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83 lines
2.6 KiB
C++
83 lines
2.6 KiB
C++
#include "setaudio.h"
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#include "logmessage.h"
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using namespace BlackSound;
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namespace BlackMisc
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{
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namespace Settings
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{
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/*
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* Constructor
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*/
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CSettingsAudio::CSettingsAudio()
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{
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this->initDefaultValues();
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}
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/*
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* Flag
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*/
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bool CSettingsAudio::getNotificationFlag(CNotificationSounds::Notification notification) const
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{
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const int i = static_cast<int>(notification);
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if (i >= m_notificationFlags.length()) return true; // default
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QChar f = m_notificationFlags.at(i);
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return '1' == f;
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}
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/*
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* Convert to string
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*/
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QString CSettingsAudio::convertToQString(bool i18n) const
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{
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Q_UNUSED(i18n);
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QString s("Notification flags:");
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s.append(" ").append(m_notificationFlags);
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return s;
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}
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/*
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* Default values
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*/
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void CSettingsAudio::initDefaultValues()
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{
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this->initNotificationFlags();
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}
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/*
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* Flags
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*/
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void CSettingsAudio::initNotificationFlags()
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{
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// if we add flags in the future, we automatically extend ...
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static const int l = 1 + static_cast<int>(CNotificationSounds::Notification::NotificationsLoadSounds);
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if (this->m_notificationFlags.length() < l)
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{
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int cl = m_notificationFlags.length();
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this->m_notificationFlags.append(QString(l - cl, '1'));
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}
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}
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/*
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* Value
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*/
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BlackMisc::CStatusMessage CSettingsAudio::value(const QString &path, const QString &command, const CVariant &value, bool &changedFlag)
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{
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// TODO: This needs to be refactored to a smarter way to delegate commands
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changedFlag = false;
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if (path == CSettingsAudio::ValueNotificationFlag())
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{
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if (command == CSettingUtilities::CmdSetTrue() || command == CSettingUtilities::CmdSetFalse())
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{
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CNotificationSounds::Notification index = static_cast<CNotificationSounds::Notification>(value.toInt());
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char value = (command == CSettingUtilities::CmdSetTrue()) ? '1' : '0' ;
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this->initNotificationFlags();
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this->m_notificationFlags.replace(index, 1, value);
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return {};
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}
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}
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return CLogMessage(CLogCategory::validation()).error("wrong path: %1") << path;
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}
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} // namespace
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} // namespace
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