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pilotclient/src/plugins/simulator/fsx/simulatorfsx.cpp

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/* Copyright (C) 2013
* swift Project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution. No part of swift project, including this file, may be copied, modified, propagated,
* or distributed except according to the terms contained in the LICENSE file.
*/
#include "simulatorfsx.h"
#include "../fsxcommon/simconnectsymbols.h"
using namespace BlackMisc;
using namespace BlackMisc::Aviation;
using namespace BlackMisc::PhysicalQuantities;
using namespace BlackMisc::Geo;
using namespace BlackMisc::Network;
using namespace BlackMisc::Simulation;
using namespace BlackMisc::Simulation::FsCommon;
using namespace BlackMisc::Weather;
using namespace BlackCore;
namespace BlackSimPlugin
{
namespace Fsx
{
CSimulatorFsx::CSimulatorFsx(const CSimulatorPluginInfo &info,
IOwnAircraftProvider *ownAircraftProvider,
IRemoteAircraftProvider *remoteAircraftProvider,
IWeatherGridProvider *weatherGridProvider,
IClientProvider *clientProvider,
QObject *parent) :
CSimulatorFsxCommon(info, ownAircraftProvider, remoteAircraftProvider, weatherGridProvider, clientProvider, parent)
{
this->setDefaultModel(
{
"Boeing 737-800 Paint1",
CAircraftModel::TypeModelMatchingDefaultModel,
"B737-800 default model",
CAircraftIcaoCode("B738", "L2J")
});
}
bool CSimulatorFsx::connectTo()
{
if (!loadAndResolveFsxSimConnect(true)) { return false; }
return CSimulatorFsxCommon::connectTo();
}
void CSimulatorFsxListener::startImpl()
{
if (!loadAndResolveFsxSimConnect(true)) { return; }
return CSimulatorFsxCommonListener::startImpl();
}
} // ns
} // ns