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https://github.com/swift-project/pilotclient.git
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100 lines
3.7 KiB
C++
100 lines
3.7 KiB
C++
/* Copyright (C) 2018
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* swift project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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#include "settingsmatchingcomponent.h"
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#include "ui_settingsmatchingcomponent.h"
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#include "blackgui/guiapplication.h"
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#include "blackcore/context/contextsimulator.h"
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#include "blackmisc/simulation/aircraftmatchersetup.h"
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#include "blackmisc/logmessage.h"
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#include <QPointer>
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using namespace BlackMisc;
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using namespace BlackMisc::Simulation;
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using namespace BlackCore::Context;
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namespace BlackGui
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{
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namespace Components
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{
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CSettingsMatchingComponent::CSettingsMatchingComponent(QWidget *parent) :
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QFrame(parent),
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ui(new Ui::CSettingsMatchingComponent)
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{
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ui->setupUi(this);
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connect(ui->pb_Save, &QPushButton::released, this, &CSettingsMatchingComponent::onSavePressed);
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connect(ui->pb_Reload, &QPushButton::released, this, &CSettingsMatchingComponent::onReloadPressed);
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connect(ui->pb_MatchingAgain, &QPushButton::released, this, &CSettingsMatchingComponent::onMatchingsAgainPressed);
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IContextSimulator *simContext = simulatorContext();
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if (simContext)
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{
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connect(simContext, &IContextSimulator::matchingSetupChanged, this, &CSettingsMatchingComponent::onSetupChanged, Qt::QueuedConnection);
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}
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this->deferredReload(5000);
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}
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CSettingsMatchingComponent::~CSettingsMatchingComponent()
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{ }
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void CSettingsMatchingComponent::onSavePressed() const
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{
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IContextSimulator *simContext = simulatorContext();
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if (!simContext) { return; }
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const CAircraftMatcherSetup setup = ui->editor_MatchingForm->value();
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simContext->setMatchingSetup(setup);
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}
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void CSettingsMatchingComponent::onReloadPressed()
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{
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this->deferredReload(0);
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}
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void CSettingsMatchingComponent::onMatchingsAgainPressed()
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{
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if (!sGui || !sGui->getISimulator() || !sGui->getISimulator()->isConnected()) { return; }
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const int reMatchedNo = sGui->getIContextSimulator()->doMatchingsAgain();
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CLogMessage(this).info("Triggered re-apping of %1 aircraft") << reMatchedNo;
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}
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void CSettingsMatchingComponent::onSetupChanged()
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{
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const IContextSimulator *simContext = simulatorContext();
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if (!simContext) { return; }
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this->deferredReload(0);
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}
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void CSettingsMatchingComponent::deferredReload(int deferMs)
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{
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if (deferMs < 1)
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{
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IContextSimulator *simContext = simulatorContext();
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if (!simContext) { return; }
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const CAircraftMatcherSetup setup = simContext->getMatchingSetup();
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ui->editor_MatchingForm->setValue(setup);
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}
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else
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{
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QPointer<CSettingsMatchingComponent> myself(this);
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QTimer::singleShot(deferMs, this, [ = ]
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{
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if (!myself) { return; }
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this->deferredReload(0);
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});
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}
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}
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IContextSimulator *CSettingsMatchingComponent::simulatorContext()
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{
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if (!sGui || sGui->isShuttingDown() || !sGui->getIContextSimulator()) { return nullptr; }
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return sGui->getIContextSimulator();
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}
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} // ns
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} // ns
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