CCallsignList getCom2RoomCallsigns() const override;
//! \copydoc IContextAudio::getCom1RoomUsers()
virtual BlackMisc::Network::CUserList getCom1RoomUsers() const override;
//! \copydoc IContextAudio::getCom2RoomUsers()
virtual BlackMisc::Network::CUserList getCom2RoomUsers() const override;
//! \copydoc IContextAudio::leaveAllVoiceRooms
virtual void leaveAllVoiceRooms() override;
//! \copydoc IContextAudio::getAudioDevices()
virtual BlackMisc::Audio::CAudioDeviceList getAudioDevices() const override;
//! \copydoc IContextAudio::getCurrentAudioDevices()
virtual BlackMisc::Audio::CAudioDeviceList getCurrentAudioDevices() const override;
//! \copydoc IContextAudio::setCurrentAudioDevice()
virtual void setCurrentAudioDevice(const BlackMisc::Audio::CAudioDevice &audioDevice) override;
//! \copydoc IContextAudio::setVolumes()
virtual void setVolumes(const BlackMisc::Aviation::CComSystem &com1, const BlackMisc::Aviation::CComSystem &com2) override;
//! \copydoc IContextAudio::isMuted()
virtual bool isMuted() const override;
//! \copydoc IContextAudio::playSelcalTone()
virtual void playSelcalTone(const BlackMisc::Aviation::CSelcal &selcal) const override;
//! \copydoc IContextAudio::playNotification()
virtual void playNotification(uint notification) const override;
//! \copydoc IContextAudio::runMicrophoneTest()
virtual void runMicrophoneTest() override;
//! \copydoc IContextAudio::runSquelchTest()
virtual void runSquelchTest() override;
//! \copydoc IContextAudio::getMicrophoneTestResult()
virtual QString getMicrophoneTestResult() const override;
//! \copydoc IContextAudio::getSquelchValue()
virtual double getSquelchValue() const override;
//! \copydoc IContextAudio::enableAudioLoopback()
virtual void enableAudioLoopback(bool enable = true) override;
};
}
#endif // guard