Files
pilotclient/src/blackgui/components/settingsnetworkserverscomponent.cpp
Klaus Basan 6ac1808d25 Allow to save list of "other servers"
* load / save setting called
* fixed handling in server form

Follow up of refs #533, related to #545
2015-12-08 20:14:19 +01:00

123 lines
4.7 KiB
C++

/* Copyright (C) 2015
* swift project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
#include "settingsnetworkserverscomponent.h"
#include "ui_settingsnetworkserverscomponent.h"
#include "blackcore/contextnetwork.h"
#include "blackcore/setupreader.h"
#include "blackcore/contextapplication.h"
#include "blackmisc/logmessage.h"
#include "blackmisc/project.h"
#include <QModelIndex>
using namespace BlackCore;
using namespace BlackCore::Data;
using namespace BlackGui;
using namespace BlackMisc;
using namespace BlackMisc::Network;
using namespace BlackMisc::Aviation;
using namespace BlackMisc::Audio;
namespace BlackGui
{
namespace Components
{
CSettingsNetworkServersComponent::CSettingsNetworkServersComponent(QWidget *parent) :
QFrame(parent),
ui(new Ui::CSettingsNetworkServersComponent)
{
ui->setupUi(this);
// Settings server
this->connect(this->ui->pb_RemoveServer, &QPushButton::pressed, this, &CSettingsNetworkServersComponent::ps_alterTrafficServer);
this->connect(this->ui->pb_SaveServer, &QPushButton::pressed, this, &CSettingsNetworkServersComponent::ps_alterTrafficServer);
this->connect(this->ui->pb_AddServer, &QPushButton::pressed, this, &CSettingsNetworkServersComponent::ps_alterTrafficServer);
this->connect(this->ui->tvp_Servers, &QTableView::clicked, this, &CSettingsNetworkServersComponent::ps_serverSelected);
this->ps_reloadSettings();
}
CSettingsNetworkServersComponent::~CSettingsNetworkServersComponent()
{ }
void CSettingsNetworkServersComponent::ps_reloadSettings()
{
CServerList serverList(m_trafficNetworkServers.get());
// add swift test servers in case we have no servers:
// this is debug/bootstrap feature we can continue to test when something goes wrong
if (serverList.isEmpty() && CProject::isRunningInBetaOrDeveloperEnvironment())
{
serverList.push_back(m_setup.get().fsdTestServersPlusHardcodedServers());
}
this->ui->tvp_Servers->updateContainer(serverList);
}
void CSettingsNetworkServersComponent::ps_serverSelected(const QModelIndex &index)
{
const CServer clickedServer = this->ui->tvp_Servers->at(index);
this->ui->frp_ServerForm->setServer(clickedServer);
}
void CSettingsNetworkServersComponent::ps_alterTrafficServer()
{
CServer server(this->ui->frp_ServerForm->getServer());
CStatusMessageList msgs = server.validate();
if (!msgs.isEmpty()) { msgs.addCategories(this); }
CServerList serverList(m_trafficNetworkServers.get());
QObject *sender = QObject::sender();
CStatusMessage msg;
bool changed = false;
if (sender == this->ui->pb_RemoveServer)
{
// lenient name removal
serverList.removeByName(server.getName());
changed = true;
}
else if (sender == this->ui->pb_AddServer)
{
if (!msgs.isEmpty())
{
CLogMessage::preformatted(msgs);
return;
}
serverList.replaceOrAdd(&CServer::getName, server.getName(), server);
changed = true;
}
else if (sender == this->ui->pb_SaveServer)
{
if (msgs.isEmpty() && server.hasAddressAndPort())
{
// update in any case to list before saving if we have a valid form
serverList.replaceOrAdd(&CServer::getName, server.getName(), server);
changed = true;
}
}
if (changed)
{
msg = m_trafficNetworkServers.set(serverList);
this->ps_reloadSettings(); // call manually as local object
}
if (msgs.isEmpty() && sender == this->ui->pb_SaveServer)
{
msg = this->getIContextApplication()->saveSettings(m_trafficNetworkServers.getKey());
}
if (!msg.isEmpty())
{
msg.addCategories(this);
CLogMessage::preformatted(msg);
}
}
} // namespace
} // namespace