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* the fix header belongs into fsxcommon (not fsx) dir * P3D is purely P3D, we do not build a P3D x86 driver
14 lines
290 B
C
14 lines
290 B
C
// in P3Dv4 the simconnect.h does not include windows.h
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// here we include windows.h first
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#ifndef BLACKSIMPLUGIN_FSX_SIMCONNECTWINDOWS_H
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#define BLACKSIMPLUGIN_FSX_SIMCONNECTWINDOWS_H
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#include <windows.h>
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#include <SimConnect.h>
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#endif // guard
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