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* Include only what is used * Use forward declaration when possible * Sorted includes refs #598
80 lines
2.6 KiB
C++
80 lines
2.6 KiB
C++
/* Copyright (C) 2013
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* swift project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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//! \file
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#ifndef BLACKGUI_UPDATETIMER_H
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#define BLACKGUI_UPDATETIMER_H
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#include "blackgui/blackguiexport.h"
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#include <QDateTime>
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#include <QObject>
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#include <QString>
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#include <QTimer>
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#include <QtGlobal>
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namespace BlackGui
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{
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namespace Components
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{
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//! Timer used in components for updates
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class BLACKGUI_EXPORT CUpdateTimer: public QObject
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{
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Q_OBJECT
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public:
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//! Construct a timer which forwards messages to the given slot of parent.
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template <typename F, typename P>
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CUpdateTimer(const QString &name, F slot, P *parent) : QObject(parent)
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{
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Q_ASSERT(parent);
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this->initTimers(name);
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bool c = this->connect(this->m_timer, &QTimer::timeout, parent, slot);
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Q_ASSERT(c);
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c = this->connect(this->m_timerSingleShot, &QTimer::timeout, parent, slot);
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Q_ASSERT(c);
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Q_UNUSED(c);
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}
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//! Destructor
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virtual ~CUpdateTimer();
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//! Date/time of 1/1/1970, used to init timestamp values as "outdated"
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static const QDateTime &epoch()
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{
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static const QDateTime e = QDateTime::fromMSecsSinceEpoch(0);
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return e;
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}
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public slots:
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//! Update time, time < 100ms stops updates
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void setUpdateInterval(int milliSeconds);
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//! Update time
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void setUpdateIntervalSeconds(int seconds) { this->setUpdateInterval(1000 * seconds); }
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//! Stop timer
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void stopTimer() { this->setUpdateInterval(-1); this->m_timerSingleShot->stop(); }
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//! Start timer
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void startTimer(int milliSeconds) { this->setUpdateInterval(milliSeconds);}
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//! Fire the timer straight away
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void fireTimer();
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private:
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void initTimers(const QString &name); //!< init timers
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QTimer *m_timer = nullptr; //!< periodically updating
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QTimer *m_timerSingleShot = nullptr; //!< single update
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};
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} // ns
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} // ns
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#endif // guard
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