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Summary: I wanted to rename xbus because its relation to //swift// is not immediately clear from the name. xswiftbus seems reasonable. Reviewers: #swift_pilot_client, kbasan Reviewed By: kbasan Subscribers: kbasan, jenkins Tags: #swift_pilot_client Differential Revision: https://dev.swift-project.org/D14
168 lines
7.3 KiB
C++
168 lines
7.3 KiB
C++
/* Copyright (C) 2015
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* swift project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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#ifndef BLACKSIM_XSWIFTBUS_WEATHER_H
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#define BLACKSIM_XSWIFTBUS_WEATHER_H
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//! \file
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#include "datarefs.h"
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#include <QObject>
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//! \cond PRIVATE
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#define XSWIFTBUS_WEATHER_INTERFACENAME "org.swift_project.xswiftbus.weather"
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#define XSWIFTBUS_WEATHER_OBJECTPATH "/xswiftbus/weather"
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//! \endcond
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namespace XSwiftBus
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{
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/*!
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* XSwiftBus weather object which is accessible through DBus
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*/
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class CWeather : public QObject
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{
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Q_OBJECT
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Q_CLASSINFO("D-Bus Interface", XSWIFTBUS_WEATHER_INTERFACENAME)
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public:
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//! Constructor
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CWeather(QObject *parent) : QObject(parent) {}
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//! DBus interface name
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static const QString &InterfaceName()
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{
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static QString s(XSWIFTBUS_WEATHER_INTERFACENAME);
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return s;
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}
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//! DBus object path
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static const QString &ObjectPath()
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{
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static QString s(XSWIFTBUS_WEATHER_OBJECTPATH);
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return s;
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}
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public slots:
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//! True if the sim is using X-Plane built-in real weather source.
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bool isUsingRealWeather() const { return m_useRealWeather.get(); }
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//! Set whether or not to use X-Plane built-in real weather source.
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void setUseRealWeather(bool enable) { m_useRealWeather.set(enable ? 1 : 0); }
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//! Set reported visibility in meters.
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void setVisibility(double visibilityM) { m_visibilityM.set(static_cast<float>(visibilityM)); }
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//! Set temperature at sea level in degrees C.
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void setTemperature(int degreesC) { m_temperatureC.set(degreesC); }
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//! Set dew point at sea level in degrees C.
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void setDewPoint(int degreesC) { m_dewPointC.set(degreesC); }
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//! Set barometric pressure at sea level in inches of mercury.
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void setQNH(double inHg) { m_qnhInhg.set(static_cast<float>(inHg)); }
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//! Set amount of precipitation between 0 and 1.
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void setPrecipitationRatio(double precipRatio) { m_precipRatio.set(static_cast<float>(precipRatio)); }
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//! Set amount of thunderstorms between 0 and 1.
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void setThunderstormRatio(double cbRatio) { m_cbRatio.set(static_cast<float>(cbRatio)); }
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//! Set amount of turbulence between 0 and 1.
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void setTurbulenceRatio(double turbulenceRatio) { m_turbulenceRatio.set(static_cast<float>(turbulenceRatio)); }
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//! Set runway friction, 0=dry, 1=damp, 2=wet.
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void setRunwayFriction(int friction) { m_runwayFriction.set(friction); }
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//! Set a cloud layer.
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//! \param layer Layer 0, 1, or 2.
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//! \param base Cloud base in meters above mean sea level.
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//! \param tops Cloud tops in meters above mean sea level.
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//! \param type Type of cloud: 0=clear, 1=cirrus, 2=scattered, 3=broken, 4=overcast, 5=stratus.
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//! \param coverage Amount of sky covered [0,6].
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void setCloudLayer(int layer, int base, int tops, int type, int coverage);
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//! Set a wind layer.
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//! \param layer Layer 0, 1, or 2.
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//! \param altitude Altitude in middle of layer in meters above mean sea level.
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//! \param direction Direction from which wind is blowing in degrees true.
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//! \param speed Wind speed in knots.
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//! \param shearDirection Direction from which wind shears blow in degrees true.
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//! \param shearSpeed Wind speed gain in knots (e.g. speed=10 and shearSpeed=5 means speed varies between 10 and 15).
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//! \param turbulence Amount of turbulence [0,10].
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void setWindLayer(int layer, int altitude, double direction, int speed, int shearDirection, int shearSpeed, int turbulence);
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private:
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DataRef<xplane::data::sim::weather::use_real_weather_bool> m_useRealWeather;
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DataRef<xplane::data::sim::weather::visibility_reported_m> m_visibilityM;
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DataRef<xplane::data::sim::weather::rain_percent> m_precipRatio;
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DataRef<xplane::data::sim::weather::thunderstorm_percent> m_cbRatio;
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DataRef<xplane::data::sim::weather::wind_turbulence_percent> m_turbulenceRatio;
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DataRef<xplane::data::sim::weather::temperature_sealevel_c> m_temperatureC;
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DataRef<xplane::data::sim::weather::dewpoi_sealevel_c> m_dewPointC;
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DataRef<xplane::data::sim::weather::barometer_sealevel_inhg> m_qnhInhg;
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DataRef<xplane::data::sim::weather::runway_friction> m_runwayFriction;
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struct
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{
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DataRef<xplane::data::sim::weather::cloud_base_msl_m_0> base;
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DataRef<xplane::data::sim::weather::cloud_tops_msl_m_0> tops;
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DataRef<xplane::data::sim::weather::cloud_type_0> type;
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DataRef<xplane::data::sim::weather::cloud_coverage_0> coverage;
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} m_cloudLayer0;
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struct
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{
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DataRef<xplane::data::sim::weather::cloud_base_msl_m_1> base;
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DataRef<xplane::data::sim::weather::cloud_tops_msl_m_1> tops;
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DataRef<xplane::data::sim::weather::cloud_type_1> type;
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DataRef<xplane::data::sim::weather::cloud_coverage_1> coverage;
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} m_cloudLayer1;
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struct
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{
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DataRef<xplane::data::sim::weather::cloud_base_msl_m_2> base;
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DataRef<xplane::data::sim::weather::cloud_tops_msl_m_2> tops;
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DataRef<xplane::data::sim::weather::cloud_type_2> type;
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DataRef<xplane::data::sim::weather::cloud_coverage_2> coverage;
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} m_cloudLayer2;
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struct
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{
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DataRef<xplane::data::sim::weather::wind_altitude_msl_m_0> altitude;
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DataRef<xplane::data::sim::weather::wind_direction_degt_0> direction;
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DataRef<xplane::data::sim::weather::wind_speed_kt_0> speed;
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DataRef<xplane::data::sim::weather::shear_direction_degt_0> shearDirection;
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DataRef<xplane::data::sim::weather::shear_speed_kt_0> shearSpeed;
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DataRef<xplane::data::sim::weather::turbulence_0> turbulence;
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} m_windLayer0;
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struct
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{
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DataRef<xplane::data::sim::weather::wind_altitude_msl_m_1> altitude;
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DataRef<xplane::data::sim::weather::wind_direction_degt_1> direction;
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DataRef<xplane::data::sim::weather::wind_speed_kt_1> speed;
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DataRef<xplane::data::sim::weather::shear_direction_degt_1> shearDirection;
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DataRef<xplane::data::sim::weather::shear_speed_kt_1> shearSpeed;
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DataRef<xplane::data::sim::weather::turbulence_1> turbulence;
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} m_windLayer1;
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struct
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{
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DataRef<xplane::data::sim::weather::wind_altitude_msl_m_2> altitude;
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DataRef<xplane::data::sim::weather::wind_direction_degt_2> direction;
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DataRef<xplane::data::sim::weather::wind_speed_kt_2> speed;
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DataRef<xplane::data::sim::weather::shear_direction_degt_2> shearDirection;
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DataRef<xplane::data::sim::weather::shear_speed_kt_2> shearSpeed;
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DataRef<xplane::data::sim::weather::turbulence_2> turbulence;
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} m_windLayer2;
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};
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}
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#endif // guard
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