Files
pilotclient/src/plugins/simulator/fs9/fs9_client.h
Roland Winklmeier 6fdd934cd1 refs #341 Remove m_callbackWrapper from CFs9Client
Is already implemented in base class.
2014-11-05 16:34:24 +01:00

107 lines
3.1 KiB
C++

/* Copyright (C) 2014
* swift project community / contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
#ifndef DIRECTPLAY_CLIENT_H
#define DIRECTPLAY_CLIENT_H
#include "directplay_peer.h"
#include "blackcore/interpolator_linear.h"
#include "blackmisc/avaircraftsituation.h"
#include "blackmisc/pqtime.h"
#include <QMutex>
#include <QScopedPointer>
//! \file
namespace BlackSimPlugin
{
namespace Fs9
{
//! Class faking a FS9 multiplayer client connection
class CFs9Client : public CDirectPlayPeer
{
Q_OBJECT
public:
//! Connection status
enum ClientStatus
{
Connected,
Disconnected
};
//! Constructor
CFs9Client(const QString &callsign, const BlackMisc::PhysicalQuantities::CTime &updateInterval,
QObject *parent = nullptr);
//! Destructor
virtual ~CFs9Client();
//! Set DirectPlay host address
void setHostAddress(const QString &hostAddress);
//! Add new aircraft situation
void addAircraftSituation(const BlackMisc::Aviation::CAircraftSituation &situation);
public slots:
//! \copydoc CDirectPlayPeer::init
virtual void init() override;
//! Send new text message
void sendTextMessage(const QString &textMessage);
//! Disconnect client from session
void disconnectFrom();
signals:
//! Client status changed
void statusChanged(const QString &callsign, BlackSimPlugin::Fs9::CFs9Client::ClientStatus);
protected slots:
//! Timer event slot
virtual void timerEvent(QTimerEvent *event) override;
private:
/*!
* Enumerate all FS9 session hosts
* \todo Ideally host enumeration is required only once (if ever).
* Move this into its own class with a static member host address.
*/
HRESULT enumDirectPlayHosts();
HRESULT createHostAddress();
//! Start hosting session
HRESULT connectToSession(const QString &playername);
HRESULT closeConnection();
BlackMisc::Aviation::CAircraftSituation m_lastAircraftSituation;
BlackMisc::PhysicalQuantities::CTime m_updateInterval;
BlackCore::CInterpolatorLinear m_interpolator;
int m_timerId = 0;
QMutex m_mutexInterpolator;
IDirectPlay8Address *m_hostAddress = nullptr;
ClientStatus m_clientStatus = Disconnected;
};
}
}
Q_DECLARE_METATYPE(BlackSimPlugin::Fs9::CFs9Client::ClientStatus)
#endif // DIRECTPLAY_CLIENT_H