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Plugin storage was used before the value cache existed. With the value cache this is no longer used and can be removed. refs #660
235 lines
9.4 KiB
C++
235 lines
9.4 KiB
C++
/* Copyright (C) 2013
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* swift Project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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//! \file
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#ifndef BLACKSIMPLUGIN_SIMULATOR_FSX_H
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#define BLACKSIMPLUGIN_SIMULATOR_FSX_H
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#include "simconnectdatadefinition.h"
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#include "simconnectobject.h"
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#include "../fscommon/simulatorfscommon.h"
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#include "blackcore/simulator.h"
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#include "blackcore/interpolatorlinear.h"
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#include "blackmisc/simulation/simulatorplugininfo.h"
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#include "blackmisc/simulation/aircraftmodel.h"
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#include "blackmisc/simulation/simulatedaircraft.h"
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#include "blackmisc/aviation/airportlist.h"
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#include "blackmisc/statusmessage.h"
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#include "blackmisc/network/client.h"
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#include "blackmisc/pixmap.h"
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#include <simconnect/SimConnect.h>
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#include <QObject>
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#include <QtPlugin>
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#include <QHash>
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#include <QFutureWatcher>
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#include <windows.h>
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namespace BlackSimPlugin
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{
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namespace Fsx
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{
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//! SimConnect Event IDs
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enum EventIds
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{
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SystemEventSimStatus,
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SystemEventObjectAdded,
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SystemEventObjectRemoved,
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SystemEventSlewToggle,
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SystemEventFrame,
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SystemEventPause,
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SystemEventFlightLoaded,
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EventPauseToggle,
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EventFreezeLat,
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EventFreezeAlt,
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EventFreezeAtt,
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EventSetCom1Active,
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EventSetCom2Active,
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EventSetCom1Standby,
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EventSetCom2Standby,
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EventSetTransponderCode,
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EventTextMessage,
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EventSetTimeZuluYear,
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EventSetTimeZuluDay,
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EventSetTimeZuluHours,
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EventSetTimeZuluMinutes,
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EventToggleTaxiLights
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};
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//! FSX Simulator Implementation
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class CSimulatorFsx : public BlackSimPlugin::FsCommon::CSimulatorFsCommon
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{
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Q_OBJECT
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public:
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//! Constructor, parameters as in \sa BlackCore::ISimulatorFactory::create
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CSimulatorFsx(
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const BlackMisc::Simulation::CSimulatorPluginInfo &info,
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BlackMisc::Simulation::IOwnAircraftProvider *ownAircraftProvider,
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BlackMisc::Simulation::IRemoteAircraftProvider *remoteAircraftProvider,
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BlackMisc::Weather::IWeatherGridProvider *weatherGridProvider,
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QObject *parent = nullptr);
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//! Destructor
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virtual ~CSimulatorFsx();
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//! SimConnect Callback
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static void CALLBACK SimConnectProc(SIMCONNECT_RECV *pData, DWORD cbData, void *pContext);
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//! \copydoc BlackCore::ISimulator::connectTo()
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virtual bool connectTo() override;
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//! \copydoc BlackCore::ISimulator::disconnectFrom()
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virtual bool disconnectFrom() override;
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//! \copydoc BlackCore::ISimulator::physicallyAddRemoteAircraft()
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virtual bool physicallyAddRemoteAircraft(const BlackMisc::Simulation::CSimulatedAircraft &newRemoteAircraft) override;
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//! \copydoc BlackCore::ISimulator::physicallyRemoveRemoteAircraft()
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virtual bool physicallyRemoveRemoteAircraft(const BlackMisc::Aviation::CCallsign &callsign) override;
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//! \copydoc BlackCore::ISimulator::physicallyRemoveAllRemoteAircraft
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virtual int physicallyRemoveAllRemoteAircraft() override;
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//! \copydoc BlackCore::ISimulator::updateOwnSimulatorCockpit
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virtual bool updateOwnSimulatorCockpit(const BlackMisc::Simulation::CSimulatedAircraft &ownAircraft, const BlackMisc::CIdentifier &originator) override;
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//! \copydoc BlackCore::ISimulator::displayStatusMessage
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virtual void displayStatusMessage(const BlackMisc::CStatusMessage &message) const override;
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//! \copydoc BlackCore::ISimulator::displayTextMessage()
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virtual void displayTextMessage(const BlackMisc::Network::CTextMessage &message) const override;
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//! \copydoc BlackCore::ISimulator::isPhysicallyRenderedAircraft
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virtual bool isPhysicallyRenderedAircraft(const BlackMisc::Aviation::CCallsign &callsign) const override;
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//! \copydoc BlackCore::ISimulator::physicallyRenderedAircraft
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virtual BlackMisc::Aviation::CCallsignSet physicallyRenderedAircraft() const override;
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//! Called when data about our own aircraft are received
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void updateOwnAircraftFromSimulator(DataDefinitionOwnAircraft simulatorOwnAircraft);
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//! Update from SB client area
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void updateOwnAircraftFromSimulator(DataDefinitionClientAreaSb sbDataArea);
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//! Set ID of a SimConnect object
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void setSimConnectObjectID(DWORD requestID, DWORD objectID);
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protected:
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//! \copydoc BlackCore::ISimulator::isConnected()
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virtual bool isConnected() const override;
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//! \copydoc BlackCore::ISimulator::isSimulating
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virtual bool isSimulating() const override;
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//! Timer event (our SimConnect event loop), runs \sa ps_dispatch
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//! \sa m_simconnectTimerId
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virtual void timerEvent(QTimerEvent *event) override;
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private slots:
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//! Dispatch SimConnect messages
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void ps_dispatch();
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private:
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//! Called when sim has started
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void onSimRunning();
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//! Slot called every visual frame
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void onSimFrame();
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//! Called when simulator has stopped, e.g. by selecting the "select aircraft screen"
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void onSimStopped();
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//! Simulator is going down
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void onSimExit();
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//! Remove a remote aircraft
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bool physicallyRemoveRemoteAircraft(const CSimConnectObject &simObject);
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//! Init when connected
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HRESULT initWhenConnected();
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//! Initialize SimConnect system events
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HRESULT initEvents();
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//! Initialize SimConnect data definitions
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HRESULT initDataDefinitionsWhenConnected();
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//! Update remote aircraft
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void updateRemoteAircraft();
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//! Update remote airacraft parts (send to FSX)
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bool updateRemoteAircraftParts(const CSimConnectObject &simObj, const BlackMisc::Aviation::CAircraftPartsList &parts,
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BlackCore::IInterpolator::PartsStatus partsStatus, const BlackMisc::Aviation::CAircraftSituation &interpolatedSituation, bool isOnGround) const;
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//! Format conversion
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SIMCONNECT_DATA_INITPOSITION aircraftSituationToFsxInitPosition(const BlackMisc::Aviation::CAircraftSituation &situation);
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//! Sync time with user's computer
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void synchronizeTime(const BlackMisc::PhysicalQuantities::CTime &zuluTimeSim, const BlackMisc::PhysicalQuantities::CTime &localTimeSim);
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//! Inject weather grid to simulator
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void injectWeatherGrid(const BlackMisc::Weather::CWeatherGrid &weatherGrid);
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static constexpr int SkipUpdateCyclesForCockpit = 10; //!< skip x cycles before updating cockpit again
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bool m_simConnected = false; //!< Is simulator connected?
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bool m_simSimulating = false; //!< Simulator running?
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bool m_useSbOffsets = true; //!< with SB offsets
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int m_syncDeferredCounter = 0; //!< Set when synchronized, used to wait some time
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int m_simconnectTimerId = -1; //!< Timer identifier
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int m_skipCockpitUpdateCycles = 0; //!< Skip some update cycles to allow changes in simulator cockpit to be set
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int m_interpolationRequest = 0; //!< current interpolation request
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int m_interpolationsSkipped = 0; //!< number of skipped interpolation request
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int m_nextObjID = 1; //!< object ID TODO: also used as request id, where to we place other request ids as for facilities
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int m_dispatchErrors = 0; //!< numer of dispatched failed, \sa ps_dispatch
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HANDLE m_hSimConnect = nullptr; //!< Handle to SimConnect object
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QHash<BlackMisc::Aviation::CCallsign, CSimConnectObject> m_simConnectObjects;
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// statistics
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qint64 m_statsUpdateAircraftTimeTotal = 0;
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qint64 m_statsUpdateAircraftTimeAvg = 0;
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int m_statsUpdateAircraftCount = 0;
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BlackMisc::Geo::CCoordinateGeodetic m_lastWeatherPosition; //!< Own aircraft position at which weather was fetched and injected last
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};
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//! Listener for FSX
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class CSimulatorFsxListener : public BlackCore::ISimulatorListener
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{
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Q_OBJECT
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public:
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//! Constructor
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CSimulatorFsxListener(const BlackMisc::Simulation::CSimulatorPluginInfo &info);
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public slots:
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//! \copydoc BlackCore::ISimulatorListener::start
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virtual void start() override;
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//! \copydoc BlackCore::ISimulatorListener::stop
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virtual void stop() override;
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private slots:
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//! Test if connection can be established
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void ps_checkConnection();
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private:
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QTimer *m_timer { nullptr };
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};
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}
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} // namespace
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#endif // guard
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