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251 lines
8.0 KiB
C++
251 lines
8.0 KiB
C++
/* Copyright (C) 2013 VATSIM Community / contributors
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef BLACKMISC_PQPHYSICALQUANTITY_H
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#define BLACKMISC_PQPHYSICALQUANTITY_H
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#include "blackmisc/pqbase.h"
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#include "blackmisc/pqunits.h"
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#include "blackmisc/mathematics.h"
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#include "blackmisc/pqstring.h"
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#include <QtDBus/QDBusMetaType>
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#include <QtGlobal>
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#include <QString>
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#include <QLocale>
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#include <typeinfo>
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namespace BlackMisc
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{
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namespace PhysicalQuantities
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{
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/*!
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* \brief A physical quantity such as "5m", "20s", "1500ft/s"
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*/
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template <class MU, class PQ> class CPhysicalQuantity : public BlackMisc::CValueObject
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{
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private:
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double m_value; //!< numeric part
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MU m_unit; //!< unit part
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//! Which subclass of CMeasurementUnit is used?
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typedef MU UnitClass;
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//! Easy access to derived class (CRTP template parameter)
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PQ const *derived() const
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{
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return static_cast<PQ const *>(this);
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}
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//! Easy access to derived class (CRTP template parameter)
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PQ *derived()
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{
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return static_cast<PQ *>(this);
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}
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protected:
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//! Constructor with double
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CPhysicalQuantity(double value, const MU &unit);
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//! Copy constructor
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CPhysicalQuantity(const CPhysicalQuantity &other);
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//! Constructor by parsed string, e.g. 10m
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CPhysicalQuantity(const QString &unitString) : m_value(0.0), m_unit(MU::nullUnit())
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{
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this->parseFromString(unitString);
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}
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//! \copydoc CValueObject::convertToQString
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virtual QString convertToQString(bool i18n = false) const override;
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//! \copydoc CValueObject::getMetaTypeId
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virtual int getMetaTypeId() const override;
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//! \copydoc CValueObject::isA
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virtual bool isA(int metaTypeId) const override;
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//! \copydoc CValueObject::compareImpl
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virtual int compareImpl(const CValueObject &other) const override;
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public:
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//! Virtual destructor
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virtual ~CPhysicalQuantity() {}
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//! Unit
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MU getUnit() const
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{
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return this->m_unit;
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}
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/*!
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* \brief Simply set unit, do no calclulate conversion
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* \sa switchUnit
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*/
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void setUnit(const MU &unit) { this->m_unit = unit; }
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//! Set unit by string
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void setUnitBySymbol(const QString &unitName)
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{
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this->m_unit = CMeasurementUnit::unitFromSymbol<MU>(unitName);
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}
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//! Unit
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QString getUnitSymbol() const { return this->m_unit.getSymbol(true); }
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//! Change unit, and convert value to maintain the same quantity
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PQ &switchUnit(const MU &newUnit);
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//! Is quantity null?
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bool isNull() const { return this->m_unit.isNull(); }
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//! Set null
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void setNull() { this->m_unit = MU::nullUnit(); }
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//! Value in given unit
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double value(const MU &unit) const;
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//! Value in current unit
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double value() const
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{
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if (this->isNull())
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{
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return 0.0;
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}
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return this->m_value;
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}
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//! Set value in current unit
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void setCurrentUnitValue(double value)
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{
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if (!this->isNull())
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{
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this->m_value = value;
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}
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}
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//! Rounded value in given unit
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double valueRounded(const MU &unit, int digits = -1) const;
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//! Rounded value in current unit
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double valueRounded(int digits = -1) const
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{
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return this->valueRounded(this->m_unit, digits);
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}
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//! Value to QString with the given unit, e.g. "5.00m"
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QString valueRoundedWithUnit(const MU &unit, int digits = -1, bool i18n = false) const;
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//! Value to QString with the current unit, e.g. "5.00m"
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QString valueRoundedWithUnit(int digits = -1, bool i18n = false) const
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{
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return this->valueRoundedWithUnit(this->m_unit, digits, i18n);
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}
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//! Change value without changing unit
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void setValueSameUnit(double value);
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//! Add to the value in the current unit.
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void addValueSameUnit(double value);
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//! Substract from the value in the current unit.
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void substractValueSameUnit(double value);
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//! Multiply operator *=
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CPhysicalQuantity &operator *=(double multiply);
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//! Divide operator /=
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CPhysicalQuantity &operator /=(double divide);
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//! Operator *
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PQ operator *(double multiply) const;
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//! Operator to support commutative multiplication
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friend PQ operator *(double factor, const PQ &other)
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{
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return other * factor;
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}
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//! Operator /
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PQ operator /(double divide) const;
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//! Equal operator ==
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bool operator==(const CPhysicalQuantity &other) const;
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//! Not equal operator !=
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bool operator!=(const CPhysicalQuantity &other) const;
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//! Plus operator +=
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CPhysicalQuantity &operator +=(const CPhysicalQuantity &other);
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//! Minus operator-=
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CPhysicalQuantity &operator -=(const CPhysicalQuantity &other);
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//! Greater operator >
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bool operator >(const CPhysicalQuantity &other) const;
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//! Less operator <
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bool operator <(const CPhysicalQuantity &other) const;
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//! Less equal operator <=
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bool operator <=(const CPhysicalQuantity &other) const;
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//! Greater equal operator >=
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bool operator >=(const CPhysicalQuantity &other) const;
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//! Plus operator +
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PQ operator +(const PQ &other) const;
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//! Minus operator -
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PQ operator -(const PQ &other) const;
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//! Quantity value <= epsilon
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bool isZeroEpsilonConsidered() const
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{
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return this->m_unit.isEpsilon(this->m_value);
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}
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//! Value >= 0 epsilon considered
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bool isPositiveWithEpsilonConsidered() const
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{
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return !this->isZeroEpsilonConsidered() && this->m_value > 0;
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}
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//! Value <= 0 epsilon considered
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bool isNegativeWithEpsilonConsidered() const
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{
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return !this->isZeroEpsilonConsidered() && this->m_value < 0;
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}
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//! \copydoc CValueObject::marshallToDbus
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virtual void marshallToDbus(QDBusArgument &argument) const override;
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//! \copydoc CValueObject::unmarshallFromDbus
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virtual void unmarshallFromDbus(const QDBusArgument &argument) override;
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//! \copydoc CValueObject::getValueHash
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virtual uint getValueHash() const override;
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//! \copydoc CValueObject::toJson
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virtual QJsonObject toJson() const override;
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//! \copydoc CValueObject::fromJson
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virtual void fromJson(const QJsonObject &json) override;
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//! \copydoc CValueObject::parseFromString
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virtual void parseFromString(const QString &value) override
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{
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*this = CPqString::parse<PQ>(value);
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}
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//! Register metadata of unit and quantity
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static void registerMetadata();
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};
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} // namespace
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} // namespace
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#endif // guard
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